Merge pull request #475 from MajorCooke/AlwaysPuffFix

Rail Puff Support for Floors and Ceilings
This commit is contained in:
coelckers 2016-01-15 13:36:51 +01:00
commit b38d5b6fb9
1 changed files with 8 additions and 0 deletions

View File

@ -4297,6 +4297,14 @@ void P_RailAttack(AActor *source, int damage, int offset_xy, fixed_t offset_z, i
SpawnShootDecal(source, trace);
}
if (trace.HitType == TRACE_HitFloor || trace.HitType == TRACE_HitCeiling)
{
AActor* puff = NULL;
if (puffclass != NULL && puffDefaults->flags3 & MF3_ALWAYSPUFF)
{
puff = P_SpawnPuff(source, puffclass, trace.X, trace.Y, trace.Z, (source->angle + angleoffset) - ANG90, 1, 0);
}
}
if (thepuff != NULL)
{
if (trace.HitType == TRACE_HitFloor &&