mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-11 07:12:16 +00:00
- move SuperFastHash to its own set of files, instead of having this tied to the console.
- replace swapvalues with std::swap globally. - added some additions to utility code from Raze, mainly to reduce file content differences. - reduced some unused utilities
This commit is contained in:
parent
003294e598
commit
b0ecb02d6b
40 changed files with 328 additions and 269 deletions
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@ -1127,6 +1127,7 @@ set (PCH_SOURCES
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utility/m_random.cpp
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utility/memarena.cpp
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utility/md5.cpp
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utility/superfasthash.cpp
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utility/nodebuilder/nodebuild.cpp
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utility/nodebuilder/nodebuild_classify_nosse2.cpp
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utility/nodebuilder/nodebuild_events.cpp
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@ -299,142 +299,6 @@ static int ListActionCommands (const char *pattern)
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return count;
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}
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/* ======================================================================== */
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/* By Paul Hsieh (C) 2004, 2005. Covered under the Paul Hsieh derivative
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license. See:
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http://www.azillionmonkeys.com/qed/weblicense.html for license details.
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http://www.azillionmonkeys.com/qed/hash.html */
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#undef get16bits
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#if (defined(__GNUC__) && defined(__i386__)) || defined(__WATCOMC__) \
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|| defined(_MSC_VER) || defined (__BORLANDC__) || defined (__TURBOC__)
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#define get16bits(d) (*((const uint16_t *) (d)))
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#endif
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#if !defined (get16bits)
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#define get16bits(d) ((((uint32_t)(((const uint8_t *)(d))[1])) << 8)\
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+(uint32_t)(((const uint8_t *)(d))[0]) )
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#endif
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uint32_t SuperFastHash (const char *data, size_t len)
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{
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uint32_t hash = 0, tmp;
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size_t rem;
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if (len == 0 || data == NULL) return 0;
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rem = len & 3;
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len >>= 2;
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/* Main loop */
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for (;len > 0; len--)
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{
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hash += get16bits (data);
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tmp = (get16bits (data+2) << 11) ^ hash;
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hash = (hash << 16) ^ tmp;
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data += 2*sizeof (uint16_t);
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hash += hash >> 11;
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}
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/* Handle end cases */
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switch (rem)
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{
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case 3: hash += get16bits (data);
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hash ^= hash << 16;
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hash ^= data[sizeof (uint16_t)] << 18;
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hash += hash >> 11;
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break;
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case 2: hash += get16bits (data);
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hash ^= hash << 11;
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hash += hash >> 17;
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break;
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case 1: hash += *data;
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hash ^= hash << 10;
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hash += hash >> 1;
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}
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/* Force "avalanching" of final 127 bits */
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hash ^= hash << 3;
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hash += hash >> 5;
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hash ^= hash << 4;
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hash += hash >> 17;
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hash ^= hash << 25;
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hash += hash >> 6;
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return hash;
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}
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/* A modified version to do a case-insensitive hash */
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#undef get16bits
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#define get16bits(d) ((((uint32_t)tolower(((const uint8_t *)(d))[1])) << 8)\
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+(uint32_t)tolower(((const uint8_t *)(d))[0]) )
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uint32_t SuperFastHashI (const char *data, size_t len)
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{
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uint32_t hash = 0, tmp;
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size_t rem;
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if (len <= 0 || data == NULL) return 0;
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rem = len & 3;
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len >>= 2;
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/* Main loop */
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for (;len > 0; len--)
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{
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hash += get16bits (data);
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tmp = (get16bits (data+2) << 11) ^ hash;
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hash = (hash << 16) ^ tmp;
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data += 2*sizeof (uint16_t);
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hash += hash >> 11;
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}
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/* Handle end cases */
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switch (rem)
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{
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case 3: hash += get16bits (data);
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hash ^= hash << 16;
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hash ^= tolower(data[sizeof (uint16_t)]) << 18;
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hash += hash >> 11;
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break;
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case 2: hash += get16bits (data);
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hash ^= hash << 11;
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hash += hash >> 17;
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break;
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case 1: hash += tolower(*data);
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hash ^= hash << 10;
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hash += hash >> 1;
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}
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/* Force "avalanching" of final 127 bits */
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hash ^= hash << 3;
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hash += hash >> 5;
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hash ^= hash << 4;
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hash += hash >> 17;
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hash ^= hash << 25;
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hash += hash >> 6;
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return hash;
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}
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/* ======================================================================== */
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unsigned int MakeKey (const char *s)
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{
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if (s == NULL)
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{
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return 0;
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}
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return SuperFastHashI (s, strlen (s));
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}
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unsigned int MakeKey (const char *s, size_t len)
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{
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return SuperFastHashI (s, len);
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}
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// FindButton scans through the actionbits[] array
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// for a matching key and returns an index or -1 if
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@ -240,7 +240,7 @@ class SBarInfoCommandFlowControl : public SBarInfoCommand
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void Negate()
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{
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swapvalues(commands[0], commands[1]);
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std::swap(commands[0], commands[1]);
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}
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private:
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@ -2251,13 +2251,13 @@ static int PatchText (int oldSize)
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// This must be done because the map is scanned using a binary search.
