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- Bump LASTRUNVERSION.
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@ -60,7 +60,7 @@ const char *GetVersionString();
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// Version stored in the ini's [LastRun] section.
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// Bump it if you made some configuration change that you want to
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// be able to migrate in FGameConfigFile::DoGlobalSetup().
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#define LASTRUNVERSION "219"
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#define LASTRUNVERSION "220"
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// Protocol version used in demos.
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// Bump it if you change existing DEM_ commands or add new ones.
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