mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-11 15:22:15 +00:00
Move files into additional folders
This commit is contained in:
parent
2f96dcc1a8
commit
ad15d56a81
40 changed files with 138 additions and 133 deletions
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@ -768,6 +768,9 @@ file( GLOB HEADER_FILES
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swrenderer/*.h
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swrenderer/drawers/*.h
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swrenderer/scene/*.h
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swrenderer/segments/*.h
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swrenderer/plane/*.h
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swrenderer/things/*.h
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polyrenderer/*.h
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polyrenderer/math/*.h
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polyrenderer/drawers/*.h
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@ -819,22 +822,22 @@ set( FASTMATH_PCH_SOURCES
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swrenderer/scene/r_plane.cpp
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swrenderer/scene/r_segs.cpp
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swrenderer/scene/r_things.cpp
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swrenderer/scene/r_voxel.cpp
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swrenderer/scene/r_walldraw.cpp
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swrenderer/scene/r_clip_segment.cpp
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swrenderer/scene/r_draw_segment.cpp
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swrenderer/scene/r_portal_segment.cpp
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swrenderer/scene/r_portal.cpp
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swrenderer/scene/r_visible_plane.cpp
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swrenderer/scene/r_visible_sprite.cpp
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swrenderer/scene/r_particle.cpp
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swrenderer/scene/r_playersprite.cpp
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swrenderer/scene/r_wallsprite.cpp
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swrenderer/scene/r_decal.cpp
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swrenderer/scene/r_skyplane.cpp
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swrenderer/scene/r_flatplane.cpp
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swrenderer/scene/r_slopeplane.cpp
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swrenderer/scene/r_fogboundary.cpp
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swrenderer/segments/r_clipsegment.cpp
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swrenderer/segments/r_drawsegment.cpp
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swrenderer/segments/r_portalsegment.cpp
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swrenderer/things/r_visiblesprite.cpp
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swrenderer/things/r_voxel.cpp
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swrenderer/things/r_particle.cpp
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swrenderer/things/r_playersprite.cpp
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swrenderer/things/r_wallsprite.cpp
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swrenderer/things/r_decal.cpp
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swrenderer/plane/r_visibleplane.cpp
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swrenderer/plane/r_skyplane.cpp
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swrenderer/plane/r_flatplane.cpp
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swrenderer/plane/r_slopeplane.cpp
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swrenderer/plane/r_fogboundary.cpp
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polyrenderer/poly_renderer.cpp
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polyrenderer/scene/poly_scene.cpp
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polyrenderer/scene/poly_portal.cpp
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@ -1471,6 +1474,9 @@ source_group("OpenGL Renderer\\Utilities" REGULAR_EXPRESSION "^${CMAKE_CURRENT_S
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source_group("Software Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/swrenderer/.+")
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source_group("Software Renderer\\Drawers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/swrenderer/drawers/.+")
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source_group("Software Renderer\\Scene" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/swrenderer/scene/.+")
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source_group("Software Renderer\\Segments" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/swrenderer/segments/.+")
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source_group("Software Renderer\\Plane" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/swrenderer/plane/.+")
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source_group("Software Renderer\\Things" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/swrenderer/things/.+")
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source_group("Poly Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/polyrenderer/.+")
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source_group("Poly Renderer\\Math" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/polyrenderer/math/.+")
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source_group("Poly Renderer\\Drawers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/polyrenderer/drawers/.+")
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@ -16,19 +16,19 @@
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#include "cmdlib.h"
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#include "d_net.h"
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#include "g_level.h"
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#include "r_bsp.h"
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#include "swrenderer/scene/r_bsp.h"
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#include "r_flatplane.h"