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while (i > 0 && strncmp (DehSpriteMappings[i-1].Sprite, newStr, 4) > 0)
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{
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swapvalues (DehSpriteMappings[i-1], DehSpriteMappings[i]);
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std::swap (DehSpriteMappings[i-1], DehSpriteMappings[i]);
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--i;
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}
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while ((size_t)i < countof(DehSpriteMappings)-1 &&
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strncmp (DehSpriteMappings[i+1].Sprite, newStr, 4) < 0)
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{
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swapvalues (DehSpriteMappings[i+1], DehSpriteMappings[i]);
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std::swap (DehSpriteMappings[i+1], DehSpriteMappings[i]);
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++i;
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}
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break;
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@ -268,7 +268,7 @@ FSwitchDef *FTextureManager::ParseSwitchDef (FScanner &sc, bool ignoreBad)
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max = sc.Number & 65535;
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if (min > max)
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{
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swapvalues (min, max);
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std::swap (min, max);
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}
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thisframe.TimeMin = min;
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thisframe.TimeRnd = (max - min + 1);
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@ -254,7 +254,7 @@ void FTextureManager::InitAnimated (void)
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// [RH] Allow for backward animations as well as forward.
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else if (pic1 > pic2)
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{
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swapvalues (pic1, pic2);
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std::swap (pic1, pic2);
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animtype = FAnimDef::ANIM_Backward;
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}
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@ -485,7 +485,7 @@ FAnimDef *FTextureManager::ParseRangeAnim (FScanner &sc, FTextureID picnum, ETex
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{
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type = FAnimDef::ANIM_Backward;
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Texture(framenum)->bNoDecals = Texture(picnum)->bNoDecals;
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swapvalues (framenum, picnum);
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std::swap (framenum, picnum);
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}
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FAnimDef *ani = AddSimpleAnim (picnum, framenum - picnum + 1, min, max - min);
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if (ani != NULL) ani->AnimType = type;
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@ -2410,7 +2410,7 @@ void MapLoader::CreateBlockMap ()
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{
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if (bx > bx2)
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{
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swapvalues (block, endblock);
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std::swap (block, endblock);
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}
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do
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{
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@ -2422,7 +2422,7 @@ void MapLoader::CreateBlockMap ()
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{
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if (by > by2)
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{
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swapvalues (block, endblock);
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std::swap (block, endblock);
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}
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do
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{
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@ -2838,7 +2838,7 @@ void FBehavior::LoadScriptsDirectory ()
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// Make the closed version the first one.
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if (Scripts[i+1].Type == SCRIPT_Closed)
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{
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swapvalues(Scripts[i], Scripts[i+1]);
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std::swap(Scripts[i], Scripts[i+1]);
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}
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}
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}
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@ -3585,7 +3585,7 @@ int DLevelScript::Random (int min, int max)
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{
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if (max < min)
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{
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swapvalues (max, min);
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std::swap (max, min);
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}
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return min + pr_acs(max - min + 1);
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@ -5149,7 +5149,7 @@ int DLevelScript::SwapActorTeleFog(AActor *activator, int tid)
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if ((activator == NULL) || (activator->TeleFogSourceType == activator->TeleFogDestType))
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return 0; //Does nothing if they're the same.
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swapvalues (activator->TeleFogSourceType, activator->TeleFogDestType);
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std::swap (activator->TeleFogSourceType, activator->TeleFogDestType);
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return 1;
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}
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else
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if (actor->TeleFogSourceType == actor->TeleFogDestType)
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continue; //They're the same. Save the effort.
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swapvalues (actor->TeleFogSourceType, actor->TeleFogDestType);
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std::swap (actor->TeleFogSourceType, actor->TeleFogDestType);
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count++;
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}
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}
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break;
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case PCD_SWAP:
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swapvalues(Stack[sp-2], Stack[sp-1]);
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std::swap(Stack[sp-2], Stack[sp-1]);
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break;
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case PCD_LSPEC1:
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@ -728,7 +728,7 @@ void P_DoNewChaseDir (AActor *actor, double deltax, double deltay)
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{
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if ((pr_newchasedir() > 200 || fabs(deltay) > fabs(deltax)))
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{
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swapvalues (d[0], d[1]);
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std::swap (d[0], d[1]);
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}
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if (d[0] == turnaround)
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// try other directions
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if (pr_newchasedir() > 200 || fabs(delta.Y) > fabs(delta.X))
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{
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swapvalues (d[1], d[2]);
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std::swap (d[1], d[2]);
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}
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if (d[1] == turnaround)
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@ -413,8 +413,8 @@ bool FRemapTable::AddIndexRange(int start, int end, int pal1, int pal2)
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if (start > end)
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{
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swapvalues (start, end);
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swapvalues (pal1, pal2);
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std::swap (start, end);
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std::swap (pal1, pal2);
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}
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else if (start == end)
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{
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@ -461,7 +461,7 @@ bool FRemapTable::AddColorRange(int start, int end, int _r1,int _g1, int _b1, in
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if (start > end)
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{
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swapvalues (start, end);
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std::swap (start, end);
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r = r2;
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g = g2;
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b = b2;
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@ -524,10 +524,10 @@ bool FRemapTable::AddDesaturation(int start, int end, double r1, double g1, doub
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if (start > end)
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{
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swapvalues(start, end);
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swapvalues(r1, r2);
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swapvalues(g1, g2);
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swapvalues(b1, b2);
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std::swap(start, end);
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std::swap(r1, r2);
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std::swap(g1, g2);
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std::swap(b1, b2);
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}
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r2 -= r1;
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@ -172,7 +172,7 @@ void FPalette::MakeGoodRemap ()
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if (new0 > dup)
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{
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// Make the lower-numbered entry a copy of color 0. (Just because.)
