diff --git a/src/d_main.cpp b/src/d_main.cpp index 81ce4b8a3..dc79c4858 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -863,7 +863,7 @@ void D_Display () { FTexture *tex; int x; - FString pstring = "By "; + FString pstring = GStrings("TXT_BY"); tex = TexMan.GetTextureByName(gameinfo.PauseSign, true); x = (SCREENWIDTH - tex->GetDisplayWidth() * CleanXfac)/2 + @@ -871,7 +871,7 @@ void D_Display () screen->DrawTexture (tex, x, 4, DTA_CleanNoMove, true, TAG_DONE); if (paused && multiplayer) { - pstring += players[paused - 1].userinfo.GetName(); + pstring << ' ' << players[paused - 1].userinfo.GetName(); screen->DrawText(SmallFont, CR_RED, (screen->GetWidth() - SmallFont->StringWidth(pstring)*CleanXfac) / 2, (tex->GetDisplayHeight() * CleanYfac) + 4, pstring, DTA_CleanNoMove, true, TAG_DONE);