- The options menu no longer scales up so quickly, so it can fit wider text

onscreen. In addition, it now uses the whole height available to it. Also,
  at lower resolutions, items on the compatibility options menu now cut off
  the beginning of the option label rather than the option setting, making
  this menu useable where previously it was not.


SVN r2044 (trunk)
This commit is contained in:
Randy Heit 2009-12-25 05:55:51 +00:00
parent 9eb5fdd276
commit b3986a0235
8 changed files with 166 additions and 86 deletions

View file

@ -1,4 +1,9 @@
December 24, 2009
- The options menu no longer scales up so quickly, so it can fit wider text
onscreen. In addition, it now uses the whole height available to it. Also,
at lower resolutions, items on the compatibility options menu now cut off
the beginning of the option label rather than the option setting, making
this menu useable where previously it was not.
- Added a channel parameter to the sector overload of SN_StopSequence() so
it can be properly paired with calls to SN_StartSequence().
- Fixed: P_CheckPlayerSprites() ignored the MF4_NOSKIN flag. It now also sets

View file

@ -2120,6 +2120,26 @@ static void M_PlayerSetupTicker (void)
}
}
static void M_DrawPlayerSlider (int x, int y, int cur)
{
const int range = 255;
x = (x - 160) * CleanXfac + screen->GetWidth() / 2;
y = (y - 100) * CleanYfac + screen->GetHeight() / 2;
screen->DrawText (ConFont, CR_WHITE, x, y,
"\x10\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x12",
DTA_CellX, 8 * CleanXfac,
DTA_CellY, 8 * CleanYfac,
TAG_DONE);
screen->DrawText (ConFont, CR_ORANGE, x + (5 + (int)((cur * 78) / range)) * CleanXfac, y,
"\x13",
DTA_CellX, 8 * CleanXfac,
DTA_CellY, 8 * CleanYfac,
TAG_DONE);
}
static void M_PlayerSetupDrawer ()
{
int x, xo, yo;
@ -2251,9 +2271,9 @@ static void M_PlayerSetupDrawer ()
x = SmallFont->StringWidth ("Green") + 8 + PSetupDef.x;
color = players[consoleplayer].userinfo.color;
M_DrawSlider (x, PSetupDef.y + LINEHEIGHT*2+yo, 0.0f, 255.0f, float(RPART(color)), -1);
M_DrawSlider (x, PSetupDef.y + LINEHEIGHT*3+yo, 0.0f, 255.0f, float(GPART(color)), -1);
M_DrawSlider (x, PSetupDef.y + LINEHEIGHT*4+yo, 0.0f, 255.0f, float(BPART(color)), -1);
M_DrawPlayerSlider (x, PSetupDef.y + LINEHEIGHT*2+yo, RPART(color));
M_DrawPlayerSlider (x, PSetupDef.y + LINEHEIGHT*3+yo, GPART(color));
M_DrawPlayerSlider (x, PSetupDef.y + LINEHEIGHT*4+yo, BPART(color));
// [GRB] Draw class setting
int pclass = players[consoleplayer].userinfo.PlayerClass;
@ -3443,7 +3463,13 @@ void M_Drawer ()
screen->DrawText(SmallFont, CR_UNTRANSLATED, 160, y + fontheight + 1, GStrings["TXT_NO"], DTA_Clean, true, TAG_DONE);
if (skullAnimCounter < 6)
{
M_DrawConText(CR_RED, 150, y + (fontheight + 1) * messageSelection, "\xd");
screen->DrawText(ConFont, CR_RED,
(150 - 160) * CleanXfac + screen->GetWidth() / 2,
(y + (fontheight + 1) * messageSelection - 100) * CleanYfac + screen->GetHeight() / 2,
"\xd",
DTA_CellX, 8 * CleanXfac,
DTA_CellY, 8 * CleanYfac,
TAG_DONE);
}
}
}

View file

@ -84,9 +84,6 @@ void M_DeactivateMenuInput ();
void M_NotifyNewSave (const char *file, const char *title, bool okForQuicksave);
// Draw a slider. Set fracdigits negative to not display the current value numerically.
void M_DrawSlider (int x, int y, double min, double max, double cur, int fracdigits=1);
//
// MENU TYPEDEFS
//