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swapvalues (new0, dup);
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std::swap (new0, dup);
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}
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Remap[0] = new0;
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Remap[new0] = dup;
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@ -36,7 +36,7 @@
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#include "doomtype.h"
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#include "c_cvars.h"
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#include "palette.h"
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#include "palutil.h"
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struct FPalette
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{
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@ -65,7 +65,7 @@ namespace swrenderer
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float t = -tleft.X;
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tleft.X = -tright.X;
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tright.X = t;
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swapvalues(tleft.Y, tright.Y);
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std::swap(tleft.Y, tright.Y);
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}
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float fsx1, fsz1, fsx2, fsz2;
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@ -399,7 +399,7 @@ namespace swrenderer
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double t = -rx1;
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rx1 = -rx2;
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rx2 = t;
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swapvalues(ry1, ry2);
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std::swap(ry1, ry2);
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}
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auto viewport = Thread->Viewport.get();
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@ -148,7 +148,7 @@ void FCompileContext::CheckReturn(PPrototype *proto, FScriptPosition &pos)
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if (ReturnProto->ReturnTypes.Size() < proto->ReturnTypes.Size())
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{ // Make proto the shorter one to avoid code duplication below.
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swapvalues(proto, ReturnProto);
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std::swap(proto, ReturnProto);
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swapped = true;
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}
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// If one prototype returns nothing, they both must.
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@ -165,7 +165,7 @@ void FCompileContext::CheckReturn(PPrototype *proto, FScriptPosition &pos)
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{
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PType* expected = ReturnProto->ReturnTypes[i];
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PType* actual = proto->ReturnTypes[i];
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if (swapped) swapvalues(expected, actual);
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if (swapped) std::swap(expected, actual);
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if (expected != actual && !AreCompatiblePointerTypes(expected, actual))
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{ // Incompatible
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@ -2917,7 +2917,7 @@ ExpEmit FxAddSub::Emit(VMFunctionBuilder *build)
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// Since addition is commutative, only the second operand may be a constant.
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if (op1.Konst)
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{
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swapvalues(op1, op2);
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std::swap(op1, op2);
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}
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assert(!op1.Konst);
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op1.Free(build);
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@ -3156,7 +3156,7 @@ ExpEmit FxMulDiv::Emit(VMFunctionBuilder *build)
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assert(Operator != '%');
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if (right->IsVector())
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{
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swapvalues(op1, op2);
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std::swap(op1, op2);
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}
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int op;
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if (op2.Konst)
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@ -3179,7 +3179,7 @@ ExpEmit FxMulDiv::Emit(VMFunctionBuilder *build)
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// Multiplication is commutative, so only the second operand may be constant.
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if (op1.Konst)
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{
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swapvalues(op1, op2);
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std::swap(op1, op2);
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}
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assert(!op1.Konst);
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op1.Free(build);
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|
@ -3811,7 +3811,7 @@ ExpEmit FxCompareEq::EmitCommon(VMFunctionBuilder *build, bool forcompare, bool
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// Only the second operand may be constant.
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if (op1.Konst)
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{
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swapvalues(op1, op2);
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std::swap(op1, op2);
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}
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assert(!op1.Konst);
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assert(op1.RegCount >= 1 && op1.RegCount <= 3);
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@ -3934,7 +3934,7 @@ ExpEmit FxBitOp::Emit(VMFunctionBuilder *build)
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op2 = right->Emit(build);
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if (op1.Konst)
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{
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swapvalues(op1, op2);
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std::swap(op1, op2);
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}
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assert(!op1.Konst);
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rop = op2.RegNum;
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|
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|
@ -247,7 +247,7 @@ do_stop:
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sc.MustGetStringName(")");
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if (min > max)
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{
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swapvalues(min, max);
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std::swap(min, max);
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}
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state.Tics = min;
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state.TicRange = max - min;
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|
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|
@ -1400,7 +1400,7 @@ DEFINE_CLASS_PROPERTY_PREFIX(player, colorrange, I_I, PlayerPawn)
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PROP_INT_PARM(end, 1);
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if (start > end)
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swapvalues (start, end);
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std::swap (start, end);
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defaults->IntVar(NAME_ColorRangeStart) = start;
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defaults->IntVar(NAME_ColorRangeEnd) = end;
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@ -40,7 +40,7 @@
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#ifndef __COLORMATCHER_H__
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#define __COLORMATCHER_H__
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#include "palette.h"
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#include "palutil.h"
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int BestColor (const uint32_t *pal_in, int r, int g, int b, int first, int num);
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|
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|
@ -44,7 +44,7 @@
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#include <malloc.h>
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#endif
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#include "doomerrors.h"
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#include "printf.h"
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#include "m_alloc.h"
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#ifndef _MSC_VER
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@ -35,6 +35,7 @@
|
|||
#define __M_ALLOC_H__
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#define _msize(p) malloc_size(p)
|
||||
|
@ -49,16 +50,32 @@
|
|||
// when they can't get the memory.
