This commit is contained in:
Christoph Oelckers 2018-03-11 19:30:06 +01:00
commit b445347aca
4 changed files with 93 additions and 12 deletions

View File

@ -138,6 +138,7 @@ CVAR (Color, am_lockedcolor, 0x007800, CVAR_ARCHIVE);
CVAR (Color, am_intralevelcolor, 0x0000ff, CVAR_ARCHIVE); CVAR (Color, am_intralevelcolor, 0x0000ff, CVAR_ARCHIVE);
CVAR (Color, am_interlevelcolor, 0xff0000, CVAR_ARCHIVE); CVAR (Color, am_interlevelcolor, 0xff0000, CVAR_ARCHIVE);
CVAR (Color, am_secretsectorcolor, 0xff00ff, CVAR_ARCHIVE); CVAR (Color, am_secretsectorcolor, 0xff00ff, CVAR_ARCHIVE);
CVAR (Color, am_unexploredsecretcolor, 0xff00ff, CVAR_ARCHIVE);
CVAR (Color, am_thingcolor_friend, 0xfcfcfc, CVAR_ARCHIVE); CVAR (Color, am_thingcolor_friend, 0xfcfcfc, CVAR_ARCHIVE);
CVAR (Color, am_thingcolor_monster, 0xfcfcfc, CVAR_ARCHIVE); CVAR (Color, am_thingcolor_monster, 0xfcfcfc, CVAR_ARCHIVE);
CVAR (Color, am_thingcolor_ncmonster, 0xfcfcfc, CVAR_ARCHIVE); CVAR (Color, am_thingcolor_ncmonster, 0xfcfcfc, CVAR_ARCHIVE);
@ -158,6 +159,7 @@ CVAR (Color, am_ovunseencolor, 0x00226e, CVAR_ARCHIVE);
CVAR (Color, am_ovtelecolor, 0xffff00, CVAR_ARCHIVE); CVAR (Color, am_ovtelecolor, 0xffff00, CVAR_ARCHIVE);
CVAR (Color, am_ovinterlevelcolor, 0xffff00, CVAR_ARCHIVE); CVAR (Color, am_ovinterlevelcolor, 0xffff00, CVAR_ARCHIVE);
CVAR (Color, am_ovsecretsectorcolor,0x00ffff, CVAR_ARCHIVE); CVAR (Color, am_ovsecretsectorcolor,0x00ffff, CVAR_ARCHIVE);
CVAR (Color, am_ovunexploredsecretcolor,0x00ffff, CVAR_ARCHIVE);
CVAR (Color, am_ovthingcolor, 0xe88800, CVAR_ARCHIVE); CVAR (Color, am_ovthingcolor, 0xe88800, CVAR_ARCHIVE);
CVAR (Color, am_ovthingcolor_friend, 0xe88800, CVAR_ARCHIVE); CVAR (Color, am_ovthingcolor_friend, 0xe88800, CVAR_ARCHIVE);
CVAR (Color, am_ovthingcolor_monster, 0xe88800, CVAR_ARCHIVE); CVAR (Color, am_ovthingcolor_monster, 0xe88800, CVAR_ARCHIVE);
@ -230,6 +232,7 @@ static const char *ColorNames[] = {
"IntraTeleportColor", "IntraTeleportColor",
"InterTeleportColor", "InterTeleportColor",
"SecretSectorColor", "SecretSectorColor",
"UnexploredSecretColor",
"PortalColor", "PortalColor",
"AlmostBackgroundColor", "AlmostBackgroundColor",
NULL NULL
@ -261,6 +264,7 @@ struct AMColorset
IntraTeleportColor, IntraTeleportColor,
InterTeleportColor, InterTeleportColor,
SecretSectorColor, SecretSectorColor,
UnexploredSecretColor,
PortalColor, PortalColor,
AlmostBackgroundColor, AlmostBackgroundColor,
AM_NUM_COLORS AM_NUM_COLORS
@ -362,6 +366,7 @@ static FColorCVar *cv_standard[] = {
&am_intralevelcolor, &am_intralevelcolor,
&am_interlevelcolor, &am_interlevelcolor,
&am_secretsectorcolor, &am_secretsectorcolor,
&am_unexploredsecretcolor,
&am_portalcolor &am_portalcolor
}; };
@ -388,6 +393,7 @@ static FColorCVar *cv_overlay[] = {
&am_ovtelecolor, &am_ovtelecolor,
&am_ovinterlevelcolor, &am_ovinterlevelcolor,