View file

@ -1494,11 +1494,9 @@ void M_DrawConText (int color, int x, int y, const char *str)
{
int len = (int)strlen(str);
x = (x - 160) * CleanXfac + screen->GetWidth() / 2;
y = (y - 100) * CleanYfac + screen->GetHeight() / 2;
screen->DrawText (ConFont, color, x, y, str,
DTA_CellX, 8 * CleanXfac,
DTA_CellY, 8 * CleanYfac,
DTA_CellX, 8 * CleanXfac_1,
DTA_CellY, 8 * CleanYfac_1,
TAG_DONE);
}
@ -1558,7 +1556,8 @@ bool M_StartOptionsMenu (void)
return true;
}
void M_DrawSlider (int x, int y, double min, double max, double cur,int fracdigits)
// Draw a slider. Set fracdigits negative to not display the current value numerically.
static void M_DrawSlider (int x, int y, double min, double max, double cur,int fracdigits)
{
double range;
@ -1572,7 +1571,7 @@ void M_DrawSlider (int x, int y, double min, double max, double cur,int fracdigi
{
char textbuf[16];
mysnprintf(textbuf, countof(textbuf), "%.*f", fracdigits, cur);
screen->DrawText(SmallFont, CR_DARKGRAY, x + 12*8 + 4, y, textbuf, DTA_Clean, true, TAG_DONE);
screen->DrawText(SmallFont, CR_DARKGRAY, x + (12*8 + 4) * CleanXfac_1, y, textbuf, DTA_CleanNoMove_1, true, TAG_DONE);
}
}
@ -1643,6 +1642,7 @@ void M_OptDrawer ()
DWORD overlay;
int labelofs;
int indent;
int cursorspace;
if (!CurrentMenu->DontDim)
{
@ -1663,8 +1663,8 @@ void M_OptDrawer ()
if (BigFont && CurrentMenu->texttitle)
{
screen->DrawText (BigFont, gameinfo.gametype & GAME_DoomChex ? CR_RED : CR_UNTRANSLATED,
160-BigFont->StringWidth (CurrentMenu->texttitle)/2, 10,
CurrentMenu->texttitle, DTA_Clean, true, TAG_DONE);
(screen->GetWidth() - BigFont->StringWidth(CurrentMenu->texttitle) * CleanXfac_1) / 2, 10*CleanYfac_1,
CurrentMenu->texttitle, DTA_CleanNoMove_1, true, TAG_DONE);
y = 15 + BigFont->GetHeight();
}
else
@ -1674,7 +1674,7 @@ void M_OptDrawer ()
}
if (gameinfo.gametype & GAME_Raven)
{
labelofs = 2;
labelofs = 2 * CleanXfac_1;
y -= 2;
fontheight = 9;
}
@ -1683,9 +1683,13 @@ void M_OptDrawer ()
labelofs = 0;
fontheight = 8;
}
ytop = y + CurrentMenu->scrolltop * 8;
cursorspace = 14 * CleanXfac_1;
y *= CleanYfac_1;
fontheight *= CleanYfac_1;
ytop = y + CurrentMenu->scrolltop * 8 * CleanYfac_1;
int lastrow = screen->GetHeight() - SmallFont->GetHeight() * CleanYfac_1;
for (i = 0; i < CurrentMenu->numitems && y <= 200 - SmallFont->GetHeight(); i++, y += fontheight)
for (i = 0; i < CurrentMenu->numitems && y <= lastrow; i++, y += fontheight)
{
if (i == CurrentMenu->scrolltop)
{
@ -1696,15 +1700,30 @@ void M_OptDrawer ()
overlay = 0;
if (item->type == discrete && item->c.discretecenter == 1)
{
indent = 160;
indent = screen->GetWidth() / 2;
}
else if (item->type == joymore)
{
indent = 4;
indent = 4 * CleanXfac_1;
}
else
{
indent = CurrentMenu->indent;
if (indent > 280)
{ // kludge for the compatibility options with their extremely long labels
if (indent + 40 <= CleanWidth_1)
{
indent = (screen->GetWidth() - ((indent + 40) * CleanXfac_1)) / 2 + indent * CleanXfac_1;