|
||||
|
||||
#if defined(_DEBUG)
|
||||
#define M_Calloc(s,t) M_Calloc_Dbg(s, t, __FILE__, __LINE__)
|
||||
#define M_Malloc(s) M_Malloc_Dbg(s, __FILE__, __LINE__)
|
||||
#define M_Realloc(p,s) M_Realloc_Dbg(p, s, __FILE__, __LINE__)
|
||||
|
||||
void *M_Malloc_Dbg (size_t size, const char *file, int lineno);
|
||||
void *M_Realloc_Dbg (void *memblock, size_t size, const char *file, int lineno);
|
||||
inline void* M_Calloc_Dbg(size_t v1, size_t v2, const char* file, int lineno)
|
||||
{
|
||||
auto p = M_Malloc_Dbg(v1 * v2, file, lineno);
|
||||
memset(p, 0, v1 * v2);
|
||||
return p;
|
||||
}
|
||||
|
||||
#else
|
||||
void *M_Malloc (size_t size);
|
||||
void *M_Realloc (void *memblock, size_t size);
|
||||
inline void* M_Calloc(size_t v1, size_t v2)
|
||||
{
|
||||
auto p = M_Malloc(v1 * v2);
|
||||
memset(p, 0, v1 * v2);
|
||||
return p;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
void M_Free (void *memblock);
|
||||
|
||||
#endif //__M_ALLOC_H__
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
#include "memarena.h"
|
||||
#include "printf.h"
|
||||
#include "cmdlib.h"
|
||||
#include "m_alloc.h"
|
||||
|
||||
struct FMemArena::Block
|
||||
{
|
||||
|
|
|
@ -34,9 +34,9 @@
|
|||
|
||||
#include <string.h>
|
||||
#include "name.h"
|
||||
#include "c_dispatch.h"
|
||||
#include "c_console.h"
|
||||
#include "superfasthash.h"
|
||||
#include "cmdlib.h"
|
||||
#include "m_alloc.h"
|
||||
|
||||
// MACROS ------------------------------------------------------------------
|
||||
|
||||
|
@ -270,7 +270,7 @@ FName::NameManager::~NameManager()
|
|||
{
|
||||
NameBlock *block, *next;
|
||||
|
||||
C_ClearTabCommands();
|
||||
//C_ClearTabCommands();
|
||||
|
||||
for (block = Blocks; block != NULL; block = next)
|
||||
{
|
||||
|
|
|
@ -34,6 +34,8 @@
|
|||
#ifndef NAME_H
|
||||
#define NAME_H
|
||||
|
||||
#include "tarray.h"
|
||||
|
||||
enum ENamedName
|
||||
{
|
||||
#define xx(n) NAME_##n,
|
||||
|
@ -122,4 +124,13 @@ protected:
|
|||
static NameManager NameData;
|
||||
};
|
||||
|
||||
|
||||
template<> struct THashTraits<FName>
|
||||
{
|
||||
hash_t Hash(FName key)
|
||||
{
|
||||
return key.GetIndex();
|
||||
}
|
||||
int Compare(FName left, FName right) { return left != right; }
|
||||
};
|
||||
#endif
|
||||
|
|
|
@ -392,7 +392,7 @@ bool FNodeBuilder::CheckSubsectorOverlappingSegs (uint32_t set, node_t &node, ui
|
|||
{
|
||||
if (Segs[seg2].linedef == -1)
|
||||
{ // Do not put minisegs into a new subsector.
|
||||
swapvalues (seg1, seg2);
|
||||
std::swap (seg1, seg2);
|
||||
}
|
||||
D(Printf(PRINT_LOG, "Need to synthesize a splitter for set %d on seg %d (ov)\n", set, seg2));
|
||||
splitseg = UINT_MAX;
|
||||
|
|
|
@ -1,7 +1,14 @@
|
|||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <stdint.h>
|
||||
|
||||
// Beware of windows.h :(
|
||||
#ifdef max
|
||||
#undef min
|
||||
#undef max
|
||||
#endif
|
||||
|
||||
struct PalEntry
|
||||
{
|
||||
PalEntry() = default;
|
||||
|
@ -34,6 +41,11 @@ struct PalEntry
|
|||
return (r * 77 + g * 143 + b * 37) >> 8;
|
||||
}
|
||||
|
||||
int Amplitude() const
|
||||
{
|
||||
return std::max(r, std::max(g, b));
|
||||
}
|
||||
|
||||
void Decolorize() // this for 'nocoloredspritelighting' and not the same as desaturation. The normal formula results in a value that's too dark.