&am_ovsecretsectorcolor, &am_ovsecretsectorcolor,
&am_ovunexploredsecretcolor,
&am_ovportalcolor &am_ovportalcolor
}; };
@ -430,6 +436,7 @@ static unsigned char DoomColors[]= {
NOT_USED, // intrateleport NOT_USED, // intrateleport
NOT_USED, // interteleport NOT_USED, // interteleport
NOT_USED, // secretsector NOT_USED, // secretsector
NOT_USED, // unexploredsecretsector
0x10,0x10,0x10, // almostbackground 0x10,0x10,0x10, // almostbackground
0x40,0x40,0x40 // portal 0x40,0x40,0x40 // portal
}; };
@ -457,6 +464,7 @@ static unsigned char StrifeColors[]= {
NOT_USED, // intrateleport NOT_USED, // intrateleport
NOT_USED, // interteleport NOT_USED, // interteleport
NOT_USED, // secretsector NOT_USED, // secretsector
NOT_USED, // unexploredsecretsector
0x10,0x10,0x10, // almostbackground 0x10,0x10,0x10, // almostbackground
0x40,0x40,0x40 // portal 0x40,0x40,0x40 // portal
}; };
@ -484,6 +492,7 @@ static unsigned char RavenColors[]= {
NOT_USED, // intrateleport NOT_USED, // intrateleport
NOT_USED, // interteleport NOT_USED, // interteleport
NOT_USED, // secretsector NOT_USED, // secretsector
NOT_USED, // unexploredsecretsector
0x10,0x10,0x10, // almostbackground 0x10,0x10,0x10, // almostbackground
0x50,0x50,0x50 // portal 0x50,0x50,0x50 // portal
}; };
@ -2209,7 +2218,7 @@ void AM_drawSubsectors()
// //
//============================================================================= //=============================================================================
static bool AM_CheckSecret(line_t *line) static int AM_CheckSecret(line_t *line)
{ {
if (AMColors.isValid(AMColors.SecretSectorColor)) if (AMColors.isValid(AMColors.SecretSectorColor))
{ {
@ -2217,20 +2226,20 @@ static bool AM_CheckSecret(line_t *line)
{ {
if (line->frontsector->wasSecret()) if (line->frontsector->wasSecret())
{ {
if (am_map_secrets!=0 && !line->frontsector->isSecret()) return true; if (am_map_secrets!=0 && !line->frontsector->isSecret()) return 1;
if (am_map_secrets==2 && !(line->flags & ML_SECRET)) return true; if (am_map_secrets==2 && !(line->flags & ML_SECRET)) return 2;
} }
} }
if (line->backsector != NULL) if (line->backsector != NULL)
{ {
if (line->backsector->wasSecret()) if (line->backsector->wasSecret())
{ {
if (am_map_secrets!=0 && !line->backsector->isSecret()) return true; if (am_map_secrets!=0 && !line->backsector->isSecret()) return 1;
if (am_map_secrets==2 && !(line->flags & ML_SECRET)) return true; if (am_map_secrets==2 && !(line->flags & ML_SECRET)) return 2;
} }
} }
} }
return false; return 0;
} }
@ -2584,11 +2593,15 @@ void AM_drawWalls (bool allmap)
{ {
AM_drawMline(&l, AMColors.PortalColor); AM_drawMline(&l, AMColors.PortalColor);
} }
else if (AM_CheckSecret(&line)) else if (AM_CheckSecret(&line) == 1)
{ {
// map secret sectors like Boom // map secret sectors like Boom
