mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-24 13:11:33 +00:00
- Fixed: player.colorrange didn't read the parameters correctly.
- Reverted an 'optimization' in d_dehacked.cpp that didn't work. SVN r1247 (trunk)
This commit is contained in:
parent
ec1cfdd236
commit
b21d837b5a
3 changed files with 14 additions and 5 deletions
|
@ -1,3 +1,11 @@
|
|||
September 24, 2008 (Changes by Graf Zahl)
|
||||
- Fixed: player.colorrange didn't read the parameters correctly.
|
||||
- Reverted an 'optimization' in d_dehacked.cpp that didn't work.
|
||||
|
||||
September 23, 2008 (Changes by Graf Zahl)
|
||||
- Fixed: Old style decorations forgot all inherited states when installing
|
||||
their labels.
|
||||
|
||||
September 22, 2008 (Changes by Graf Zahl)
|
||||
- Used the one unused byte in the state structure as a flag to tell what type
|
||||
the NextState parameter is. The code did some rather unsafe checks with it
|
||||
|
|
|
@ -2583,15 +2583,16 @@ void FinishDehPatch ()
|
|||
AActor *defaults2 = GetDefaultByType (subclass);
|
||||
memcpy (defaults2, defaults1, sizeof(AActor));
|
||||
|
||||
// Make a copy the state labels
|
||||
// Make a copy the replaced class's state labels
|
||||
FStateDefinitions statedef;
|
||||
statedef.MakeStateDefines(type);
|
||||
|
||||
if (!type->IsDescendantOf(RUNTIME_CLASS(AInventory)))
|
||||
{
|
||||
// If this is a hacked non-inventory item we must also copy AInventory's special states
|
||||
FStateDefinitions statedef;
|
||||
statedef.MakeStateDefines(type);
|
||||
statedef.AddStateDefines(RUNTIME_CLASS(AInventory)->ActorInfo->StateList);
|
||||
statedef.InstallStates(subclass->ActorInfo, defaults2);
|
||||
}
|
||||
statedef.InstallStates(subclass->ActorInfo, defaults2);
|
||||
|
||||
// Use the DECORATE replacement feature to redirect all spawns
|
||||
// of the original class to the new one.
|
||||
|
|
|
@ -1835,7 +1835,7 @@ DEFINE_CLASS_PROPERTY_PREFIX(player, face, S, PlayerPawn)
|
|||
DEFINE_CLASS_PROPERTY_PREFIX(player, colorrange, I_I, PlayerPawn)
|
||||
{
|
||||
PROP_INT_PARM(start, 0);
|
||||
PROP_INT_PARM(end, 0);
|
||||
PROP_INT_PARM(end, 1);
|
||||
|
||||
if (start > end)
|
||||
swap (start, end);
|
||||
|
|
Loading…
Reference in a new issue