|
||||
{
|
||||
int v = (r + g + b);
|
||||
|
@ -80,3 +92,9 @@ inline int Luminance(int r, int g, int b)
|
|||
return (r * 77 + g * 143 + b * 37) >> 8;
|
||||
}
|
||||
|
||||
#define APART(c) (((c)>>24)&0xff)
|
||||
#define RPART(c) (((c)>>16)&0xff)
|
||||
#define GPART(c) (((c)>>8)&0xff)
|
||||
#define BPART(c) ((c)&0xff)
|
||||
#define MAKERGB(r,g,b) uint32_t(((r)<<16)|((g)<<8)|(b))
|
||||
#define MAKEARGB(a,r,g,b) uint32_t(((a)<<24)|((r)<<16)|((g)<<8)|(b))
|
||||
|
|
|
@ -32,7 +32,7 @@
|
|||
**
|
||||
*/
|
||||
|
||||
#include "palette.h"
|
||||
#include "palutil.h"
|
||||
#include "palentry.h"
|
||||
|
||||
/****************************/
|
||||
|
|
|
@ -3,14 +3,6 @@
|
|||
#include <stdint.h>
|
||||
struct PalEntry;
|
||||
|
||||
#define MAKERGB(r,g,b) uint32_t(((r)<<16)|((g)<<8)|(b))
|
||||
#define MAKEARGB(a,r,g,b) uint32_t(((a)<<24)|((r)<<16)|((g)<<8)|(b))
|
||||
|
||||
#define APART(c) (((c)>>24)&0xff)
|
||||
#define RPART(c) (((c)>>16)&0xff)
|
||||
#define GPART(c) (((c)>>8)&0xff)
|
||||
#define BPART(c) ((c)&0xff)
|
||||
|
||||
int BestColor(const uint32_t* pal, int r, int g, int b, int first = 1, int num = 255);
|
||||
int PTM_BestColor(const uint32_t* pal_in, int r, int g, int b, bool reverselookup, float powtable, int first = 1, int num = 255);
|
||||
void DoBlending(const PalEntry* from, PalEntry* to, int count, int r, int g, int b, int a);
|
|
@ -24,6 +24,7 @@ enum
|
|||
PRINT_TYPES = 1023, // Bitmask.
|
||||
PRINT_NONOTIFY = 1024, // Flag - do not add to notify buffer
|
||||
PRINT_NOLOG = 2048, // Flag - do not print to log file
|
||||
PRINT_NOTIFY = 4096, // Flag - add to notify buffer
|
||||
};
|
||||
|
||||
enum
|
||||
|
|
|
@ -156,7 +156,7 @@ void FPlayList::Shuffle ()
|
|||
|
||||
for (i = 0; i < numsongs; ++i)
|
||||
{
|
||||
swapvalues (Songs[i], Songs[(rand() % (numsongs - i)) + i]);
|
||||
std::swap (Songs[i], Songs[(rand() % (numsongs - i)) + i]);
|
||||
}
|
||||
Position = 0;
|
||||
}
|
||||
|
|
|
@ -78,6 +78,15 @@ void FStat::ToggleStat (const char *name)
|
|||
Printf ("Unknown stat: %s\n", name);
|
||||
}
|
||||
|
||||
void FStat::EnableStat(const char* name, bool on)
|
||||
{
|
||||
FStat* stat = FindStat(name);
|
||||
if (stat)
|
||||
stat->m_Active = on;
|
||||
else
|
||||
Printf("Unknown stat: %s\n", name);
|
||||
}
|
||||
|
||||
void FStat::ToggleStat ()
|
||||
{
|
||||
m_Active = !m_Active;
|
||||
|
@ -88,7 +97,7 @@ void FStat::PrintStat ()
|
|||
int textScale = active_con_scale();
|
||||
|
||||
int fontheight = NewConsoleFont->GetHeight() + 1;
|
||||
int y = SCREENHEIGHT / textScale;
|
||||
int y = screen->GetHeight() / textScale;
|
||||
int count = 0;
|
||||
|
||||
for (FStat *stat = FirstStat; stat != NULL; stat = stat->m_Next)
|
||||
|
|
|
@ -241,6 +241,7 @@ public:
|
|||
static void PrintStat ();
|
||||
static FStat *FindStat (const char *name);
|
||||
static void ToggleStat (const char *name);
|
||||
static void EnableStat(const char* name, bool on);
|
||||
static void DumpRegisteredStats ();
|
||||
|
||||
private:
|
||||
|
|
127
src/utility/superfasthash.cpp
Normal file
127
src/utility/superfasthash.cpp
Normal file
|
@ -0,0 +1,127 @@
|
|||
#include <stdint.h>
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
|
||||
/* ======================================================================== */
|
||||
|
||||
/* By Paul Hsieh (C) 2004, 2005. Covered under the Paul Hsieh derivative
|
||||
license. See:
|
||||
http://www.azillionmonkeys.com/qed/weblicense.html for license details.
