- added some constant definitions for action specials to DECORATE header.

SVN r2856 (trunk)
This commit is contained in:
Christoph Oelckers 2010-09-27 05:49:56 +00:00
parent 9abaaa1785
commit add5518a04

View file

@ -170,6 +170,34 @@ const float ATTN_NORM = 1;
const float ATTN_IDLE = 1.001;
const float ATTN_STATIC = 3;
// For SetPlayerProprty action special
Const Int PROP_FROZEN = 0;
Const Int PROP_NOTARGET = 1;
Const Int PROP_INSTANTWEAPONSWITCH = 2;
Const Int PROP_FLY = 3;
Const Int PROP_TOTALLYFROZEN = 4;
Const Int PROP_INVULNERABILITY = 5; // (Deprecated)
Const Int PROP_STRENGTH = 6; // (Deprecated)
Const Int PROP_INVISIBILITY = 7; // (Deprecated)
Const Int PROP_RADIATIONSUIT = 8; // (Deprecated)
Const Int PROP_ALLMAP = 9; // (Deprecated)
Const Int PROP_INFRARED = 10; // (Deprecated)
Const Int PROP_WEAPONLEVEL2 = 11; // (Deprecated)
Const Int PROP_FLIGHT = 12; // (Deprecated)
Const Int PROP_SPEED = 15; // (Deprecated)
Const Int PROP_BUDDHA = 16;
// Line_SetBlocking
Const Int BLOCKF_CREATURES = 1;
Const Int BLOCKF_MONSTERS = 2;
Const Int BLOCKF_PLAYERS = 4;
Const Int BLOCKF_FLOATERS = 8;
Const Int BLOCKF_PROJECTILES = 16;
Const Int BLOCKF_EVERYTHING = 32;
Const Int BLOCKF_RAILING = 64;
Const Int BLOCKF_USE = 128;
// This is only here to provide one global variable for testing.
native int testglobalvar;