mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 23:01:59 +00:00
Merge branch 'maint'
This commit is contained in:
commit
ba3e57281a
5 changed files with 23 additions and 6 deletions
|
@ -1300,7 +1300,7 @@ void D_DoAdvanceDemo (void)
|
||||||
gamestate = GS_DEMOSCREEN;
|
gamestate = GS_DEMOSCREEN;
|
||||||
pagename = gameinfo.titlePage;
|
pagename = gameinfo.titlePage;
|
||||||
pagetic = (int)(gameinfo.titleTime * TICRATE);
|
pagetic = (int)(gameinfo.titleTime * TICRATE);
|
||||||
S_StartMusic (gameinfo.titleMusic);
|
S_ChangeMusic (gameinfo.titleMusic, gameinfo.titleOrder, false);
|
||||||
demosequence = 3;
|
demosequence = 3;
|
||||||
pagecount = 0;
|
pagecount = 0;
|
||||||
C_HideConsole ();
|
C_HideConsole ();
|
||||||
|
|
20
src/gi.cpp
20
src/gi.cpp
|
@ -184,6 +184,20 @@ const char* GameInfoBorders[] =
|
||||||
gameinfo.key.color = NAME_Null; \
|
gameinfo.key.color = NAME_Null; \
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#define GAMEINFOKEY_MUSIC(key, order, variable) \
|
||||||
|
else if(nextKey.CompareNoCase(variable) == 0) \
|
||||||
|
{ \
|
||||||
|
sc.MustGetToken(TK_StringConst); \
|
||||||
|
gameinfo.order = 0; \
|
||||||
|
char *colon = strchr (sc.String, ':'); \
|
||||||
|
if (colon) \
|
||||||
|
{ \
|
||||||
|
gameinfo.order = atoi(colon+1); \
|
||||||
|
*colon = 0; \
|
||||||
|
} \
|
||||||
|
gameinfo.key = sc.String; \
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void FMapInfoParser::ParseGameInfo()
|
void FMapInfoParser::ParseGameInfo()
|
||||||
{
|
{
|
||||||
|
@ -286,12 +300,12 @@ void FMapInfoParser::ParseGameInfo()
|
||||||
GAMEINFOKEY_STRINGARRAY(creditPages, "CreditPage", 8, true)
|
GAMEINFOKEY_STRINGARRAY(creditPages, "CreditPage", 8, true)
|
||||||
GAMEINFOKEY_STRINGARRAY(PlayerClasses, "addplayerclasses", 0, false)
|
GAMEINFOKEY_STRINGARRAY(PlayerClasses, "addplayerclasses", 0, false)
|
||||||
GAMEINFOKEY_STRINGARRAY(PlayerClasses, "playerclasses", 0, true)
|
GAMEINFOKEY_STRINGARRAY(PlayerClasses, "playerclasses", 0, true)
|
||||||
GAMEINFOKEY_STRING(titleMusic, "titleMusic")
|
GAMEINFOKEY_MUSIC(titleMusic, titleOrder, "titleMusic")
|
||||||
GAMEINFOKEY_FLOAT(titleTime, "titleTime")
|
GAMEINFOKEY_FLOAT(titleTime, "titleTime")
|
||||||
GAMEINFOKEY_FLOAT(advisoryTime, "advisoryTime")
|
GAMEINFOKEY_FLOAT(advisoryTime, "advisoryTime")
|
||||||
GAMEINFOKEY_FLOAT(pageTime, "pageTime")
|
GAMEINFOKEY_FLOAT(pageTime, "pageTime")
|
||||||
GAMEINFOKEY_STRING(chatSound, "chatSound")
|
GAMEINFOKEY_STRING(chatSound, "chatSound")
|
||||||
GAMEINFOKEY_STRING(finaleMusic, "finaleMusic")
|
GAMEINFOKEY_MUSIC(finaleMusic, finaleOrder, "finaleMusic")
|
||||||
GAMEINFOKEY_CSTRING(finaleFlat, "finaleFlat", 8)
|
GAMEINFOKEY_CSTRING(finaleFlat, "finaleFlat", 8)
|
||||||
GAMEINFOKEY_STRINGARRAY(finalePages, "finalePage", 8, true)
|
GAMEINFOKEY_STRINGARRAY(finalePages, "finalePage", 8, true)
|
||||||
GAMEINFOKEY_STRINGARRAY(infoPages, "addinfoPage", 8, false)
|
GAMEINFOKEY_STRINGARRAY(infoPages, "addinfoPage", 8, false)
|
||||||
|