AM_drawMline(&l, AMColors.SecretSectorColor); AM_drawMline(&l, AMColors.SecretSectorColor);
} }
else if (AM_CheckSecret(&line) == 2)
{
AM_drawMline(&l, AMColors.UnexploredSecretColor);
}
else if (line.flags & ML_SECRET) else if (line.flags & ML_SECRET)
{ // secret door { // secret door
if (am_cheat != 0 && line.backsector != NULL) if (am_cheat != 0 && line.backsector != NULL)

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@ -41,6 +41,8 @@
#include "serializer.h" #include "serializer.h"
#include "d_player.h" #include "d_player.h"
#include "vm.h" #include "vm.h"
#include "c_dispatch.h"
#include "v_text.h"
static int ThinkCount; static int ThinkCount;
@ -462,7 +464,57 @@ void DThinker::DestroyThinkersInList (FThinkerList &list)
// //
// //
//========================================================================== //==========================================================================
CVAR(Int, profilethinkers, 0, 0) static unsigned int profilethinkers, profilelimit;
CCMD(profilethinkers)
{
const int argc = argv.argc();
if (argc == 2 || argc == 3)
{
const char *str = argv[1];
bool ascend = true;
if (*str == '+')
{
++str;
}
else if (*str == '-')
{
ascend = false;
++str;
}
int mode = 0;
switch (*str)
{
case 't': mode = ascend ? 7 : 8; break;
case 'a': mode = ascend ? 5 : 6; break;
case '#': mode = ascend ? 3 : 4; break;
case 'c': mode = ascend ? 1 : 2; break;
default: mode = atoi(str); break;
}
profilethinkers = mode;
profilelimit = argc == 3 ? atoi(argv[2]) : 0;
}
else
{
Printf(
"Usage: profilethinkers [+|-][t|a|#|c] [limit]\n"
" profilethinkers [1..8] [limit]\n\n"
"Sorting modes:\n"
TEXTCOLOR_YELLOW "c +c 1 " TEXTCOLOR_NORMAL "actor class, ascending\n"
TEXTCOLOR_YELLOW " -c 2 " TEXTCOLOR_NORMAL "actor class, descending\n"
TEXTCOLOR_YELLOW "# +# 3 " TEXTCOLOR_NORMAL "number of calls, ascending\n"
TEXTCOLOR_YELLOW " -# 4 " TEXTCOLOR_NORMAL "number of calls, descending\n"
TEXTCOLOR_YELLOW "a +a 5 " TEXTCOLOR_NORMAL "average time, ascending\n"
TEXTCOLOR_YELLOW " -a 6 " TEXTCOLOR_NORMAL "average time, descending\n"
TEXTCOLOR_YELLOW "t +t 7 " TEXTCOLOR_NORMAL "total time, ascending\n"
TEXTCOLOR_YELLOW " -t 8 " TEXTCOLOR_NORMAL "total time, descending\n");
}
}
struct ProfileInfo struct ProfileInfo
{ {
@ -556,19 +608,33 @@ void DThinker::RunThinkers ()
return left.numcalls < right.numcalls; return left.numcalls < right.numcalls;
case 4: // number of calls, descending case 4: // number of calls, descending
return right.numcalls < left.numcalls; return right.numcalls < left.numcalls;
case 5: // total time, ascending case 5: // average time, ascending
return left.time / left.numcalls < right.time / right.numcalls;
case 6: // average time, descending
return right.time / right.numcalls < left.time / left.numcalls;
case 7: // total time, ascending
