- cleaned up language detection leftovers

This commit is contained in:
alexey.lysiuk 2019-07-13 15:47:43 +03:00
parent 0eb9f18e9f
commit aba7132846
3 changed files with 0 additions and 10 deletions

View File

@ -51,11 +51,6 @@
#include "atterm.h"
EXTERN_CVAR(String, language)
uint32_t LanguageIDs[4];
void I_Tactile(int /*on*/, int /*off*/, int /*total*/)
{
}

View File

@ -55,8 +55,6 @@
#include "gameconfigfile.h"
EXTERN_CVAR (String, language)
extern "C"
{
double SecondsPerCycle = 1e-8;
@ -72,7 +70,6 @@ int I_PickIWad_Cocoa (WadStuff *wads, int numwads, bool showwin, int defaultiwad
#endif
double PerfToSec, PerfToMillisec;
uint32_t LanguageIDs[4];
void I_Tactile (int /*on*/, int /*off*/, int /*total*/)
{

View File

@ -116,7 +116,6 @@ static void DestroyCustomCursor();
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
EXTERN_CVAR(String, language);
EXTERN_CVAR (Bool, queryiwad);
// Used on welcome/IWAD screen.
EXTERN_CVAR (Bool, disableautoload)
@ -137,7 +136,6 @@ CVAR (String, queryiwad_key, "shift", CVAR_GLOBALCONFIG|CVAR_ARCHIVE);
CVAR (Bool, con_debugoutput, false, 0);
double PerfToSec, PerfToMillisec;
uint32_t LanguageIDs[4];
UINT TimerPeriod;