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#include "r_segs.h"
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#include "r_3dfloors.h"
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#include "swrenderer/scene/r_segs.h"
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#include "swrenderer/scene/r_3dfloors.h"
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#include "v_palette.h"
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#include "r_data/colormaps.h"
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#include "swrenderer/drawers/r_draw_rgba.h"
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#include "gl/dynlights/gl_dynlight.h"
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#include "r_walldraw.h"
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#include "r_clip_segment.h"
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#include "r_draw_segment.h"
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#include "r_portal.h"
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#include "r_plane.h"
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#include "swrenderer/scene/r_walldraw.h"
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#include "swrenderer/segments/r_clipsegment.h"
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#include "swrenderer/segments/r_drawsegment.h"
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#include "swrenderer/scene/r_portal.h"
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#include "swrenderer/scene/r_plane.h"
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#include "swrenderer/r_memory.h"
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namespace swrenderer
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@ -1,7 +1,7 @@
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#pragma once
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#include "r_visible_plane.h"
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#include "r_visibleplane.h"
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namespace swrenderer
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{
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@ -16,19 +16,19 @@
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#include "cmdlib.h"
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#include "d_net.h"
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#include "g_level.h"
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#include "r_bsp.h"
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#include "r_fogboundary.h"
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#include "r_segs.h"
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#include "r_3dfloors.h"
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#include "swrenderer/scene/r_bsp.h"
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#include "swrenderer/plane/r_fogboundary.h"
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#include "swrenderer/scene/r_segs.h"
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#include "swrenderer/scene/r_3dfloors.h"
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#include "v_palette.h"
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#include "r_data/colormaps.h"
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#include "swrenderer/drawers/r_draw_rgba.h"
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#include "gl/dynlights/gl_dynlight.h"
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#include "r_walldraw.h"
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#include "r_clip_segment.h"
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#include "r_draw_segment.h"
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#include "r_portal.h"
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#include "r_plane.h"
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#include "swrenderer/scene/r_walldraw.h"
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#include "swrenderer/segments/r_clipsegment.h"
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#include "swrenderer/segments/r_drawsegment.h"
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#include "swrenderer/scene/r_portal.h"
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#include "swrenderer/scene/r_plane.h"
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#include "swrenderer/r_memory.h"
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#ifdef _MSC_VER
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@ -1,7 +1,7 @@
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#pragma once
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#include "r_visible_plane.h"
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#include "r_visibleplane.h"
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namespace swrenderer
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{
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@ -16,18 +16,18 @@
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#include "cmdlib.h"
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#include "d_net.h"
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#include "g_level.h"
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#include "r_bsp.h"
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#include "swrenderer/scene/r_bsp.h"
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#include "r_skyplane.h"
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#include "r_segs.h"
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#include "r_3dfloors.h"
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#include "swrenderer/scene/r_segs.h"
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#include "swrenderer/scene/r_3dfloors.h"
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#include "v_palette.h"
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#include "r_data/colormaps.h"
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#include "swrenderer/drawers/r_draw_rgba.h"
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#include "gl/dynlights/gl_dynlight.h"
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#include "r_walldraw.h"
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#include "r_clip_segment.h"
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#include "r_draw_segment.h"
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#include "r_portal.h"
