Remove ds_fcolormap

This commit is contained in:
Magnus Norddahl 2017-01-28 08:19:21 +01:00
parent dbf9cd5de5
commit bd35d1d39f
2 changed files with 10 additions and 13 deletions

View file

@ -116,7 +116,6 @@ namespace swrenderer
int ds_x1; int ds_x1;
int ds_x2; int ds_x2;
lighttable_t * ds_colormap; lighttable_t * ds_colormap;
FSWColormap *ds_fcolormap;
ShadeConstants ds_shade_constants; ShadeConstants ds_shade_constants;
dsfixed_t ds_light; dsfixed_t ds_light;
dsfixed_t ds_xfrac; dsfixed_t ds_xfrac;
@ -266,19 +265,18 @@ namespace swrenderer
{ {
using namespace drawerargs; using namespace drawerargs;
ds_fcolormap = base_colormap;
if (r_swtruecolor) if (r_swtruecolor)
{ {
ds_shade_constants.light_red = ds_fcolormap->Color.r * 256 / 255; ds_shade_constants.light_red = base_colormap->Color.r * 256 / 255;
ds_shade_constants.light_green = ds_fcolormap->Color.g * 256 / 255; ds_shade_constants.light_green = base_colormap->Color.g * 256 / 255;
ds_shade_constants.light_blue = ds_fcolormap->Color.b * 256 / 255; ds_shade_constants.light_blue = base_colormap->Color.b * 256 / 255;
ds_shade_constants.light_alpha = ds_fcolormap->Color.a * 256 / 255; ds_shade_constants.light_alpha = base_colormap->Color.a * 256 / 255;
ds_shade_constants.fade_red = ds_fcolormap->Fade.r; ds_shade_constants.fade_red = base_colormap->Fade.r;
ds_shade_constants.fade_green = ds_fcolormap->Fade.g; ds_shade_constants.fade_green = base_colormap->Fade.g;
ds_shade_constants.fade_blue = ds_fcolormap->Fade.b; ds_shade_constants.fade_blue = base_colormap->Fade.b;
ds_shade_constants.fade_alpha = ds_fcolormap->Fade.a; ds_shade_constants.fade_alpha = base_colormap->Fade.a;
ds_shade_constants.desaturate = MIN(abs(ds_fcolormap->Desaturate), 255) * 255 / 256; ds_shade_constants.desaturate = MIN(abs(base_colormap->Desaturate), 255) * 255 / 256;
ds_shade_constants.simple_shade = (ds_fcolormap->Color.d == 0x00ffffff && ds_fcolormap->Fade.d == 0x00000000 && ds_fcolormap->Desaturate == 0); ds_shade_constants.simple_shade = (base_colormap->Color.d == 0x00ffffff && base_colormap->Fade.d == 0x00000000 && base_colormap->Desaturate == 0);
ds_colormap = base_colormap->Maps; ds_colormap = base_colormap->Maps;
ds_light = LIGHTSCALE(light, shade); ds_light = LIGHTSCALE(light, shade);
} }

View file

@ -80,7 +80,6 @@ namespace swrenderer
extern int ds_x1; extern int ds_x1;
extern int ds_x2; extern int ds_x2;
extern lighttable_t * ds_colormap; extern lighttable_t * ds_colormap;
extern FSWColormap *ds_fcolormap;
extern ShadeConstants ds_shade_constants; extern ShadeConstants ds_shade_constants;
extern dsfixed_t ds_light; extern dsfixed_t ds_light;
extern dsfixed_t ds_xfrac; extern dsfixed_t ds_xfrac;