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https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-28 15:02:39 +00:00
- limit minimum screen size to 640x400.
The current menu system simply does not work that well with 320x200, rendering the game hard to use at that tiny screen size. This is a clear case where the work required to keep it operational stands in no relation to the benefit.
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2dc12aef71
commit
ab16d3cd72
6 changed files with 17 additions and 17 deletions
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@ -91,8 +91,8 @@ private:
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int GetTitleBarHeight() const;
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static const int MINIMUM_WIDTH = 320;
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static const int MINIMUM_HEIGHT = 200;
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static const int MINIMUM_WIDTH = 640;
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static const int MINIMUM_HEIGHT = 400;
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};
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#endif // COCOA_GL_SYSFB_H_INCLUDED
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@ -47,8 +47,8 @@ protected:
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void UpdateColors ();
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static const int MIN_WIDTH = 320;
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static const int MIN_HEIGHT = 200;
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static const int MIN_WIDTH = 640;
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static const int MIN_HEIGHT = 400;
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};
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#endif // __POSIX_SDL_GL_SYSFB_H__
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@ -32,16 +32,16 @@
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extern bool setsizeneeded;
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EXTERN_CVAR(Int, vid_aspect)
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CUSTOM_CVAR(Int, vid_scale_customwidth, 320, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CUSTOM_CVAR(Int, vid_scale_customwidth, 640, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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{
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if (self < 320)
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self = 320;
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if (self < 640)
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self = 640;
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setsizeneeded = true;
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}
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CUSTOM_CVAR(Int, vid_scale_customheight, 200, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CUSTOM_CVAR(Int, vid_scale_customheight, 400, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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{
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if (self < 200)
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self = 200;
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if (self < 400)
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self = 400;
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setsizeneeded = true;
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}
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CVAR(Bool, vid_scale_customlinear, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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@ -66,7 +66,7 @@ namespace
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// isValid, isLinear, GetScaledWidth(), GetScaledHeight(), isScaled43, isCustom
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{ true, false, [](uint32_t Width)->uint32_t { return Width; }, [](uint32_t Height)->uint32_t { return Height; }, false, false }, // 0 - Native
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{ true, true, [](uint32_t Width)->uint32_t { return Width; }, [](uint32_t Height)->uint32_t { return Height; }, false, false }, // 1 - Native (Linear)
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{ true, false, [](uint32_t Width)->uint32_t { return 320; }, [](uint32_t Height)->uint32_t { return 200; }, true, false }, // 2 - 320x200
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{ true, false, [](uint32_t Width)->uint32_t { return 640; }, [](uint32_t Height)->uint32_t { return 400; }, true, false }, // 2 - formerly 320x200
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{ true, false, [](uint32_t Width)->uint32_t { return 640; }, [](uint32_t Height)->uint32_t { return 400; }, true, false }, // 3 - 640x400
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{ true, true, [](uint32_t Width)->uint32_t { return 1280; }, [](uint32_t Height)->uint32_t { return 800; }, true, false }, // 4 - 1280x800
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{ true, true, [](uint32_t Width)->uint32_t { return vid_scale_customwidth; }, [](uint32_t Height)->uint32_t { return vid_scale_customheight; }, true, true }, // 5 - Custom
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@ -90,7 +90,8 @@ CUSTOM_CVAR(Float, vid_scalefactor, 1.0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR
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CUSTOM_CVAR(Int, vid_scalemode, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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{
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setsizeneeded = true;
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if (isOutOfBounds(self))
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if (self == 2) self = 3; // block 320x200 setting.
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else if (isOutOfBounds(self))
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self = 0;
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}
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@ -210,8 +210,8 @@ void DFrameBuffer::Update()
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int initialHeight = GetClientHeight();
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int clientWidth = ViewportScaledWidth(initialWidth, initialHeight);
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int clientHeight = ViewportScaledHeight(initialWidth, initialHeight);
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if (clientWidth < 320) clientWidth = 320;
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if (clientHeight < 200) clientHeight = 200;
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if (clientWidth < 640) clientWidth = 640;
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if (clientHeight < 400) clientHeight = 400;
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if (clientWidth > 0 && clientHeight > 0 && (GetWidth() != clientWidth || GetHeight() != clientHeight))
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{
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SetVirtualSize(clientWidth, clientHeight);
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@ -525,8 +525,8 @@ LRESULT CALLBACK WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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}
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else
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{
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mmi->ptMinTrackSize.x = 320;
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mmi->ptMinTrackSize.y = 200;
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mmi->ptMinTrackSize.x = 640;
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mmi->ptMinTrackSize.y = 400;
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}
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return 0;
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}
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@ -2132,7 +2132,6 @@ OptionValue ScaleModes
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{
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0, "$OPTVAL_SCALENEAREST"
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1, "$OPTVAL_SCALELINEAR"
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2, "320x200"
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3, "640x400"
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4, "1280x800"
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5, "$OPTVAL_CUSTOM"
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