return left.time < right.time; return left.time < right.time;
default: // total time, descending default: // total time, descending
return right.time < left.time; return right.time < left.time;
} }
}); });
for (const SortedProfileInfo& info : sorted) Printf(TEXTCOLOR_YELLOW "Total, ms Averg, ms Calls Actor class\n");
Printf(TEXTCOLOR_YELLOW "---------- ---------- ------ --------------------\n");
const unsigned count = MIN(profilelimit > 0 ? profilelimit : UINT_MAX, sorted.Size());
for (unsigned i = 0; i < count; ++i)
{ {
Printf("%s, %dx, %fms\n", info.className, info.numcalls, info.time); const SortedProfileInfo& info = sorted[i];
Printf("%s%10.6f %s%10.6f %s%6d %s%s\n",
profilethinkers >= 7 ? TEXTCOLOR_YELLOW : TEXTCOLOR_WHITE, info.time,
profilethinkers == 5 || profilethinkers == 6 ? TEXTCOLOR_YELLOW : TEXTCOLOR_WHITE, info.time / info.numcalls,
profilethinkers == 3 || profilethinkers == 4 ? TEXTCOLOR_YELLOW : TEXTCOLOR_WHITE, info.numcalls,
profilethinkers == 1 || profilethinkers == 2 ? TEXTCOLOR_YELLOW : TEXTCOLOR_WHITE, info.className);
} }
profilethinkers = false; profilethinkers = 0;
} }
ThinkCycles.Unclock(); ThinkCycles.Unclock();

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@ -1979,6 +1979,7 @@ MAPCOLORMNU_LOCKEDCOLOR = "Locked doors";
MAPCOLORMNU_INTRALEVELCOLOR = "Teleporter to the same map"; MAPCOLORMNU_INTRALEVELCOLOR = "Teleporter to the same map";
MAPCOLORMNU_INTERLEVELCOLOR = "Teleporter to a different map"; MAPCOLORMNU_INTERLEVELCOLOR = "Teleporter to a different map";
MAPCOLORMNU_SECRETSECTORCOLOR = "Secret sector"; MAPCOLORMNU_SECRETSECTORCOLOR = "Secret sector";
MAPCOLORMNU_UNEXPLOREDSECRETCOLOR = "Unexplored secret";
MAPCOLORMNU_SPECIALWALLCOLOR = "Special trigger lines"; MAPCOLORMNU_SPECIALWALLCOLOR = "Special trigger lines";
MAPCOLORMNU_CHEATMODE = "Cheat Mode"; MAPCOLORMNU_CHEATMODE = "Cheat Mode";
MAPCOLORMNU_TSWALLCOLOR = "Invisible 2-sided walls"; MAPCOLORMNU_TSWALLCOLOR = "Invisible 2-sided walls";

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@ -1157,6 +1157,7 @@ OptionMenu MapColorMenu protected
ColorPicker "$MAPCOLORMNU_INTRALEVELCOLOR", "am_intralevelcolor" ColorPicker "$MAPCOLORMNU_INTRALEVELCOLOR", "am_intralevelcolor"
ColorPicker "$MAPCOLORMNU_INTERLEVELCOLOR", "am_interlevelcolor" ColorPicker "$MAPCOLORMNU_INTERLEVELCOLOR", "am_interlevelcolor"
ColorPicker "$MAPCOLORMNU_SECRETSECTORCOLOR", "am_secretsectorcolor" ColorPicker "$MAPCOLORMNU_SECRETSECTORCOLOR", "am_secretsectorcolor"
ColorPicker "$MAPCOLORMNU_UNEXPLOREDSECRETCOLOR", "am_unexploredsecretcolor"
ColorPicker "$MAPCOLORMNU_SPECIALWALLCOLOR", "am_specialwallcolor" ColorPicker "$MAPCOLORMNU_SPECIALWALLCOLOR", "am_specialwallcolor"
ColorPicker "$MAPCOLORMNU_PORTAL", "am_portalcolor" ColorPicker "$MAPCOLORMNU_PORTAL", "am_portalcolor"
StaticText " " StaticText " "