|
||||
|
||||
http://www.azillionmonkeys.com/qed/hash.html */
|
||||
|
||||
#undef get16bits
|
||||
#if (defined(__GNUC__) && defined(__i386__)) || defined(__WATCOMC__) \
|
||||
|| defined(_MSC_VER) || defined (__BORLANDC__) || defined (__TURBOC__)
|
||||
#define get16bits(d) (*((const uint16_t *) (d)))
|
||||
#endif
|
||||
|
||||
#if !defined (get16bits)
|
||||
#define get16bits(d) ((((uint32_t)(((const uint8_t *)(d))[1])) << 8)\
|
||||
+(uint32_t)(((const uint8_t *)(d))[0]) )
|
||||
#endif
|
||||
|
||||
uint32_t SuperFastHash (const char *data, size_t len)
|
||||
{
|
||||
uint32_t hash = 0, tmp;
|
||||
size_t rem;
|
||||
|
||||
if (len == 0 || data == NULL) return 0;
|
||||
|
||||
rem = len & 3;
|
||||
len >>= 2;
|
||||
|
||||
/* Main loop */
|
||||
for (;len > 0; len--)
|
||||
{
|
||||
hash += get16bits (data);
|
||||
tmp = (get16bits (data+2) << 11) ^ hash;
|
||||
hash = (hash << 16) ^ tmp;
|
||||
data += 2*sizeof (uint16_t);
|
||||
hash += hash >> 11;
|
||||
}
|
||||
|
||||
/* Handle end cases */
|
||||
switch (rem)
|
||||
{
|
||||
case 3: hash += get16bits (data);
|
||||
hash ^= hash << 16;
|
||||
hash ^= data[sizeof (uint16_t)] << 18;
|
||||
hash += hash >> 11;
|
||||
break;
|
||||
case 2: hash += get16bits (data);
|
||||
hash ^= hash << 11;
|
||||
hash += hash >> 17;
|
||||
break;
|
||||
case 1: hash += *data;
|
||||
hash ^= hash << 10;
|
||||
hash += hash >> 1;
|
||||
}
|
||||
|
||||
/* Force "avalanching" of final 127 bits */
|
||||
hash ^= hash << 3;
|
||||
hash += hash >> 5;
|
||||
hash ^= hash << 4;
|
||||
hash += hash >> 17;
|
||||
hash ^= hash << 25;
|
||||
hash += hash >> 6;
|
||||
|
||||
return hash;
|
||||
}
|
||||
|
||||
/* A modified version to do a case-insensitive hash */
|
||||
|
||||
#undef get16bits
|
||||
#define get16bits(d) ((((uint32_t)tolower(((const uint8_t *)(d))[1])) << 8)\
|
||||
+(uint32_t)tolower(((const uint8_t *)(d))[0]) )
|
||||
|
||||
uint32_t SuperFastHashI (const char *data, size_t len)
|
||||
{
|
||||
uint32_t hash = 0, tmp;
|
||||
size_t rem;
|
||||
|
||||
if (len <= 0 || data == NULL) return 0;
|
||||
|
||||
rem = len & 3;
|
||||
len >>= 2;
|
||||
|
||||
/* Main loop */
|
||||
for (;len > 0; len--)
|
||||
{
|
||||
hash += get16bits (data);
|
||||
tmp = (get16bits (data+2) << 11) ^ hash;
|
||||
hash = (hash << 16) ^ tmp;
|
||||
data += 2*sizeof (uint16_t);
|
||||
hash += hash >> 11;
|
||||
}
|
||||
|
||||
/* Handle end cases */
|
||||
switch (rem)
|
||||
{
|
||||
case 3: hash += get16bits (data);
|
||||
hash ^= hash << 16;
|
||||
hash ^= tolower(data[sizeof (uint16_t)]) << 18;
|
||||
hash += hash >> 11;
|
||||
break;
|
||||
case 2: hash += get16bits (data);
|
||||
hash ^= hash << 11;
|
||||
hash += hash >> 17;
|
||||
break;
|
||||
case 1: hash += tolower(*data);
|
||||
hash ^= hash << 10;
|
||||
hash += hash >> 1;
|
||||
}
|
||||
|
||||
/* Force "avalanching" of final 127 bits */
|
||||
hash ^= hash << 3;
|
||||
hash += hash >> 5;
|
||||
hash ^= hash << 4;
|
||||
hash += hash >> 17;
|
||||
hash ^= hash << 25;
|
||||
hash += hash >> 6;
|
||||
|
||||
return hash;
|
||||
}
|
||||
|
||||
/* ======================================================================== */
|
||||
|
|
@ -1,5 +1,20 @@
|
|||
#pragma once
|
||||
#include <stdint.h>
|
||||
|
||||
uint32_t SuperFastHash (const char *data, size_t len);
|
||||
uint32_t SuperFastHashI (const char *data, size_t len);
|
||||
|
||||
inline unsigned int MakeKey(const char* s)
|
||||
{
|
||||
if (s == NULL)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return SuperFastHashI(s, strlen(s));
|
||||
}
|
||||
|
||||
inline unsigned int MakeKey(const char* s, size_t len)
|
||||
{
|
||||
return SuperFastHashI(s, len);
|
||||
}
|
||||
|
||||
extern unsigned int MakeKey (const char *s);
|
||||
extern unsigned int MakeKey (const char *s, size_t len);
|
||||
extern unsigned int SuperFastHash (const char *data, size_t len);
|
||||
|
|
|
@ -257,14 +257,17 @@ public:
|
|||
}
|
||||
return true;
|
||||
}
|
||||
// Return a reference to an element
|
||||
// Return a reference to an element.
