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https://github.com/ZDoom/gzdoom-gles.git
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- remove pointless code
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parent
b0cc472e85
commit
acf9f55849
2 changed files with 10 additions and 27 deletions
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@ -559,7 +559,7 @@ namespace swrenderer
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Thread->Portal->AddLinePortal(mLineSegment->linedef, draw_segment->x1, draw_segment->x2, draw_segment->sprtopclip, draw_segment->sprbottomclip);
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}
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return m3DFloor.type == Fake3DOpaque::Normal;
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return true;
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}
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bool SWRenderLine::ShouldMarkFloor() const
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@ -483,10 +483,6 @@ namespace swrenderer
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int fll, cll, position;
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FSectorPortal *portal;
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// kg3D - fake floor stuff
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VisiblePlane *backupfp;
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VisiblePlane *backupcp;
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//secplane_t templane;
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lightlist_t *light;
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if (InSubsector != nullptr)
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@ -622,9 +618,6 @@ namespace swrenderer
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// kg3D - fake planes rendering
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if (r_3dfloors && frontsector->e && frontsector->e->XFloor.ffloors.Size())
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{
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backupfp = floorplane;
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backupcp = ceilingplane;
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Clip3DFloors *clip3d = Thread->Clip3D.get();
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// first check all floors
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@ -669,8 +662,7 @@ namespace swrenderer
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floorlightlevel = *light->p_lightlevel;
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}
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ceilingplane = nullptr;
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floorplane = Thread->PlaneList->FindPlane(frontsector->floorplane,
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VisiblePlane *floorplane3d = Thread->PlaneList->FindPlane(frontsector->floorplane,
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frontsector->GetTexture(sector_t::floor),
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floorlightlevel + LightVisibility::ActualExtraLight(foggy, Thread->Viewport.get()), // killough 3/16/98
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frontsector->GetAlpha(sector_t::floor),
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@ -682,10 +674,10 @@ namespace swrenderer
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Fake3DOpaque::FakeFloor,
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fakeAlpha);
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if (floorplane)
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floorplane->AddLights(Thread, frontsector->lighthead);
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if (floorplane3d)
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floorplane3d->AddLights(Thread, frontsector->lighthead);
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FakeDrawLoop(sub, floorplane, ceilingplane, foggy, basecolormap, Fake3DOpaque::FakeFloor);
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FakeDrawLoop(sub, floorplane3d, nullptr, foggy, basecolormap, Fake3DOpaque::FakeFloor);
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frontsector = sub->sector;
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}
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}
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@ -735,8 +727,7 @@ namespace swrenderer
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}
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tempsec.ceilingplane.ChangeHeight(1 / 65536.);
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floorplane = nullptr;
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ceilingplane = Thread->PlaneList->FindPlane(frontsector->ceilingplane, // killough 3/8/98
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VisiblePlane *ceilingplane3d = Thread->PlaneList->FindPlane(frontsector->ceilingplane, // killough 3/8/98
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frontsector->GetTexture(sector_t::ceiling),
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ceilinglightlevel + LightVisibility::ActualExtraLight(foggy, Thread->Viewport.get()), // killough 4/11/98
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frontsector->GetAlpha(sector_t::ceiling),
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@ -748,16 +739,14 @@ namespace swrenderer
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Fake3DOpaque::FakeCeiling,
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fakeAlpha);
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if (ceilingplane)
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ceilingplane->AddLights(Thread, frontsector->lighthead);
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if (ceilingplane3d)
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ceilingplane3d->AddLights(Thread, frontsector->lighthead);
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FakeDrawLoop(sub, floorplane, ceilingplane, foggy, basecolormap, Fake3DOpaque::FakeCeiling);
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FakeDrawLoop(sub, nullptr, ceilingplane3d, foggy, basecolormap, Fake3DOpaque::FakeCeiling);
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frontsector = sub->sector;
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}
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}
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clip3d->fakeFloor = nullptr;
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floorplane = backupfp;
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ceilingplane = backupcp;
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}
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basecolormap = GetColorTable(frontsector->Colormap, frontsector->SpecialColors[sector_t::sprites], true);
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@ -801,10 +790,6 @@ namespace swrenderer
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// kg3D - fake planes bounding calculation
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if (r_3dfloors && line->backsector && frontsector->e && line->backsector->e->XFloor.ffloors.Size())
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{
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backupfp = floorplane;
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backupcp = ceilingplane;
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floorplane = nullptr;
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ceilingplane = nullptr;
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Clip3DFloors *clip3d = Thread->Clip3D.get();
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for (unsigned int i = 0; i < line->backsector->e->XFloor.ffloors.Size(); i++)
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{
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@ -821,11 +806,9 @@ namespace swrenderer
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clip3d->fakeFloor->validcount = validcount;
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clip3d->NewClip();
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}
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renderline.Render(line, InSubsector, frontsector, &tempsec, floorplane, ceilingplane, foggy, basecolormap, opaque3dfloor); // fake
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renderline.Render(line, InSubsector, frontsector, &tempsec, nullptr, nullptr, foggy, basecolormap, opaque3dfloor); // fake
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}
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clip3d->fakeFloor = nullptr;
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floorplane = backupfp;
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ceilingplane = backupcp;
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}
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renderline.Render(line, InSubsector, frontsector, nullptr, floorplane, ceilingplane, foggy, basecolormap, Fake3DOpaque::Normal); // now real
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}
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