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- moved AddNativeField to PSymbolTable, too.
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parent
8dc11317dd
commit
afd6743965
4 changed files with 36 additions and 27 deletions
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@ -2314,9 +2314,12 @@ PStruct::PStruct(FName name, PTypeBase *outer, bool isnative)
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void PStruct::SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset> *special)
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{
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for (const PField *field : Fields)
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auto it = Symbols.GetIterator();
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PSymbolTable::MapType::Pair *pair;
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while (it.NextPair(pair))
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{
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if (!(field->Flags & VARF_Transient))
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auto field = dyn_cast<PField>(pair->Value);
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if (field && !(field->Flags & VARF_Transient))
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{
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field->Type->SetDefaultValue(base, unsigned(offset + field->Offset), special);
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}
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@ -2331,9 +2334,12 @@ void PStruct::SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset
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void PStruct::SetPointer(void *base, unsigned offset, TArray<size_t> *special)
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{
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for (const PField *field : Fields)
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auto it = Symbols.GetIterator();
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PSymbolTable::MapType::Pair *pair;
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while (it.NextPair(pair))
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{
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if (!(field->Flags & VARF_Transient))
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auto field = dyn_cast<PField>(pair->Value);
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if (field && !(field->Flags & VARF_Transient))
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{
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field->Type->SetPointer(base, unsigned(offset + field->Offset), special);
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}
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@ -2383,9 +2389,7 @@ bool PStruct::ReadValue(FSerializer &ar, const char *key, void *addr) const
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PField *PStruct::AddField(FName name, PType *type, uint32_t flags)
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{
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auto field = Symbols.AddField(name, type, flags, Size, &Align);
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if (field != nullptr) Fields.Push(field);
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return field;
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return Symbols.AddField(name, type, flags, Size, &Align);
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}
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//==========================================================================
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@ -2399,15 +2403,7 @@ PField *PStruct::AddField(FName name, PType *type, uint32_t flags)
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PField *PStruct::AddNativeField(FName name, PType *type, size_t address, uint32_t flags, int bitvalue)
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{
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PField *field = new PField(name, type, flags|VARF_Native|VARF_Transient, address, bitvalue);
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if (Symbols.AddSymbol(field) == nullptr)
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{ // name is already in use
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field->Destroy();
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return nullptr;
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}
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Fields.Push(field);
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return field;
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return Symbols.AddNativeField(name, type, address, flags, bitvalue);
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}
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//==========================================================================
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@ -3305,20 +3301,12 @@ PField *PClass::AddField(FName name, PType *type, uint32_t flags)
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//
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// PClass :: AddNativeField
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//
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// This looks the same as the struct version but that will change later.
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//
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//==========================================================================
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PField *PClass::AddNativeField(FName name, PType *type, size_t address, uint32_t flags, int bitvalue)
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{
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PField *field = new PField(name, type, flags | VARF_Native | VARF_Transient, address, bitvalue);
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if (Symbols.AddSymbol(field) == nullptr)
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{ // name is already in use
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field->Destroy();
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return nullptr;
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}
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Fields.Push(field);
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auto field = Symbols.AddNativeField(name, type, address, flags, bitvalue);
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if (field != nullptr) Fields.Push(field);
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return field;
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}
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@ -546,7 +546,6 @@ class PStruct : public PContainerType
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public:
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PStruct(FName name, PTypeBase *outer, bool isnative = false);
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TArray<PField *> Fields;
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bool isNative;
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// Some internal structs require explicit construction and destruction of fields the VM cannot handle directly so use these two functions for it.
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VMFunction *mConstructor = nullptr;
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@ -265,6 +265,27 @@ PField *PSymbolTable::AddField(FName name, PType *type, uint32_t flags, unsigned
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return field;
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}
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//==========================================================================
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//
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// PStruct :: AddField
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//
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// Appends a new native field to the struct. Returns either the new field
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// or nullptr if a symbol by that name already exists.
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//
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//==========================================================================
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PField *PSymbolTable::AddNativeField(FName name, PType *type, size_t address, uint32_t flags, int bitvalue)
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{
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PField *field = new PField(name, type, flags | VARF_Native | VARF_Transient, address, bitvalue);
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if (AddSymbol(field) == nullptr)
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{ // name is already in use
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field->Destroy();
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return nullptr;
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}
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return field;
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}
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//==========================================================================
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//
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// PClass :: WriteFields
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@ -216,6 +216,7 @@ struct PSymbolTable
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// not copied and will be freed when the symbol table is destroyed.
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PSymbol *AddSymbol (PSymbol *sym);
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PField *AddField(FName name, PType *type, uint32_t flags, unsigned &Size, unsigned *Align = nullptr);
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PField *AddNativeField(FName name, PType *type, size_t address, uint32_t flags, int bitvalue);
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bool ReadFields(FSerializer &ar, void *addr, const char *TypeName) const;
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void WriteFields(FSerializer &ar, const void *addr, const void *def = nullptr) const;
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