}
else
{
indent = screen->GetWidth() - 40 * CleanXfac_1;
}
}
else
{
indent = (indent - 160) * CleanXfac_1 + screen->GetWidth() / 2;
}
}
if (item->type != screenres)
@ -1727,7 +1746,7 @@ void M_OptDrawer ()
label = somestring;
}
}
width = SmallFont->StringWidth(label);
width = SmallFont->StringWidth(label) * CleanXfac_1;
switch (item->type)
{
case more:
@ -1737,34 +1756,34 @@ void M_OptDrawer ()
break;
case joymore:
x = 20;
x = 20 * CleanXfac_1;
color = MoreColor;
break;
case numberedmore:
case rsafemore:
case rightmore:
x = indent + 14;
x = indent + cursorspace;
color = item->type != rightmore ? CR_GREEN : MoreColor;
break;
case redtext:
x = 160 - width / 2;
x = screen->GetWidth() / 2 - width / 2;
color = LabelColor;
break;
case whitetext:
x = 160 - width / 2;
x = screen->GetWidth() / 2 - width / 2;
color = CR_GOLD;//ValueColor;
break;
case listelement:
x = indent + 14;
x = indent + cursorspace;
color = LabelColor;
break;
case colorpicker:
x = indent + 14;
x = indent + cursorspace;
color = MoreColor;
break;
@ -1781,7 +1800,7 @@ void M_OptDrawer ()
? CR_YELLOW : LabelColor;
break;
}
screen->DrawText (SmallFont, color, x, y, label, DTA_Clean, true, DTA_ColorOverlay, overlay, TAG_DONE);
screen->DrawText (SmallFont, color, x, y, label, DTA_CleanNoMove_1, true, DTA_ColorOverlay, overlay, TAG_DONE);
switch (item->type)
{
@ -1791,8 +1810,8 @@ void M_OptDrawer ()
char tbuf[16];
mysnprintf (tbuf, countof(tbuf), "%d.", item->b.position);
x = indent - SmallFont->StringWidth (tbuf);
screen->DrawText (SmallFont, CR_GREY, x, y, tbuf, DTA_Clean, true, TAG_DONE);
x = indent - SmallFont->StringWidth (tbuf) * CleanXfac_1;
screen->DrawText (SmallFont, CR_GREY, x, y, tbuf, DTA_CleanNoMove_1, true, TAG_DONE);
}
break;
@ -1808,14 +1827,14 @@ void M_OptDrawer ()
if (v == vals)
{
screen->DrawText (SmallFont, ValueColor, indent + 14, y, "Unknown",
DTA_Clean, true, TAG_DONE);
screen->DrawText (SmallFont, ValueColor, indent + cursorspace, y, "Unknown",
DTA_CleanNoMove_1, true, TAG_DONE);
}
else
{
screen->DrawText (SmallFont, item->type == cdiscrete ? v : ValueColor,
indent + 14, y, item->e.values[v].name,
DTA_Clean, true, TAG_DONE);
indent + cursorspace, y, item->e.values[v].name,
DTA_CleanNoMove_1, true, TAG_DONE);
}
}
@ -1865,15 +1884,15 @@ void M_OptDrawer ()
if (v == vals)
{
screen->DrawText (SmallFont, ValueColor, indent + 14, y, "Unknown",
DTA_Clean, true, DTA_ColorOverlay, overlay, TAG_DONE);
screen->DrawText (SmallFont, ValueColor, indent + cursorspace, y, "Unknown",
DTA_CleanNoMove_1, true, DTA_ColorOverlay, overlay, TAG_DONE);
}
else
{
screen->DrawText (SmallFont, item->type == cdiscrete ? v : ValueColor,
indent + 14, y,
indent + cursorspace, y,
item->type != discretes ? item->e.values[v].name : item->e.valuestrings[v].name.GetChars(),
DTA_Clean, true, DTA_ColorOverlay, overlay, TAG_DONE);
DTA_CleanNoMove_1, true, DTA_ColorOverlay, overlay, TAG_DONE);
}
}
@ -1885,18 +1904,18 @@ void M_OptDrawer ()