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#include "swrenderer/scene/r_walldraw.h"
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#include "swrenderer/segments/r_clipsegment.h"
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#include "swrenderer/segments/r_drawsegment.h"
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#include "swrenderer/scene/r_portal.h"
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#include "swrenderer/r_memory.h"
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CVAR(Bool, r_linearsky, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
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@ -1,7 +1,7 @@
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#pragma once
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#include "r_visible_plane.h"
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#include "r_visibleplane.h"
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namespace swrenderer
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{
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@ -16,19 +16,19 @@
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#include "cmdlib.h"
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#include "d_net.h"
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#include "g_level.h"
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#include "r_bsp.h"
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#include "swrenderer/scene/r_bsp.h"
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#include "r_slopeplane.h"
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#include "r_segs.h"
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#include "r_3dfloors.h"
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#include "swrenderer/scene/r_segs.h"
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#include "swrenderer/scene/r_3dfloors.h"
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#include "v_palette.h"
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#include "r_data/colormaps.h"
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#include "swrenderer/drawers/r_draw_rgba.h"
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#include "gl/dynlights/gl_dynlight.h"
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#include "r_walldraw.h"
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#include "r_clip_segment.h"
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#include "r_draw_segment.h"
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#include "r_portal.h"
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#include "r_plane.h"
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#include "swrenderer/scene/r_walldraw.h"
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#include "swrenderer/segments/r_clipsegment.h"
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#include "swrenderer/segments/r_drawsegment.h"
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#include "swrenderer/scene/r_portal.h"
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#include "swrenderer/scene/r_plane.h"
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#include "swrenderer/r_memory.h"
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#ifdef _MSC_VER
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@ -1,7 +1,7 @@
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#pragma once
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#include "r_visible_plane.h"
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#include "r_visibleplane.h"
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namespace swrenderer
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{
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@ -17,8 +17,8 @@
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#include "cmdlib.h"
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#include "d_net.h"
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#include "g_level.h"
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#include "r_bsp.h"
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#include "r_visible_plane.h"
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#include "swrenderer/scene/r_bsp.h"
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#include "r_visibleplane.h"
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namespace swrenderer
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{
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@ -38,11 +38,11 @@
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#include "scene/r_things.h"
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#include "drawers/r_draw.h"
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#include "scene/r_plane.h"
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#include "scene/r_flatplane.h"
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#include "plane/r_flatplane.h"
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#include "scene/r_bsp.h"
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#include "scene/r_draw_segment.h"
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#include "scene/r_portal_segment.h"
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#include "scene/r_clip_segment.h"
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#include "segments/r_drawsegment.h"
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#include "segments/r_portalsegment.h"
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#include "segments/r_clipsegment.h"
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#include "scene/r_segs.h"
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#include "scene/r_3dfloors.h"
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#include "scene/r_portal.h"
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@ -34,7 +34,7 @@
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#include "r_main.h"
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#include "swrenderer/scene/r_playersprite.h"
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#include "swrenderer/things/r_playersprite.h"
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#include "v_palette.h"
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#include "v_video.h"
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#include "m_png.h"
