Do not draw crosshair on automap with alternative HUD enabled

This commit is contained in:
alexey.lysiuk 2017-03-11 14:58:33 +02:00
parent f1630cebf3
commit b8ba2d20e5

View file

@ -810,7 +810,7 @@ void D_Display ()
{
StatusBar->DrawBottomStuff (HUD_AltHud);
if (DrawFSHUD || automapactive) DrawHUD();
if (players[consoleplayer].camera && players[consoleplayer].camera->player)
if (players[consoleplayer].camera && players[consoleplayer].camera->player && !automapactive)
{
StatusBar->DrawCrosshair();
}