value = item->a.cvar->GetGenericRep (CVAR_String);
v = M_FindCurVal(value.String, item->e.enumvalues, (int)item->b.numvalues);
screen->DrawText(SmallFont, ValueColor, indent + 14, y, v, DTA_Clean, true, TAG_DONE);
screen->DrawText(SmallFont, ValueColor, indent + cursorspace, y, v, DTA_CleanNoMove_1, true, TAG_DONE);
}
break;
case nochoice:
screen->DrawText (SmallFont, CR_GOLD, indent + 14, y,
(item->e.values[(int)item->b.min]).name, DTA_Clean, true, TAG_DONE);
screen->DrawText (SmallFont, CR_GOLD, indent + cursorspace, y,
(item->e.values[(int)item->b.min]).name, DTA_CleanNoMove_1, true, TAG_DONE);
break;
case joy_sens:
value.Float = SELECTED_JOYSTICK->GetSensitivity();
M_DrawSlider (indent + 14, y + labelofs, item->b.min, item->c.max, value.Float, 1);
M_DrawSlider (indent + cursorspace, y + labelofs, item->b.min, item->c.max, value.Float, 1);
break;
case joy_slider:
@ -1909,29 +1928,29 @@ void M_OptDrawer ()
assert(item->e.joyslidernum == 1);
value.Float = SELECTED_JOYSTICK->GetAxisDeadZone(item->a.joyselection);
}
M_DrawSlider (indent + 14, y + labelofs, item->b.min, item->c.max, fabs(value.Float), 3);
M_DrawSlider (indent + cursorspace, y + labelofs, item->b.min, item->c.max, fabs(value.Float), 3);
break;
case joy_inverter:
assert(item->e.joyslidernum == 0);
value.Float = SELECTED_JOYSTICK->GetAxisScale(item->a.joyselection);
screen->DrawText(SmallFont, ValueColor, indent + 14, y,
screen->DrawText(SmallFont, ValueColor, indent + cursorspace, y,
(value.Float < 0) ? "Yes" : "No",
DTA_Clean, true, TAG_DONE);
DTA_CleanNoMove_1, true, TAG_DONE);
break;
case slider:
value = item->a.cvar->GetGenericRep (CVAR_Float);
M_DrawSlider (indent + 14, y + labelofs, item->b.min, item->c.max, value.Float, 1);
M_DrawSlider (indent + cursorspace, y + labelofs, item->b.min, item->c.max, value.Float, 1);
break;
case absslider:
value = item->a.cvar->GetGenericRep (CVAR_Float);
M_DrawSlider (indent + 14, y + labelofs, item->b.min, item->c.max, fabs(value.Float), 1);
M_DrawSlider (indent + cursorspace, y + labelofs, item->b.min, item->c.max, fabs(value.Float), 1);
break;
case intslider:
M_DrawSlider (indent + 14, y + labelofs, item->b.min, item->c.max, item->a.fval, 0);
M_DrawSlider (indent + cursorspace, y + labelofs, item->b.min, item->c.max, item->a.fval, 0);
break;
case control:
@ -1941,12 +1960,12 @@ void M_OptDrawer ()
C_NameKeys (description, item->b.key1, item->c.key2);
if (description[0])
{
M_DrawConText(CR_WHITE, indent + 14, y-1+labelofs, description);
M_DrawConText(CR_WHITE, indent + cursorspace, y-1+labelofs, description);
}
else
{
screen->DrawText(SmallFont, CR_BLACK, indent + 14, y + labelofs, "---",
DTA_Clean, true, TAG_DONE);
screen->DrawText(SmallFont, CR_BLACK, indent + cursorspace, y + labelofs, "---",
DTA_CleanNoMove_1, true, TAG_DONE);
}
}
break;
@ -1954,9 +1973,9 @@ void M_OptDrawer ()
case colorpicker:
{
int box_x, box_y;