|
||||
// Note that the asserts must let the element after the end pass because this gets frequently used as a sentinel pointer.
|
||||
T &operator[] (size_t index) const
|
||||
{
|
||||
assert(index <= Count);
|
||||
return Array[index];
|
||||
}
|
||||
// Returns the value of an element
|
||||
TT operator() (size_t index) const
|
||||
{
|
||||
assert(index <= Count);
|
||||
return Array[index];
|
||||
}
|
||||
// Returns a reference to the last element
|
||||
|
@ -1419,9 +1422,15 @@ public:
|
|||
{
|
||||
}
|
||||
|
||||
BitArray(const BitArray & arr)
|
||||
BitArray(unsigned elem)
|
||||
: bytes((elem + 7) / 8, true)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
BitArray(const BitArray & arr)
|
||||
: bytes(arr.bytes)
|
||||
{
|
||||
bytes = arr.bytes;
|
||||
size = arr.size;
|
||||
}
|
||||
|
||||
|
@ -1433,8 +1442,8 @@ public:
|
|||
}
|
||||
|
||||
BitArray(BitArray && arr)
|
||||
: bytes(std::move(arr.bytes))
|
||||
{
|
||||
bytes = std::move(arr.bytes);
|
||||
size = arr.size;
|
||||
arr.size = 0;
|
||||
}
|
||||
|
@ -1452,9 +1461,10 @@ public:
|
|||
return !!(bytes[index >> 3] & (1 << (index & 7)));
|
||||
}
|
||||
|
||||
void Set(size_t index)
|
||||
void Set(size_t index, bool set = true)
|
||||
{
|
||||
bytes[index >> 3] |= (1 << (index & 7));
|
||||
if (!set) Clear(index);
|
||||
else bytes[index >> 3] |= (1 << (index & 7));
|
||||
}
|
||||
|
||||
void Clear(size_t index)
|
||||
|
@ -1474,6 +1484,51 @@ public:
|
|||
};
|
||||
|
||||
|
||||
template<int size>
|
||||
class FixedBitArray
|
||||
{
|
||||
uint8_t bytes[(size + 7) / 8];
|
||||
|
||||
public:
|
||||
|
||||
FixedBitArray() = default;
|
||||
FixedBitArray(bool set)
|
||||
{
|
||||
memset(bytes, set ? -1 : 0, sizeof(bytes));
|
||||
}
|
||||
|
||||
bool operator[](size_t index) const
|
||||
{
|
||||
return !!(bytes[index >> 3] & (1 << (index & 7)));
|
||||
}
|
||||
|
||||
void Set(size_t index, bool set = true)
|
||||
{
|
||||
if (!set) Clear(index);
|
||||
else bytes[index >> 3] |= (1 << (index & 7));
|
||||
}
|
||||
|
||||
void Clear(size_t index)
|
||||
{
|
||||
bytes[index >> 3] &= ~(1 << (index & 7));
|
||||
}
|
||||
|
||||
constexpr unsigned Size() const
|
||||
{
|
||||
return size;
|
||||
}
|
||||
|
||||
void Zero()
|
||||
{
|
||||
memset(&bytes[0], 0, sizeof(bytes));
|
||||
}
|
||||
|
||||
void SetAll(bool on)
|
||||
{
|
||||
memset(&bytes[0], on ? -1 : 0, sizeof(bytes));
|
||||
}
|
||||
};
|
||||
|
||||
// A wrapper to externally stored data.
|
||||
// I would have expected something for this in the stl, but std::span is only in C++20.
|
||||
template <class T>
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
|
||||
#include <stdlib.h>
|
||||
#include <utility>
|
||||
#include <algorithm>
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
@ -92,58 +93,6 @@ const ClassType *BinarySearch (const ClassType *first, int max,
|
|||
return NULL;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// BinarySearchFlexible
|
||||
//
|
||||
// THIS DOES NOT WORK RIGHT WITH VISUAL C++
|
||||
// ONLY ONE COMPTYPE SEEMS TO BE USED FOR ANY INSTANCE OF THIS FUNCTION
|
||||
// IN A DEBUG BUILD. RELEASE MIGHT BE DIFFERENT--I DIDN'T BOTHER TRYING.
|
||||
//
|
||||
// Similar to BinarySearch, except another function is used to copmare
|
||||
// items in the array.
|
||||
//
|
||||
// Template parameters:
|
||||
// IndexType - The type used to index the array (int, size_t, etc.)
|
||||
// KeyType - The type of the key
|
||||
// CompType - A class with a static DoCompare(IndexType, KeyType) method.
|
||||
//
|
||||
// Function parameters:
|
||||
// max - The number of elements in the array
|
||||
// key - The key value to look for
|
||||
// noIndex - The value to return if no matching element is found.
|
||||
//
|
||||
// Returns:
|
||||
// The index of the matching element or noIndex.
