- moved all shareable script sources to their own folder in gzdoom.pk3.

This commit is contained in:
Christoph Oelckers 2020-10-28 07:18:23 +01:00
parent 196d3c32bb
commit be5d25a7b1
25 changed files with 367 additions and 258 deletions

View file

@ -1,15 +1,40 @@
version "4.5"
#include "zscript/base.zs"
// Generic engine code
#include "zscript/engine/base.zs"
#include "zscript/engine/dynarrays.zs"
#include "zscript/engine/dictionary.zs"
#include "zscript/engine/inputevents.zs"
#include "zscript/engine/ui/menu/colorpickermenu.zs"
#include "zscript/engine/ui/menu/joystickmenu.zs"
#include "zscript/engine/ui/menu/listmenu.zs"
#include "zscript/engine/ui/menu/listmenuitems.zs"
#include "zscript/engine/ui/menu/loadsavemenu.zs"
#include "zscript/engine/ui/menu/menu.zs"
#include "zscript/engine/ui/menu/menucustomize.zs"
#include "zscript/engine/ui/menu/menuitembase.zs"
#include "zscript/engine/ui/menu/messagebox.zs"
#include "zscript/engine/ui/menu/optionmenu.zs"
#include "zscript/engine/ui/menu/optionmenuitems.zs"
#include "zscript/engine/ui/menu/reverbedit.zs"
#include "zscript/engine/ui/menu/textentermenu.zs"
#include "zscript/engine/ui/menu/imagescroller.zs"
#include "zscript/engine/ui/menu/search/menu.zs"
#include "zscript/engine/ui/menu/search/searchfield.zs"
#include "zscript/engine/ui/menu/search/query.zs"
#include "zscript/engine/ui/menu/search/anyoralloption.zs"
// GZDoom exclusive.
#include "zscript/doombase.zs"
#include "zscript/sounddata.zs"
#include "zscript/mapdata.zs"
#include "zscript/dynarrays.zs"
#include "zscript/constants.zs"
#include "zscript/events.zs"
#include "zscript/destructible.zs"
#include "zscript/level_postprocessor.zs"
#include "zscript/level_compatibility.zs"
#include "zscript/dictionary.zs"
#include "zscript/actors/actor.zs"
#include "zscript/actors/checks.zs"
@ -239,32 +264,13 @@ version "4.5"
#include "zscript/actors/chex/chexdecorations.zs"
#include "zscript/actors/chex/chexplayer.zs"
#include "zscript/ui/menu/colorpickermenu.zs"
#include "zscript/ui/menu/conversationmenu.zs"
#include "zscript/ui/menu/joystickmenu.zs"
#include "zscript/ui/menu/listmenu.zs"
#include "zscript/ui/menu/listmenuitems.zs"
#include "zscript/ui/menu/loadsavemenu.zs"
#include "zscript/ui/menu/menu.zs"
#include "zscript/ui/menu/menuitembase.zs"
#include "zscript/ui/menu/messagebox.zs"
#include "zscript/ui/menu/optionmenu.zs"
#include "zscript/ui/menu/optionmenuitems.zs"
#include "zscript/ui/menu/doommenus.zs"
#include "zscript/ui/menu/newplayermenu.zs"
#include "zscript/ui/menu/playercontrols.zs"
#include "zscript/ui/menu/playerdisplay.zs"
#include "zscript/ui/menu/playermenu.zs"
#include "zscript/ui/menu/readthis.zs"
#include "zscript/ui/menu/reverbedit.zs"
#include "zscript/ui/menu/textentermenu.zs"
#include "zscript/ui/menu/menucustomize.zs"
#include "zscript/ui/menu/imagescroller.zs"
#include "zscript/ui/menu/search/menu.zs"
#include "zscript/ui/menu/search/searchfield.zs"
#include "zscript/ui/menu/search/query.zs"
#include "zscript/ui/menu/search/anyoralloption.zs"
#include "zscript/ui/statscreen/statscreen.zs"
#include "zscript/ui/statscreen/statscreen_coop.zs"