box_x = (indent - 35 - 160) * CleanXfac + screen->GetWidth()/2;
box_y = (y - ((gameinfo.gametype & GAME_Raven) ? 99 : 100)) * CleanYfac + screen->GetHeight()/2;
screen->Clear (box_x, box_y, box_x + 32*CleanXfac, box_y + (fontheight-1)*CleanYfac,
box_x = indent - 35 * CleanXfac_1;
box_y = (gameinfo.gametype & GAME_Raven) ? y - CleanYfac_1 : y;
screen->Clear (box_x, box_y, box_x + 32*CleanXfac_1, box_y + fontheight-CleanYfac_1,
item->a.colorcvar->GetIndex(), 0);
}
break;
@ -1965,12 +1984,12 @@ void M_OptDrawer ()
{
int box_x, box_y;
int x1, p;
const int w = fontheight*CleanXfac;
const int h = fontheight*CleanYfac;
const int w = fontheight;
const int h = fontheight;
box_y = (y - 98) * CleanYfac + screen->GetHeight()/2;
box_y = y - 2 * CleanYfac_1;
p = 0;
box_x = (indent - 32 - 160) * CleanXfac + screen->GetWidth()/2;
box_x = indent - 32 * CleanXfac_1;
for (x1 = 0, p = int(item->b.min * 16); x1 < 16; ++p, ++x1)
{
screen->Clear (box_x, box_y, box_x + w, box_y + h, p, 0);
@ -2025,7 +2044,7 @@ void M_OptDrawer ()
}
screen->DrawText (SmallFont, ValueColor,
indent + 14, y, str, DTA_Clean, true, TAG_DONE);
indent + cursorspace, y, str, DTA_CleanNoMove_1, true, TAG_DONE);
}
break;
@ -2037,12 +2056,13 @@ void M_OptDrawer ()
i == CurrentItem &&
(skullAnimCounter < 6 || menuactive == MENU_WaitKey))
{
M_DrawConText(CR_RED, indent + 3, y-1+labelofs, "\xd");
M_DrawConText(CR_RED, indent + 3 * CleanXfac_1, y-CleanYfac_1+labelofs, "\xd");
}
}
else
{
char *str = NULL;
int colwidth = screen->GetWidth() / 3;
for (x = 0; x < 3; x++)
{
@ -2059,13 +2079,13 @@ void M_OptDrawer ()
else
color = CR_BRICK; //LabelColor;
screen->DrawText (SmallFont, color, 104 * x + 20, y, str, DTA_Clean, true, TAG_DONE);
screen->DrawText (SmallFont, color, colwidth * x + 20 * CleanXfac_1, y, str, DTA_CleanNoMove_1, true, TAG_DONE);
}
}
if (i == CurrentItem && ((item->a.selmode != -1 && (skullAnimCounter < 6 || menuactive == MENU_WaitKey)) || testingmode))
{
M_DrawConText(CR_RED, item->a.selmode * 104 + 8, y-1 + labelofs, "\xd");
M_DrawConText(CR_RED, item->a.selmode * colwidth + 8 * CleanXfac_1, y - CleanYfac_1 + labelofs, "\xd");
}
}
}
@ -2076,11 +2096,11 @@ void M_OptDrawer ()
if (CanScrollUp)
{
M_DrawConText(CR_ORANGE, 3, ytop + labelofs, "\x1a");
M_DrawConText(CR_ORANGE, 3 * CleanXfac_1, ytop + labelofs, "\x1a");
}
if (CanScrollDown)
{
M_DrawConText(CR_ORANGE, 3, y - 8 + labelofs, "\x1b");
M_DrawConText(CR_ORANGE, 3 * CleanXfac_1, y - 8*CleanYfac_1 + labelofs, "\x1b");
}
if (flagsvar)
@ -2103,8 +2123,8 @@ void M_OptDrawer ()
}
}
screen->DrawText (SmallFont, ValueColor,
160 - (SmallFont->StringWidth (flagsblah) >> 1), 0, flagsblah,
DTA_Clean, true, TAG_DONE);
(screen->GetWidth() - SmallFont->StringWidth (flagsblah) * CleanXfac_1) / 2, 0, flagsblah,
DTA_CleanNoMove_1, true, TAG_DONE);
}
}
@ -2257,31 +2277,33 @@ void M_OptButtonHandler(EMenuKey key, bool repeat)
}
if (CurrentItem < 0)
{
int maxitems, rowheight;
int ytop, maxitems, rowheight;
