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- fixed: Order of skybox and portal initialization was not well defined. It was always the last item to get initialized that got set. Changed it so that skyboxes cannot override portals at all.
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1 changed files with 5 additions and 2 deletions
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@ -126,13 +126,16 @@ void ASkyPicker::PostBeginPlay ()
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else
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{
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int boxindex = P_GetSkyboxPortal(box);
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// Do not override special portal types, only regular skies.
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if (0 == (args[1] & 2))
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{
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Sector->Portals[sector_t::ceiling] = boxindex;
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if (Sector->GetPortalType(sector_t::ceiling) == PORTS_SKYVIEWPOINT)
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Sector->Portals[sector_t::ceiling] = boxindex;
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}
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if (0 == (args[1] & 1))
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{
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Sector->Portals[sector_t::floor] = boxindex;
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if (Sector->GetPortalType(sector_t::floor) == PORTS_SKYVIEWPOINT)
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Sector->Portals[sector_t::floor] = boxindex;
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}
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}
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Destroy ();
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