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- reset the 'playedtitlemusic' flag in D_StartTitle.
When returning to the title loop the music should play once again.
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@ -1608,6 +1608,7 @@ void D_DoAdvanceDemo (void)
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void D_StartTitle (void)
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{
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playedtitlemusic = false;
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gameaction = ga_nothing;
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demosequence = -1;
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D_AdvanceDemo ();
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