// Figure out how many lines of text fit on the menu
if (CurrentMenu->y != 0)
{
maxitems = CurrentMenu->y;
ytop = CurrentMenu->y;
}
else if (BigFont && CurrentMenu->texttitle)
{
maxitems = 15 + BigFont->GetHeight ();
ytop = 15 + BigFont->GetHeight ();
}
else
{
maxitems = 15;
ytop = 15;
}
if (!(gameinfo.gametype & GAME_DoomChex))
{
maxitems -= 2;
ytop -= 2;
rowheight = 9;
}
else
{
rowheight = 8;
}
maxitems = (200 - SmallFont->GetHeight () - maxitems) / rowheight + 1;
ytop *= CleanYfac_1;
rowheight *= CleanYfac_1;
maxitems = (screen->GetHeight() - SmallFont->GetHeight() - ytop) / rowheight + 1;
CurrentMenu->scrollpos = MAX (0,CurrentMenu->numitems - maxitems + CurrentMenu->scrolltop);
CurrentItem = CurrentMenu->numitems - 1;
@ -2989,16 +3011,16 @@ static void ColorPickerDrawer ()
DWORD oldColor = DWORD(*ColorPickerItems[0].a.colorcvar) | 0xFF000000;
int x = screen->GetWidth()*2/3;
int y = (15 + BigFont->GetHeight() + SmallFont->GetHeight()*5 - 90) * CleanYfac + screen->GetHeight()/2;
int y = (15 + BigFont->GetHeight() + SmallFont->GetHeight()*5 - 10) * CleanYfac_1;
screen->Clear (x, y, x + 48*CleanXfac, y + 48*CleanYfac, -1, oldColor);
screen->Clear (x + 48*CleanXfac, y, x + 48*2*CleanXfac, y + 48*CleanYfac, -1, newColor);
screen->Clear (x, y, x + 48*CleanXfac_1, y + 48*CleanYfac_1, -1, oldColor);
screen->Clear (x + 48*CleanXfac_1, y, x + 48*2*CleanXfac_1, y + 48*CleanYfac_1, -1, newColor);
y += 49*CleanYfac;
screen->DrawText (SmallFont, CR_GRAY, x+(24-SmallFont->StringWidth("Old")/2)*CleanXfac, y,
"Old", DTA_CleanNoMove, true, TAG_DONE);
screen->DrawText (SmallFont, CR_WHITE, x+(48+24-SmallFont->StringWidth("New")/2)*CleanXfac, y,
"New", DTA_CleanNoMove, true, TAG_DONE);
y += 49*CleanYfac_1;
screen->DrawText (SmallFont, CR_GRAY, x+(24-SmallFont->StringWidth("Old")/2)*CleanXfac_1, y,
"Old", DTA_CleanNoMove_1, true, TAG_DONE);
screen->DrawText (SmallFont, CR_WHITE, x+(48+24-SmallFont->StringWidth("New")/2)*CleanXfac_1, y,
"New", DTA_CleanNoMove_1, true, TAG_DONE);
}
static void SetColorPickerSliders ()
@ -3099,11 +3121,12 @@ static void DrawJoystickConfigMenuHeader()
{
FString joyname = SELECTED_JOYSTICK->GetName();
screen->DrawText(BigFont, gameinfo.gametype & GAME_DoomChex ? CR_RED : CR_UNTRANSLATED,
160-BigFont->StringWidth(CurrentMenu->texttitle)/2, 5,
CurrentMenu->texttitle, DTA_Clean, true, TAG_DONE);
(screen->GetWidth() - BigFont->StringWidth(CurrentMenu->texttitle) * CleanXfac_1) / 2,
5 * CleanYfac_1,
CurrentMenu->texttitle, DTA_CleanNoMove_1, true, TAG_DONE);
screen->DrawText(SmallFont, gameinfo.gametype & GAME_DoomChex ? CR_RED : CR_UNTRANSLATED,
160-SmallFont->StringWidth(joyname)/2, 8 + BigFont->GetHeight(),
joyname, DTA_Clean, true, TAG_DONE);
(screen->GetWidth() - SmallFont->StringWidth(joyname) * CleanXfac_1) / 2, (8 + BigFont->GetHeight()) * CleanYfac_1,
joyname, DTA_CleanNoMove_1, true, TAG_DONE);
}
static void UpdateJoystickConfigMenu(IJoystickConfig *joy)