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@ -36,9 +36,9 @@
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#include "r_plane.h"
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#include "swrenderer/drawers/r_draw.h"
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#include "r_things.h"
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#include "r_particle.h"
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#include "swrenderer/things/r_particle.h"
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#include "r_3dfloors.h"
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#include "r_clip_segment.h"
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#include "swrenderer/segments/r_clipsegment.h"
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#include "r_portal.h"
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#include "a_sharedglobal.h"
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#include "g_level.h"
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@ -62,12 +62,12 @@
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#include "swrenderer/drawers/r_draw_rgba.h"
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#include "gl/dynlights/gl_dynlight.h"
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#include "r_walldraw.h"
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#include "r_clip_segment.h"
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#include "r_draw_segment.h"
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#include "swrenderer/segments/r_clipsegment.h"
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#include "swrenderer/segments/r_drawsegment.h"
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#include "r_portal.h"
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#include "r_skyplane.h"
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#include "r_flatplane.h"
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#include "r_slopeplane.h"
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#include "swrenderer/plane/r_skyplane.h"
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#include "swrenderer/plane/r_flatplane.h"
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#include "swrenderer/plane/r_slopeplane.h"
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#include "swrenderer/r_memory.h"
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#ifdef _MSC_VER
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@ -23,7 +23,7 @@
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#ifndef __R_PLANE_H__
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#define __R_PLANE_H__
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#include "r_visible_plane.h"
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#include "swrenderer/plane/r_visibleplane.h"
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namespace swrenderer
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{
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@ -33,8 +33,8 @@
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#include "swrenderer/drawers/r_draw_rgba.h"
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#include "r_utility.h"
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#include "r_plane.h"
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#include "r_clip_segment.h"
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#include "r_draw_segment.h"
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#include "swrenderer/segments/r_clipsegment.h"
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#include "swrenderer/segments/r_drawsegment.h"
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#include "r_things.h"
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#include "r_3dfloors.h"
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#include "swrenderer/r_main.h"
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@ -1,7 +1,7 @@
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#pragma once
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#include "r_portal_segment.h"
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#include "swrenderer/segments/r_portalsegment.h"
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namespace swrenderer
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{
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@ -43,17 +43,17 @@
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#include "g_level.h"
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#include "r_bsp.h"
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#include "r_plane.h"
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#include "r_fogboundary.h"
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#include "swrenderer/plane/r_fogboundary.h"
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#include "r_segs.h"
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#include "r_3dfloors.h"
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#include "swrenderer/drawers/r_draw.h"
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#include "v_palette.h"
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#include "r_data/colormaps.h"
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#include "r_walldraw.h"
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#include "r_draw_segment.h"
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#include "swrenderer/segments/r_drawsegment.h"
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#include "r_portal.h"
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#include "r_wallsprite.h"
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#include "r_decal.h"
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#include "swrenderer/things/r_wallsprite.h"
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#include "swrenderer/things/r_decal.h"
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#include "swrenderer/r_memory.h"
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#define WALLYREPEAT 8
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@ -67,12 +67,12 @@
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#include "r_data/voxels.h"
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#include "p_local.h"
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#include "p_maputl.h"
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#include "r_voxel.h"
