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- Fixed: The time freezer power should do nothing while predicting.
SVN r4333 (trunk)
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1 changed files with 2 additions and 1 deletions
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@ -1441,7 +1441,8 @@ void APowerTimeFreezer::DoEffect()
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Super::DoEffect();
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// [RH] Do not change LEVEL_FROZEN on odd tics, or the Revenant's tracer
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// will get thrown off.
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if (level.time & 1)
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// [ED850] Don't change it if the player is predicted either.
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if (level.time & 1 || (Owner != NULL && Owner->player != NULL && Owner->player->cheats & CF_PREDICTING))
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{
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return;
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}
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