View file

@ -0,0 +1,233 @@
struct UiEvent native ui version("2.4")
{
// d_gui.h
enum EGUIEvent
{
Type_None,
Type_KeyDown,
Type_KeyRepeat,
Type_KeyUp,
Type_Char,
Type_FirstMouseEvent, // ?
Type_MouseMove,
Type_LButtonDown,
Type_LButtonUp,
Type_LButtonClick,
Type_MButtonDown,
Type_MButtonUp,
Type_MButtonClick,
Type_RButtonDown,
Type_RButtonUp,
Type_RButtonClick,
Type_WheelUp,
Type_WheelDown,
Type_WheelRight, // ???
Type_WheelLeft, // ???
Type_BackButtonDown, // ???
Type_BackButtonUp, // ???
Type_FwdButtonDown, // ???
Type_FwdButtonUp, // ???
Type_LastMouseEvent
}
// for KeyDown, KeyRepeat, KeyUp
enum ESpecialGUIKeys
{
Key_PgDn = 1,
Key_PgUp = 2,
Key_Home = 3,
Key_End = 4,
Key_Left = 5,
Key_Right = 6,
Key_Alert = 7, // ASCII bell
Key_Backspace = 8, // ASCII
Key_Tab = 9, // ASCII
Key_LineFeed = 10, // ASCII
Key_Down = 10,
Key_VTab = 11, // ASCII
Key_Up = 11,
Key_FormFeed = 12, // ASCII
Key_Return = 13, // ASCII
Key_F1 = 14,
Key_F2 = 15,
Key_F3 = 16,
Key_F4 = 17,
Key_F5 = 18,
Key_F6 = 19,
Key_F7 = 20,
Key_F8 = 21,
Key_F9 = 22,
Key_F10 = 23,
Key_F11 = 24,
Key_F12 = 25,
Key_Del = 26,
Key_Escape = 27, // ASCII
Key_Free1 = 28,
Key_Free2 = 29,
Key_Back = 30, // browser back key
Key_CEscape = 31 // color escape
}
//
native readonly EGUIEvent Type;
//
native readonly String KeyString;
native readonly int KeyChar;
//
native readonly int MouseX;
native readonly int MouseY;
//
native readonly bool IsShift;
native readonly bool IsCtrl;
native readonly bool IsAlt;
}
struct InputEvent native play version("2.4")
{
enum EGenericEvent
{
Type_None,
Type_KeyDown,
Type_KeyUp,
Type_Mouse,
Type_GUI, // unused, kept for completeness
Type_DeviceChange
}
// ew.
enum EDoomInputKeys
{
Key_Pause = 0xc5, // DIK_PAUSE
Key_RightArrow = 0xcd, // DIK_RIGHT
Key_LeftArrow = 0xcb, // DIK_LEFT
Key_UpArrow = 0xc8, // DIK_UP
Key_DownArrow = 0xd0, // DIK_DOWN
Key_Escape = 0x01, // DIK_ESCAPE
Key_Enter = 0x1c, // DIK_RETURN
Key_Space = 0x39, // DIK_SPACE
Key_Tab = 0x0f, // DIK_TAB
Key_F1 = 0x3b, // DIK_F1
Key_F2 = 0x3c, // DIK_F2
Key_F3 = 0x3d, // DIK_F3
Key_F4 = 0x3e, // DIK_F4
Key_F5 = 0x3f, // DIK_F5
Key_F6 = 0x40, // DIK_F6
Key_F7 = 0x41, // DIK_F7
Key_F8 = 0x42, // DIK_F8
Key_F9 = 0x43, // DIK_F9
Key_F10 = 0x44, // DIK_F10
Key_F11 = 0x57, // DIK_F11
Key_F12 = 0x58, // DIK_F12
Key_Grave = 0x29, // DIK_GRAVE
Key_Backspace = 0x0e, // DIK_BACK
Key_Equals = 0x0d, // DIK_EQUALS
Key_Minus = 0x0c, // DIK_MINUS
Key_LShift = 0x2A, // DIK_LSHIFT
Key_LCtrl = 0x1d, // DIK_LCONTROL
Key_LAlt = 0x38, // DIK_LMENU
Key_RShift = Key_LSHIFT,
Key_RCtrl = Key_LCTRL,
Key_RAlt = Key_LALT,
Key_Ins = 0xd2, // DIK_INSERT
Key_Del = 0xd3, // DIK_DELETE
Key_End = 0xcf, // DIK_END
Key_Home = 0xc7, // DIK_HOME
Key_PgUp = 0xc9, // DIK_PRIOR
Key_PgDn = 0xd1, // DIK_NEXT
Key_Mouse1 = 0x100,
Key_Mouse2 = 0x101,
Key_Mouse3 = 0x102,
Key_Mouse4 = 0x103,
Key_Mouse5 = 0x104,
Key_Mouse6 = 0x105,
Key_Mouse7 = 0x106,
Key_Mouse8 = 0x107,
Key_FirstJoyButton = 0x108,
Key_Joy1 = (Key_FirstJoyButton+0),
Key_Joy2 = (Key_FirstJoyButton+1),
Key_Joy3 = (Key_FirstJoyButton+2),
Key_Joy4 = (Key_FirstJoyButton+3),
Key_Joy5 = (Key_FirstJoyButton+4),
Key_Joy6 = (Key_FirstJoyButton+5),
Key_Joy7 = (Key_FirstJoyButton+6),
Key_Joy8 = (Key_FirstJoyButton+7),
Key_LastJoyButton = 0x187,
Key_JoyPOV1_Up = 0x188,
Key_JoyPOV1_Right = 0x189,
Key_JoyPOV1_Down = 0x18a,
Key_JoyPOV1_Left = 0x18b,
Key_JoyPOV2_Up = 0x18c,
Key_JoyPOV3_Up = 0x190,
Key_JoyPOV4_Up = 0x194,
Key_MWheelUp = 0x198,
Key_MWheelDown = 0x199,
Key_MWheelRight = 0x19A,
Key_MWheelLeft = 0x19B,
Key_JoyAxis1Plus = 0x19C,
Key_JoyAxis1Minus = 0x19D,
Key_JoyAxis2Plus = 0x19E,
Key_JoyAxis2Minus = 0x19F,
Key_JoyAxis3Plus = 0x1A0,
Key_JoyAxis3Minus = 0x1A1,
Key_JoyAxis4Plus = 0x1A2,
Key_JoyAxis4Minus = 0x1A3,
Key_JoyAxis5Plus = 0x1A4,
Key_JoyAxis5Minus = 0x1A5,
Key_JoyAxis6Plus = 0x1A6,
Key_JoyAxis6Minus = 0x1A7,
Key_JoyAxis7Plus = 0x1A8,
Key_JoyAxis7Minus = 0x1A9,
Key_JoyAxis8Plus = 0x1AA,
Key_JoyAxis8Minus = 0x1AB,
Num_JoyAxisButtons = 8,
Key_Pad_LThumb_Right = 0x1AC,
Key_Pad_LThumb_Left = 0x1AD,
Key_Pad_LThumb_Down = 0x1AE,
Key_Pad_LThumb_Up = 0x1AF,
Key_Pad_RThumb_Right = 0x1B0,
Key_Pad_RThumb_Left = 0x1B1,
Key_Pad_RThumb_Down = 0x1B2,
Key_Pad_RThumb_Up = 0x1B3,
Key_Pad_DPad_Up = 0x1B4,
Key_Pad_DPad_Down = 0x1B5,
Key_Pad_DPad_Left = 0x1B6,
Key_Pad_DPad_Right = 0x1B7,
Key_Pad_Start = 0x1B8,
Key_Pad_Back = 0x1B9,
Key_Pad_LThumb = 0x1BA,
Key_Pad_RThumb = 0x1BB,
Key_Pad_LShoulder = 0x1BC,
Key_Pad_RShoulder = 0x1BD,
Key_Pad_LTrigger = 0x1BE,
Key_Pad_RTrigger = 0x1BF,
Key_Pad_A = 0x1C0,
Key_Pad_B = 0x1C1,
Key_Pad_X = 0x1C2,
Key_Pad_Y = 0x1C3,
Num_Keys = 0x1C4
}
//
native readonly EGenericEvent Type;
//
native readonly int KeyScan; // as in EDoomInputKeys enum
native readonly String KeyString;
native readonly int KeyChar; // ASCII char (if any)
//
native readonly int MouseX;
native readonly int MouseY;
}

