From bb0759f57569cf447b1f1d51fc6c20aa517806e1 Mon Sep 17 00:00:00 2001 From: Randy Heit Date: Thu, 31 Jul 2008 23:09:58 +0000 Subject: [PATCH] - Fixed: Attempting to load 0-length sounds caused a crash. SVN r1100 (trunk) --- docs/rh-log.txt | 1 + src/sound/fmodsound.cpp | 15 ++++++++++++++- 2 files changed, 15 insertions(+), 1 deletion(-) diff --git a/docs/rh-log.txt b/docs/rh-log.txt index 25698b4d3..751e8dde4 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,4 +1,5 @@ July 31, 2008 +- Fixed: Attempting to load 0-length sounds caused a crash. - Removed filename-lowercasing from zipdir. - Fixed: The ouch face fix was lost when SBARINFO mugshot became the only mugshot present. diff --git a/src/sound/fmodsound.cpp b/src/sound/fmodsound.cpp index 5580f3178..e886ecabb 100644 --- a/src/sound/fmodsound.cpp +++ b/src/sound/fmodsound.cpp @@ -99,6 +99,8 @@ EXTERN_CVAR (Int, snd_samplerate) EXTERN_CVAR (Bool, snd_pitched) EXTERN_CVAR (Int, snd_channels) +extern int sfx_empty; + // PUBLIC DATA DEFINITIONS ------------------------------------------------- ReverbContainer *ForcedEnvironment; @@ -1991,6 +1993,7 @@ void FMODSoundRenderer::DoLoad(void **slot, sfxinfo_t *sfx) errcount = 0; while (errcount < 2) { + sample = NULL; if (sfxdata != NULL) { delete[] sfxdata; @@ -2052,6 +2055,11 @@ void FMODSoundRenderer::DoLoad(void **slot, sfxinfo_t *sfx) { exinfo.length = size; } + if (exinfo.length == 0) + { + DPrintf("Sample has a length of 0\n"); + break; + } result = Sys->createSound((char *)sfxstart, samplemode, &exinfo, &sample); if (result != FMOD_OK) { @@ -2094,7 +2102,7 @@ void FMODSoundRenderer::getsfx(sfxinfo_t *sfx) // If the sound doesn't exist, replace it with the empty sound. if (sfx->lumpnum == -1) { - sfx->lumpnum = Wads.GetNumForName("dsempty", ns_sounds); + sfx->lumpnum = sfx_empty; } // See if there is another sound already initialized with this lump. If so, @@ -2109,6 +2117,11 @@ void FMODSoundRenderer::getsfx(sfxinfo_t *sfx) } } DoLoad(&sfx->data, sfx); + // If the sound failed to load, make it the empty sound. + if (sfx->data == NULL) + { + sfx->lumpnum = sfx_empty; + } } //==========================================================================