mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 06:41:41 +00:00
Update README.md
- Minor changes, copyright year, 3DGE became EDGE v2, link to EDGE v2 repo for attribution (at least for this file).
This commit is contained in:
parent
8003f30abc
commit
b2289528c6
1 changed files with 2 additions and 2 deletions
|
@ -4,13 +4,13 @@
|
|||
|
||||
## GZDoom is a modder-friendly OpenGL and Vulkan source port based on the DOOM engine
|
||||
|
||||
Copyright (c) 1998-2019 ZDoom + GZDoom teams, and contributors
|
||||
Copyright (c) 1998-2021 ZDoom + GZDoom teams, and contributors
|
||||
|
||||
Doom Source (c) 1997 id Software, Raven Software, and contributors
|
||||
|
||||
Please see license files for individual contributor licenses
|
||||
|
||||
Special thanks to Coraline of the 3DGE team for allowing us to use her README.md as a template for this one.
|
||||
Special thanks to Coraline of the EDGE team for allowing us to use her [README.md](https://github.com/3dfxdev/EDGE/blob/master/README.md) as a template for this one.
|
||||
|
||||
### Licensed under the GPL v3
|
||||
##### https://www.gnu.org/licenses/quick-guide-gplv3.en.html
|
||||
|
|
Loading…
Reference in a new issue