View file

@ -1,3 +1,37 @@
/*
** listmenu.zs
** The main menu class
**
**---------------------------------------------------------------------------
** Copyright 2010-2020 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
class ListMenuDescriptor : MenuDescriptor native

View file

@ -1,3 +1,37 @@
/*
** menu.zs
** The menu engine core
**
**---------------------------------------------------------------------------
** Copyright 2010-2020 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
struct KeyBindings native version("2.4")
{

View file

@ -49,239 +49,6 @@ struct PlayerEvent native play version("2.4")
native readonly bool IsReturn;
}
struct UiEvent native ui version("2.4")
{
// d_gui.h
enum EGUIEvent
{
Type_None,
Type_KeyDown,
Type_KeyRepeat,
Type_KeyUp,
Type_Char,
Type_FirstMouseEvent, // ?
Type_MouseMove,
Type_LButtonDown,
Type_LButtonUp,
Type_LButtonClick,
Type_MButtonDown,
Type_MButtonUp,
Type_MButtonClick,
Type_RButtonDown,
Type_RButtonUp,
Type_RButtonClick,
Type_WheelUp,
Type_WheelDown,
Type_WheelRight, // ???
Type_WheelLeft, // ???
Type_BackButtonDown, // ???
Type_BackButtonUp, // ???
Type_FwdButtonDown, // ???
Type_FwdButtonUp, // ???
Type_LastMouseEvent
}
// for KeyDown, KeyRepeat, KeyUp
enum ESpecialGUIKeys
{
Key_PgDn = 1,
Key_PgUp = 2,
Key_Home = 3,
Key_End = 4,
Key_Left = 5,
Key_Right = 6,
Key_Alert = 7, // ASCII bell
Key_Backspace = 8, // ASCII
Key_Tab = 9, // ASCII
Key_LineFeed = 10, // ASCII
Key_Down = 10,
Key_VTab = 11, // ASCII
Key_Up = 11,
Key_FormFeed = 12, // ASCII
Key_Return = 13, // ASCII
Key_F1 = 14,
Key_F2 = 15,
Key_F3 = 16,
Key_F4 = 17,
Key_F5 = 18,
Key_F6 = 19,
Key_F7 = 20,
Key_F8 = 21,
Key_F9 = 22,
Key_F10 = 23,
Key_F11 = 24,
Key_F12 = 25,
Key_Del = 26,
Key_Escape = 27, // ASCII
Key_Free1 = 28,
Key_Free2 = 29,
Key_Back = 30, // browser back key
Key_CEscape = 31 // color escape
}
//
native readonly EGUIEvent Type;
//
native readonly String KeyString;
native readonly int KeyChar;
//
native readonly int MouseX;
native readonly int MouseY;
//
native readonly bool IsShift;
native readonly bool IsCtrl;
native readonly bool IsAlt;
}
struct InputEvent native play version("2.4")
{
enum EGenericEvent
{
Type_None,
Type_KeyDown,
Type_KeyUp,
Type_Mouse,
Type_GUI, // unused, kept for completeness
Type_DeviceChange
}
// ew.
enum EDoomInputKeys
{
Key_Pause = 0xc5, // DIK_PAUSE
Key_RightArrow = 0xcd, // DIK_RIGHT
Key_LeftArrow = 0xcb, // DIK_LEFT
Key_UpArrow = 0xc8, // DIK_UP
Key_DownArrow = 0xd0, // DIK_DOWN
Key_Escape = 0x01, // DIK_ESCAPE
Key_Enter = 0x1c, // DIK_RETURN
Key_Space = 0x39, // DIK_SPACE
Key_Tab = 0x0f, // DIK_TAB
Key_F1 = 0x3b, // DIK_F1
Key_F2 = 0x3c, // DIK_F2
Key_F3 = 0x3d, // DIK_F3
Key_F4 = 0x3e, // DIK_F4
Key_F5 = 0x3f, // DIK_F5
Key_F6 = 0x40, // DIK_F6
Key_F7 = 0x41, // DIK_F7
Key_F8 = 0x42, // DIK_F8
Key_F9 = 0x43, // DIK_F9
Key_F10 = 0x44, // DIK_F10
Key_F11 = 0x57, // DIK_F11
Key_F12 = 0x58, // DIK_F12
Key_Grave = 0x29, // DIK_GRAVE
Key_Backspace = 0x0e, // DIK_BACK
Key_Equals = 0x0d, // DIK_EQUALS
Key_Minus = 0x0c, // DIK_MINUS
Key_LShift = 0x2A, // DIK_LSHIFT
Key_LCtrl = 0x1d, // DIK_LCONTROL
Key_LAlt = 0x38, // DIK_LMENU
Key_RShift = Key_LSHIFT,
Key_RCtrl = Key_LCTRL,
Key_RAlt = Key_LALT,
Key_Ins = 0xd2, // DIK_INSERT
Key_Del = 0xd3, // DIK_DELETE
Key_End = 0xcf, // DIK_END
