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- fixed confirmation string for deleting savegames.
SVN r526 (trunk)
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f11525f90f
commit
bbb99f1ce6
2 changed files with 3 additions and 6 deletions
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@ -2979,10 +2979,8 @@ bool M_SaveLoadResponder (event_t *ev)
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case '\b':
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if (SelSaveGame != &NewSaveNode)
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{
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EndString
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<< GStrings("MNU_DELETESG") << TEXTCOLOR_WHITE
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<< SelSaveGame->Title << TEXTCOLOR_NORMAL "?\n\n"
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<< GStrings("MNU_PRESSYN");
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EndString.Format("%s" TEXTCOLOR_WHITE "%s" TEXTCOLOR_NORMAL "?\n\n%s",
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GStrings("MNU_DELETESG"), SelSaveGame->Title, GStrings("PRESSYN"));
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M_StartMessage (EndString, M_DeleteSaveResponse, true);
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}
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@ -1235,8 +1235,7 @@ MNU_ARCHMAGE = "ARCHMAGE";
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MNU_PLAYERSETUP = "PLAYER SETUP";
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MNU_DELETESG = "Do you really want to delete the savegame\n"
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MNU_PRESSYN = "Press Y or N.";
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MNU_DELETESG = "Do you really want to delete the savegame\n";
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MNU_ONLYREGISTERED = "ONLY AVAILABLE IN THE REGISTERED VERSION";
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