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#include "r_draw_segment.h"
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#include "swrenderer/things/r_voxel.h"
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#include "swrenderer/segments/r_drawsegment.h"
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#include "r_portal.h"
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#include "r_particle.h"
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#include "r_playersprite.h"
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#include "r_wallsprite.h"
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#include "swrenderer/things/r_particle.h"
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#include "swrenderer/things/r_playersprite.h"
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#include "swrenderer/things/r_wallsprite.h"
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#include "swrenderer/r_memory.h"
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EXTERN_CVAR(Int, r_drawfuzz)
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@ -23,7 +23,7 @@
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#ifndef __R_THINGS__
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#define __R_THINGS__
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#include "r_visible_sprite.h"
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#include "swrenderer/things/r_visiblesprite.h"
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struct particle_t;
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struct FVoxel;
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@ -45,7 +45,7 @@
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#include "gl/dynlights/gl_dynlight.h"
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#include "swrenderer/drawers/r_drawers.h"
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#include "r_walldraw.h"
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#include "r_draw_segment.h"
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#include "swrenderer/segments/r_drawsegment.h"
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namespace swrenderer
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{
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@ -7,22 +7,22 @@
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#include "p_lnspec.h"
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#include "p_setup.h"
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#include "swrenderer/r_main.h"
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#include "r_plane.h"
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#include "swrenderer/scene/r_plane.h"
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#include "swrenderer/drawers/r_draw.h"
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#include "r_things.h"
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#include "r_3dfloors.h"
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#include "swrenderer/scene/r_things.h"
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#include "swrenderer/scene/r_3dfloors.h"
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#include "a_sharedglobal.h"
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#include "g_level.h"
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#include "p_effect.h"
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#include "doomstat.h"
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#include "r_state.h"
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#include "r_bsp.h"
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#include "r_segs.h"
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#include "swrenderer/scene/r_bsp.h"
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#include "swrenderer/scene/r_segs.h"
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#include "v_palette.h"
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#include "r_sky.h"
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#include "po_man.h"
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#include "r_data/colormaps.h"
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#include "r_clip_segment.h"
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#include "swrenderer/segments/r_clipsegment.h"
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namespace swrenderer
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{
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@ -7,22 +7,22 @@
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#include "p_lnspec.h"
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#include "p_setup.h"
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#include "swrenderer/r_main.h"
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#include "r_plane.h"
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#include "swrenderer/scene/r_plane.h"
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#include "swrenderer/drawers/r_draw.h"
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#include "r_things.h"
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#include "r_3dfloors.h"
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#include "swrenderer/scene/r_things.h"
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#include "swrenderer/scene/r_3dfloors.h"
|
||||
#include "a_sharedglobal.h"
|
||||
#include "g_level.h"
|
||||
#include "p_effect.h"
|
||||
#include "doomstat.h"
|
||||
#include "r_state.h"
|
||||
#include "r_bsp.h"
|
||||
#include "r_segs.h"
|
||||
#include "swrenderer/scene/r_bsp.h"
|
||||
#include "swrenderer/scene/r_segs.h"
|
||||
#include "v_palette.h"
|
||||
#include "r_sky.h"
|
||||
#include "po_man.h"
|
||||
#include "r_data/colormaps.h"
|
||||
#include "r_draw_segment.h"
|
||||
#include "swrenderer/segments/r_drawsegment.h"
|
||||
|
||||
namespace swrenderer
|
||||
{
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "r_bsp.h"
|
||||
#include "swrenderer/scene/r_bsp.h"
|
||||
|
||||
namespace swrenderer
|
||||
{
|
|
@ -7,22 +7,22 @@
|
|||
#include "p_lnspec.h"
|
||||
#include "p_setup.h"
|
||||
#include "swrenderer/r_main.h"
|
||||
#include "r_plane.h"
|
||||
#include "swrenderer/scene/r_plane.h"
|
||||
#include "swrenderer/drawers/r_draw.h"
|
||||
#include "r_things.h"
|
||||
#include "r_3dfloors.h"
|
||||
#include "swrenderer/scene/r_things.h"
|
||||
