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https://github.com/ZDoom/gzdoom-gles.git
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- fixed checkForHacks placement.
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parent
8dbc727178
commit
b7ea483323
2 changed files with 3 additions and 6 deletions
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@ -843,8 +843,6 @@ void FMultipatchTextureBuilder::ResolvePatches(BuildInfo &buildinfo)
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i--;
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}
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}
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checkForHacks(buildinfo);
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}
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void FMultipatchTextureBuilder::ResolveAllPatches()
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@ -891,6 +889,7 @@ void FMultipatchTextureBuilder::ResolveAllPatches()
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{
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// If this texture is just a wrapper around a single patch, we can simply
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// use that patch's image directly here.
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checkForHacks(buildinfo);
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bool done = false;
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if (buildinfo.Parts.Size() == 1)
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@ -912,7 +911,6 @@ void FMultipatchTextureBuilder::ResolveAllPatches()
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auto itex = new FImageTexture(img);
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AddImageToTexture(itex, buildinfo);
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}
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BuiltTextures.Delete(i);
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donesomething = true;
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}
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@ -112,6 +112,7 @@
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#include "formats/multipatchtexture.h"
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#include "scriptutil.h"
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#include "v_palette.h"
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#include "texturemanager.h"
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#ifdef __unix__
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#include "i_system.h" // for SHARE_DIR
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@ -2681,9 +2682,7 @@ static void CheckForHacks(BuildInfo& buildinfo)
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buildinfo.Parts.Size() == 1)
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{
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// This must alter the size of both the texture image and the game texture.
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buildinfo.Height = buildinfo.Parts[0].TexImage->GetHeight();
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buildinfo.texture->GetTexture()->SetSize(buildinfo.texture->GetTexelWidth(), buildinfo.Height);
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buildinfo.texture->SetSize(buildinfo.texture->GetTexelWidth(), buildinfo.Height);
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buildinfo.Height = buildinfo.Parts[0].TexImage->GetImage()->GetHeight();
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return;
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}
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