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Merge branch 'master' of https://github.com/coelckers/gzdoom
This commit is contained in:
commit
bac3ae3bf8
2 changed files with 14 additions and 6 deletions
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@ -140,12 +140,15 @@ static void AddLine (seg_t *seg, bool portalclip)
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{
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{
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if (currentsector->sectornum == seg->backsector->sectornum)
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if (currentsector->sectornum == seg->backsector->sectornum)
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{
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{
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FTexture * tex = TexMan(seg->sidedef->GetTexture(side_t::mid));
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if (!seg->linedef->isVisualPortal())
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if (!tex || tex->UseType==FTexture::TEX_Null)
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{
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{
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// nothing to do here!
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FTexture * tex = TexMan(seg->sidedef->GetTexture(side_t::mid));
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seg->linedef->validcount=validcount;
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if (!tex || tex->UseType==FTexture::TEX_Null)
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return;
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{
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// nothing to do here!
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seg->linedef->validcount=validcount;
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return;
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}
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}
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}
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backsector=currentsector;
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backsector=currentsector;
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}
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}
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@ -82,6 +82,7 @@ CVAR(Bool, gl_sort_textures, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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EXTERN_CVAR (Bool, cl_capfps)
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EXTERN_CVAR (Bool, cl_capfps)
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EXTERN_CVAR (Bool, r_deathcamera)
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EXTERN_CVAR (Bool, r_deathcamera)
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EXTERN_CVAR (Float, underwater_fade_scalar)
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extern int viewpitch;
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extern int viewpitch;
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@ -633,7 +634,11 @@ void FGLRenderer::DrawBlend(sector_t * viewsector)
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}
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}
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else if (blendv.a)
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else if (blendv.a)
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{
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{
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V_AddBlend(blendv.r / 255.f, blendv.g / 255.f, blendv.b / 255.f, blendv.a / 255.0f, blend);
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// [Nash] allow user to set blend intensity
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int cnt = blendv.a;
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cnt = (int)(cnt * underwater_fade_scalar);
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V_AddBlend(blendv.r / 255.f, blendv.g / 255.f, blendv.b / 255.f, cnt / 255.0f, blend);
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}
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}
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}
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}
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