#include "swrenderer/scene/r_3dfloors.h"
|
||||
#include "a_sharedglobal.h"
|
||||
#include "g_level.h"
|
||||
#include "p_effect.h"
|
||||
#include "doomstat.h"
|
||||
#include "r_state.h"
|
||||
#include "r_bsp.h"
|
||||
#include "r_segs.h"
|
||||
#include "swrenderer/scene/r_bsp.h"
|
||||
#include "swrenderer/scene/r_segs.h"
|
||||
#include "v_palette.h"
|
||||
#include "r_sky.h"
|
||||
#include "po_man.h"
|
||||
#include "r_data/colormaps.h"
|
||||
#include "r_portal_segment.h"
|
||||
#include "swrenderer/segments/r_portalsegment.h"
|
||||
|
||||
namespace swrenderer
|
||||
{
|
|
@ -17,19 +17,18 @@
|
|||
#include "a_sharedglobal.h"
|
||||
#include "d_net.h"
|
||||
#include "g_level.h"
|
||||
#include "r_bsp.h"
|
||||
#include "r_plane.h"
|
||||
#include "swrenderer/scene/r_bsp.h"
|
||||
#include "swrenderer/scene/r_plane.h"
|
||||
#include "r_decal.h"
|
||||
#include "r_3dfloors.h"
|
||||
#include "swrenderer/scene/r_3dfloors.h"
|
||||
#include "swrenderer/drawers/r_draw.h"
|
||||
#include "v_palette.h"
|
||||
#include "r_data/colormaps.h"
|
||||
#include "r_walldraw.h"
|
||||
#include "r_draw_segment.h"
|
||||
#include "r_portal.h"
|
||||
#include "swrenderer/scene/r_walldraw.h"
|
||||
#include "swrenderer/segments/r_drawsegment.h"
|
||||
#include "swrenderer/scene/r_portal.h"
|
||||
#include "r_wallsprite.h"
|
||||
#include "r_draw_segment.h"
|
||||
#include "r_segs.h"
|
||||
#include "swrenderer/scene/r_segs.h"
|
||||
#include "swrenderer/r_memory.h"
|
||||
|
||||
namespace swrenderer
|
|
@ -10,7 +10,7 @@
|
|||
#include "w_wad.h"
|
||||
#include "swrenderer/r_main.h"
|
||||
#include "swrenderer/scene/r_things.h"
|
||||
#include "swrenderer/scene/r_particle.h"
|
||||
#include "swrenderer/things/r_particle.h"
|
||||
#include "c_console.h"
|
||||
#include "c_cvars.h"
|
||||
#include "c_dispatch.h"
|
||||
|
@ -27,10 +27,10 @@
|
|||
#include "colormatcher.h"
|
||||
#include "d_netinf.h"
|
||||
#include "p_effect.h"
|
||||
#include "r_bsp.h"
|
||||
#include "r_plane.h"
|
||||
#include "r_segs.h"
|
||||
#include "r_3dfloors.h"
|
||||
#include "swrenderer/scene/r_bsp.h"
|
||||
#include "swrenderer/scene/r_plane.h"
|
||||
#include "swrenderer/scene/r_segs.h"
|
||||
#include "swrenderer/scene/r_3dfloors.h"
|
||||
#include "swrenderer/drawers/r_draw_rgba.h"
|
||||
#include "swrenderer/drawers/r_draw_pal.h"
|
||||
#include "v_palette.h"
|
||||
|
@ -40,8 +40,8 @@
|
|||
#include "p_local.h"
|
||||
#include "p_maputl.h"
|
||||
#include "r_voxel.h"
|
||||
#include "r_draw_segment.h"
|
||||
#include "r_portal.h"
|
||||
#include "swrenderer/segments/r_drawsegment.h"
|
||||
#include "swrenderer/scene/r_portal.h"
|
||||
#include "swrenderer/r_memory.h"
|
||||
|
||||
namespace swrenderer
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "r_visible_sprite.h"
|
||||
#include "r_visiblesprite.h"
|
||||
|
||||
namespace swrenderer
|
||||
{
|
|
@ -10,7 +10,7 @@
|
|||
#include "w_wad.h"
|
||||
#include "swrenderer/r_main.h"
|
||||
#include "swrenderer/scene/r_things.h"
|
||||
#include "swrenderer/scene/r_playersprite.h"
|
||||
#include "swrenderer/things/r_playersprite.h"
|
||||
#include "c_console.h"
|
||||
#include "c_cvars.h"
|
||||
#include "c_dispatch.h"
|
||||
|
@ -27,10 +27,10 @@
|
|||
#include "colormatcher.h"
|
||||
#include "d_netinf.h"
|
||||
#include "p_effect.h"
|
||||
#include "r_bsp.h"
|
||||
#include "r_plane.h"
|
||||
#include "r_segs.h"
|
||||
#include "r_3dfloors.h"
|
||||
#include "swrenderer/scene/r_bsp.h"
|
||||
#include "swrenderer/scene/r_plane.h"
|
||||
#include "swrenderer/scene/r_segs.h"
|
||||
#include "swrenderer/scene/r_3dfloors.h"
|
||||
#include "swrenderer/drawers/r_draw_rgba.h"
|
||||
#include "swrenderer/drawers/r_draw_pal.h"
|
||||
#include "v_palette.h"
|
||||
|
@ -40,8 +40,8 @@
|
|||
#include "p_local.h"
|
||||
#include "p_maputl.h"
|
||||
#include "r_voxel.h"
|
||||
#include "r_draw_segment.h"
|
||||
#include "r_portal.h"
|
||||
#include "swrenderer/segments/r_drawsegment.h"
|
||||
#include "swrenderer/scene/r_portal.h"
|
||||
#include "swrenderer/r_memory.h"
|
||||
|
||||
EXTERN_CVAR(Bool, st_scale)
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "r_visible_sprite.h"
|
||||
#include "r_visiblesprite.h"
|
||||
|
||||
namespace swrenderer
|
||||
{
|
|
@ -9,7 +9,7 @@
|
|||
#include "i_system.h"
|
||||
#include "w_wad.h"
|
||||
#include "swrenderer/r_main.h"
|
||||
#include "swrenderer/scene/r_visible_sprite.h"
|
||||
#include "swrenderer/things/r_visiblesprite.h"
|
||||
|
||||
namespace swrenderer
|
||||
{
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "r_bsp.h"
|
||||
#include "swrenderer/scene/r_bsp.h"
|
||||
|
||||
struct particle_t;
|
||||
struct FVoxel;
|
|
@ -30,7 +30,7 @@
|
|||
#include "r_data/sprites.h"
|
||||
#include "d_net.h"
|
||||
#include "po_man.h"
|
||||
#include "r_things.h"
|
||||
#include "swrenderer/scene/r_things.h"
|
||||
#include "swrenderer/drawers/r_draw.h"
|
||||
#include "swrenderer/drawers/r_thread.h"
|
||||
#include "r_utility.h"
|
|
@ -10,7 +10,7 @@
|
|||
#include "w_wad.h"
|
||||
#include "swrenderer/r_main.h"
|
||||
#include "swrenderer/scene/r_things.h"
|
||||
#include "swrenderer/scene/r_wallsprite.h"
|
||||
#include "swrenderer/things/r_wallsprite.h"
|
||||
#include "c_console.h"
|
||||
#include "c_cvars.h"
|
||||
#include "c_dispatch.h"
|
||||
|
@ -27,10 +27,10 @@
|
|||
#include "colormatcher.h"
|
||||
#include "d_netinf.h"
|
||||
#include "p_effect.h"
|
||||
#include "r_bsp.h"
|
||||
#include "r_plane.h"
|
||||
#include "r_segs.h"
|
||||
#include "r_3dfloors.h"
|
||||
#include "swrenderer/scene/r_bsp.h"
|
||||
#include "swrenderer/scene/r_plane.h"
|
||||
#include "swrenderer/scene/r_segs.h"
|
||||
#include "swrenderer/scene/r_3dfloors.h"
|
||||
#include "swrenderer/drawers/r_draw_rgba.h"
|
||||
#include "swrenderer/drawers/r_draw_pal.h"
|
||||
#include "v_palette.h"
|
||||
|
@ -40,8 +40,8 @@
|
|||
#include "p_local.h"
|
||||
#include "p_maputl.h"
|
||||
#include "r_voxel.h"
|
||||
#include "r_draw_segment.h"
|
||||
#include "r_portal.h"
|
||||
#include "swrenderer/segments/r_drawsegment.h"
|
||||
#include "swrenderer/scene/r_portal.h"
|
||||
#include "swrenderer/r_memory.h"
|
||||
|
||||
namespace swrenderer
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "r_visible_sprite.h"
|
||||
#include "r_visiblesprite.h"
|
||||
|
||||
namespace swrenderer
|
||||
{
|
Loading…
Reference in a new issue