View file

@ -59,6 +59,9 @@ int CleanXfac, CleanYfac;
// [RH] Effective screen sizes that the above scale values give you
int CleanWidth, CleanHeight;
// Above minus 1 (or 1, if they are already 1)
int CleanXfac_1, CleanYfac_1, CleanWidth_1, CleanHeight_1;
CVAR (Bool, hud_scale, false, CVAR_ARCHIVE);
// For routines that take RGB colors, cache the previous lookup in case there
@ -425,6 +428,15 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag
}
break;
case DTA_CleanNoMove_1:
boolval = va_arg(tags, INTBOOL);
if (boolval)
{
parms->destwidth = parms->texwidth * CleanXfac_1;
parms->destheight = parms->texheight * CleanYfac_1;
}
break;
case DTA_320x200:
boolval = va_arg(tags, INTBOOL);
if (boolval)

View file

@ -156,13 +156,23 @@ void STACK_ARGS DCanvas::DrawText (FFont *font, int normalcolor, int x, int y, c
ptrval = va_arg (tags, void*);
break;
case DTA_CleanNoMove_1:
boolval = va_arg (tags, INTBOOL);
if (boolval)
{
scalex = CleanXfac_1;
scaley = CleanYfac_1;
maxwidth = Width - (Width % scalex);
}
break;
case DTA_CleanNoMove:
boolval = va_arg (tags, INTBOOL);
if (boolval)
{
scalex = CleanXfac;
scaley = CleanYfac;
maxwidth = Width - (Width % CleanYfac);
maxwidth = Width - (Width % scalex);
}
break;

View file

@ -1398,6 +1398,11 @@ bool V_DoModeSetup (int width, int height, int bits)
assert(CleanWidth >= 320);
assert(CleanHeight >= 200);
CleanXfac_1 = MAX(CleanXfac - 1, 1);
CleanYfac_1 = MAX(CleanYfac - 1, 1);
CleanWidth_1 = width / CleanXfac_1;
CleanHeight_1 = height / CleanYfac_1;
DisplayWidth = width;
DisplayHeight = height;
DisplayBits = bits;

View file

@ -42,6 +42,7 @@
#include "c_cvars.h"
extern int CleanWidth, CleanHeight, CleanXfac, CleanYfac;
extern int CleanWidth_1, CleanHeight_1, CleanXfac_1, CleanYfac_1;
extern int DisplayWidth, DisplayHeight, DisplayBits;
bool V_DoModeSetup (int width, int height, int bits);
@ -79,6 +80,7 @@ enum
DTA_320x200, // bool: scale texture size and position to fit on a virtual 320x200 screen
DTA_Bottom320x200, // bool: same as DTA_320x200 but centers virtual screen on bottom for 1280x1024 targets
DTA_CleanNoMove, // bool: like DTA_Clean but does not reposition output position
DTA_CleanNoMove_1, // bool: like DTA_CleanNoMove, but uses Clean[XY]fac_1 instead
DTA_FlipX, // bool: flip image horizontally //FIXME: Does not work with DTA_Window(Left|Right)
DTA_ShadowColor, // color of shadow
DTA_ShadowAlpha, // alpha of shadow