|
||||
//==========================================================================
|
||||
|
||||
template<class IndexType, class KeyType, class CompType>
|
||||
inline
|
||||
IndexType BinarySearchFlexible (IndexType max, const KeyType key, IndexType noIndex)
|
||||
{
|
||||
IndexType min = 0;
|
||||
--max;
|
||||
|
||||
while (min <= max)
|
||||
{
|
||||
IndexType mid = (min + max) / 2;
|
||||
int lexx = CompType::DoCompare (mid, key);
|
||||
if (lexx == 0)
|
||||
{
|
||||
return mid;
|
||||
}
|
||||
else if (lexx < 0)
|
||||
{
|
||||
min = mid + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
max = mid - 1;
|
||||
}
|
||||
}
|
||||
return noIndex;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// MIN
|
||||
|
@ -194,18 +143,4 @@ T clamp (const T in, const T min, const T max)
|
|||
return in <= min ? min : in >= max ? max : in;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// swapvalues
|
||||
//
|
||||
// Swaps the values of a and b.
|
||||
//==========================================================================
|
||||
|
||||
template<class T>
|
||||
inline
|
||||
void swapvalues (T &a, T &b)
|
||||
{
|
||||
T temp = std::move(a); a = std::move(b); b = std::move(temp);
|
||||
}
|
||||
|
||||
#endif //__TEMPLATES_H__
|
||||
|
|
|
@ -32,7 +32,6 @@
|
|||
*/
|
||||
|
||||
#pragma once
|
||||
#include "doomtype.h"
|
||||
|
||||
/*
|
||||
* TFlags
|
||||
|
|
|
@ -38,9 +38,10 @@
|
|||
#include <new> // for bad_alloc
|
||||
|
||||
#include "zstring.h"
|
||||
#include "v_text.h"
|
||||
#include "utf8.h"
|
||||
#include "fontinternals.h"
|
||||
|
||||
extern uint16_t lowerforupper[65536];
|
||||
extern uint16_t upperforlower[65536];
|
||||
|
||||
FNullStringData FString::NullString =
|
||||
{
|
||||
|
|
|
@ -37,6 +37,7 @@
|
|||
#include <stdarg.h>
|
||||
#include <string.h>
|
||||
#include <stddef.h>
|
||||
#include <string>
|
||||
#include "tarray.h"
|
||||
#include "name.h"
|
||||
|
||||
|
@ -403,6 +404,7 @@ public:
|
|||
return Compare(other) >= 0;
|
||||
}
|
||||
|
||||
// These are needed to block the default char * conversion operator from making a mess.
|
||||
bool operator == (const char *) const = delete;
|
||||
bool operator != (const char *) const = delete;
|
||||
bool operator < (const char *) const = delete;
|
||||
|
@ -420,6 +422,7 @@ public:
|
|||
private:
|
||||
};
|
||||
|
||||
// These are also needed to block the default char * conversion operator from making a mess.
|
||||
bool operator == (const char *, const FString &) = delete;
|
||||
bool operator != (const char *, const FString &) = delete;
|
||||
bool operator < (const char *, const FString &) = delete;
|
||||
|
@ -481,10 +484,19 @@ inline FName::FName(const FString &text, bool noCreate) { Index = NameData.FindN
|
|||
inline FName &FName::operator = (const FString &text) { Index = NameData.FindName (text.GetChars(), text.Len(), false); return *this; }
|
||||
|
||||
// Hash FStrings on their contents. (used by TMap)
|
||||
extern unsigned int SuperFastHash (const char *data, size_t len);
|
||||
#include "superfasthash.h"
|
||||
|
||||
template<> struct THashTraits<FString>
|
||||
{
|
||||
hash_t Hash(const FString &key) { return (hash_t)SuperFastHash(key.GetChars(), key.Len()); }
|
||||
// Compares two keys, returning zero if they are the same.
|
||||
int Compare(const FString &left, const FString &right) { return left.Compare(right); }
|
||||
};
|
||||
|
||||
struct StringNoCaseHashTraits
|
||||
{
|
||||
hash_t Hash(const FString& key) { return (hash_t)SuperFastHashI(key.GetChars(), key.Len()); }
|
||||
// Compares two keys, returning zero if they are the same.
|
||||
int Compare(const FString& left, const FString& right) { return left.CompareNoCase(right); }
|
||||
};
|
||||
|
||||
|
|
|
@ -645,7 +645,7 @@ bool FDInputJoystick::ReorderAxisPair(const GUID &xid, const GUID &yid, int pos)
|
|||
}
|
||||
if (x == pos + 1 && y == pos)
|
||||
{ // Xbox 360 Controllers return them in this order.
|
||||
swapvalues(Axes[pos], Axes[pos + 1]);
|
||||
std::swap(Axes[pos], Axes[pos + 1]);
|
||||
}
|
||||
else if (x != pos || y != pos + 1)
|
||||
{
|
||||
|
|
|
@ -439,7 +439,7 @@ static void DoPrintStr(const char *cpt, HWND edit, HANDLE StdOut)
|
|||
if (edit != NULL)
|
||||
{
|
||||
// GDI uses BGR colors, but color is RGB, so swap the R and the B.
|
||||
swapvalues(color.r, color.b);
|
||||
std::swap(color.r, color.b);
|
||||
// Change the color.
|
||||
format.cbSize = sizeof(format);
|
||||
format.dwMask = CFM_COLOR;
|
||||
|
|
Loading…
Reference in a new issue