Key_Home = 0xc7, // DIK_HOME
Key_PgUp = 0xc9, // DIK_PRIOR
Key_PgDn = 0xd1, // DIK_NEXT
Key_Mouse1 = 0x100,
Key_Mouse2 = 0x101,
Key_Mouse3 = 0x102,
Key_Mouse4 = 0x103,
Key_Mouse5 = 0x104,
Key_Mouse6 = 0x105,
Key_Mouse7 = 0x106,
Key_Mouse8 = 0x107,
Key_FirstJoyButton = 0x108,
Key_Joy1 = (Key_FirstJoyButton+0),
Key_Joy2 = (Key_FirstJoyButton+1),
Key_Joy3 = (Key_FirstJoyButton+2),
Key_Joy4 = (Key_FirstJoyButton+3),
Key_Joy5 = (Key_FirstJoyButton+4),
Key_Joy6 = (Key_FirstJoyButton+5),
Key_Joy7 = (Key_FirstJoyButton+6),
Key_Joy8 = (Key_FirstJoyButton+7),
Key_LastJoyButton = 0x187,
Key_JoyPOV1_Up = 0x188,
Key_JoyPOV1_Right = 0x189,
Key_JoyPOV1_Down = 0x18a,
Key_JoyPOV1_Left = 0x18b,
Key_JoyPOV2_Up = 0x18c,
Key_JoyPOV3_Up = 0x190,
Key_JoyPOV4_Up = 0x194,
Key_MWheelUp = 0x198,
Key_MWheelDown = 0x199,
Key_MWheelRight = 0x19A,
Key_MWheelLeft = 0x19B,
Key_JoyAxis1Plus = 0x19C,
Key_JoyAxis1Minus = 0x19D,
Key_JoyAxis2Plus = 0x19E,
Key_JoyAxis2Minus = 0x19F,
Key_JoyAxis3Plus = 0x1A0,
Key_JoyAxis3Minus = 0x1A1,
Key_JoyAxis4Plus = 0x1A2,
Key_JoyAxis4Minus = 0x1A3,
Key_JoyAxis5Plus = 0x1A4,
Key_JoyAxis5Minus = 0x1A5,
Key_JoyAxis6Plus = 0x1A6,
Key_JoyAxis6Minus = 0x1A7,
Key_JoyAxis7Plus = 0x1A8,
Key_JoyAxis7Minus = 0x1A9,
Key_JoyAxis8Plus = 0x1AA,
Key_JoyAxis8Minus = 0x1AB,
Num_JoyAxisButtons = 8,
Key_Pad_LThumb_Right = 0x1AC,
Key_Pad_LThumb_Left = 0x1AD,
Key_Pad_LThumb_Down = 0x1AE,
Key_Pad_LThumb_Up = 0x1AF,
Key_Pad_RThumb_Right = 0x1B0,
Key_Pad_RThumb_Left = 0x1B1,
Key_Pad_RThumb_Down = 0x1B2,
Key_Pad_RThumb_Up = 0x1B3,
Key_Pad_DPad_Up = 0x1B4,
Key_Pad_DPad_Down = 0x1B5,
Key_Pad_DPad_Left = 0x1B6,
Key_Pad_DPad_Right = 0x1B7,
Key_Pad_Start = 0x1B8,
Key_Pad_Back = 0x1B9,
Key_Pad_LThumb = 0x1BA,
Key_Pad_RThumb = 0x1BB,
Key_Pad_LShoulder = 0x1BC,
Key_Pad_RShoulder = 0x1BD,
Key_Pad_LTrigger = 0x1BE,
Key_Pad_RTrigger = 0x1BF,
Key_Pad_A = 0x1C0,
Key_Pad_B = 0x1C1,
Key_Pad_X = 0x1C2,
Key_Pad_Y = 0x1C3,
Num_Keys = 0x1C4
}
//
native readonly EGenericEvent Type;
//
native readonly int KeyScan; // as in EDoomInputKeys enum
native readonly String KeyString;
native readonly int KeyChar; // ASCII char (if any)
//
native readonly int MouseX;
native readonly int MouseY;
}
struct ConsoleEvent native version("2.4")
{
// for net events, this will be the activator.

View file

@ -1,8 +1,8 @@
Unless noted differently in the file, the following license applies to all ZScript sources:
Unless noted differently in the file, the following license applies to all ZScript sources *outside* the 'engine' folder:
//-----------------------------------------------------------------------------
//
// Copyright 1993-2019 id Software, Randy Heit, Christoph Oelckers et.al.
// Copyright 1993-2020 id Software, Randy Heit, Christoph Oelckers et.al.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@ -19,3 +19,38 @@ Unless noted differently in the file, the following license applies to all ZScri
//
//-----------------------------------------------------------------------------
//
Unless noted differently in the file, the following license applies to all ZScript sources *inside* the 'engine' folder:
/*
**
**---------------------------------------------------------------------------
** Copyright 2005-2020 Randy Heit, Christoph Oelckers et.al.
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/