diff --git a/src/p_things.cpp b/src/p_things.cpp index 655596f8a..fa64143b8 100644 --- a/src/p_things.cpp +++ b/src/p_things.cpp @@ -448,7 +448,7 @@ bool P_Thing_Raise(AActor *thing, AActor *raiser, int nocheck) FState * RaiseState = thing->GetRaiseState(); if (RaiseState == NULL) { - return true; // monster doesn't have a raise state + return false; // monster doesn't have a raise state } AActor *info = thing->GetDefault ();