@ -309,7 +323,7 @@ void FMapInfoParser::ParseGameInfo()
|
||||||
GAMEINFOKEY_COLOR(defaultbloodparticlecolor, "defaultbloodparticlecolor")
|
GAMEINFOKEY_COLOR(defaultbloodparticlecolor, "defaultbloodparticlecolor")
|
||||||
GAMEINFOKEY_STRING(backpacktype, "backpacktype")
|
GAMEINFOKEY_STRING(backpacktype, "backpacktype")
|
||||||
GAMEINFOKEY_STRING(statusbar, "statusbar")
|
GAMEINFOKEY_STRING(statusbar, "statusbar")
|
||||||
GAMEINFOKEY_STRING(intermissionMusic, "intermissionMusic")
|
GAMEINFOKEY_MUSIC(intermissionMusic, intermissionOrder, "intermissionMusic")
|
||||||
GAMEINFOKEY_STRING(CursorPic, "CursorPic")
|
GAMEINFOKEY_STRING(CursorPic, "CursorPic")
|
||||||
GAMEINFOKEY_BOOL(noloopfinalemusic, "noloopfinalemusic")
|
GAMEINFOKEY_BOOL(noloopfinalemusic, "noloopfinalemusic")
|
||||||
GAMEINFOKEY_BOOL(drawreadthis, "drawreadthis")
|
GAMEINFOKEY_BOOL(drawreadthis, "drawreadthis")
|
||||||
|
|
3
src/gi.h
3
src/gi.h
|
@ -91,11 +91,13 @@ struct gameinfo_t
|
||||||
TArray<FName> PlayerClasses;
|
TArray<FName> PlayerClasses;
|
||||||
|
|
||||||
FString titleMusic;
|
FString titleMusic;
|
||||||
|
int titleOrder;
|
||||||
float titleTime;
|
float titleTime;
|
||||||
float advisoryTime;
|
float advisoryTime;
|
||||||
float pageTime;
|
float pageTime;
|
||||||
FString chatSound;
|
FString chatSound;
|
||||||
FString finaleMusic;
|
FString finaleMusic;
|
||||||
|
int finaleOrder;
|
||||||
char finaleFlat[9];
|
char finaleFlat[9];
|
||||||
char borderFlat[9];
|
char borderFlat[9];
|
||||||
char SkyFlatName[9];
|
char SkyFlatName[9];
|
||||||
|
@ -114,6 +116,7 @@ struct gameinfo_t
|
||||||
FString backpacktype;
|
FString backpacktype;
|
||||||
FString statusbar;
|
FString statusbar;
|
||||||
FString intermissionMusic;
|
FString intermissionMusic;
|
||||||
|
int intermissionOrder;
|
||||||
FString CursorPic;
|
FString CursorPic;
|
||||||
DWORD dimcolor;
|
DWORD dimcolor;
|
||||||
float dimamount;
|
float dimamount;
|
||||||
|
|
|
@ -80,7 +80,7 @@ void DIntermissionScreen::Init(FIntermissionAction *desc, bool first)
|
||||||
if (desc->mMusic.IsEmpty())
|
if (desc->mMusic.IsEmpty())
|
||||||
{
|
{
|
||||||
// only start the default music if this is the first action in an intermission
|
// only start the default music if this is the first action in an intermission
|
||||||
if (first) S_ChangeMusic (gameinfo.finaleMusic, 0, desc->mMusicLooping);
|
if (first) S_ChangeMusic (gameinfo.finaleMusic, gameinfo.finaleOrder, desc->mMusicLooping);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
|
@ -1947,7 +1947,7 @@ void WI_Ticker(void)
|
||||||
if (level.info->InterMusic.IsNotEmpty())
|
if (level.info->InterMusic.IsNotEmpty())
|
||||||
S_ChangeMusic(level.info->InterMusic, level.info->intermusicorder);
|
S_ChangeMusic(level.info->InterMusic, level.info->intermusicorder);
|
||||||
else
|
else
|
||||||
S_ChangeMusic (gameinfo.intermissionMusic.GetChars());
|
S_ChangeMusic (gameinfo.intermissionMusic.GetChars(), gameinfo.intermissionOrder);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue