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- Added the FNameNoInit class that is exactly like FName except it does not
initialize its index, so it can be used from inside Actors without overwriting the runtime default value. - V_BreakLines() now returns an array of FStrings instead of char *'s. - Added support for custom text colors in messages like this: print (s:"\c[Chartreuce]This text is in the color 'Bleargh'"); This also obsoletes some of the functionality of the r: print specifier before it even saw a release version, because you can do this with the standard colors too: print (s:"\c[Green]Some text"); - Added two new decorate functionns: A_PlaySoundEx("sound_name", "channel" [, bLooping]) and A_StopSoundEx("channel"), where "channel" is "Auto", "Weapon", "Voice", "Item", "Body", "SoundSlot5", "SoundSlot6", or "SoundSlot7". - Added a third parameter to S_IsActorPlayingSomething() to allow it to check if the actor is playing a specific sound. SVN r315 (trunk)
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@ -6,7 +6,7 @@ August 30, 2006
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- Added support for custom text colors in messages like this:
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print (s:"\c[Chartreuce]This text is in the color 'Bleargh'");
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This also obsoletes some of the functionality of the r: print specifier
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before it was even saw a release version, because you can do this with the
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before it even saw a release version, because you can do this with the
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standard colors too:
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print (s:"\c[Green]Some text");
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- Added two new decorate functionns: A_PlaySoundEx("sound_name", "channel"
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