mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-29 07:22:07 +00:00
Fixed: implicit method call without specifying self should be checked as well
This commit is contained in:
parent
463620c3b8
commit
ab07b30d5e
1 changed files with 26 additions and 0 deletions
|
@ -7403,6 +7403,32 @@ FxExpression *FxFunctionCall::Resolve(FCompileContext& ctx)
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// [ZZ] validate call
|
||||||
|
PClass* cls = (PClass*)ctx.Class;
|
||||||
|
int outerflags = 0;
|
||||||
|
if (ctx.Function)
|
||||||
|
{
|
||||||
|
outerflags = ctx.Function->Variants[0].Flags;
|
||||||
|
if (((outerflags & (VARF_VirtualScope | VARF_Virtual)) == (VARF_VirtualScope | VARF_Virtual)) && ctx.Class)
|
||||||
|
outerflags = FScopeBarrier::FlagsFromSide(FScopeBarrier::SideFromObjectFlags(ctx.Class->ObjectFlags));
|
||||||
|
}
|
||||||
|
int innerflags = afd->Variants[0].Flags;
|
||||||
|
int innerside = FScopeBarrier::SideFromFlags(innerflags);
|
||||||
|
// [ZZ] check this at compile time. this would work for most legit cases.
|
||||||
|
if (innerside == FScopeBarrier::Side_Virtual)
|
||||||
|
{
|
||||||
|
innerside = FScopeBarrier::SideFromObjectFlags(cls->ObjectFlags);
|
||||||
|
innerflags = FScopeBarrier::FlagsFromSide(innerside);
|
||||||
|
}
|
||||||
|
FScopeBarrier scopeBarrier(outerflags, innerflags, MethodName.GetChars());
|
||||||
|
if (!scopeBarrier.callable)
|
||||||
|
{
|
||||||
|
ScriptPosition.Message(MSG_ERROR, "%s", scopeBarrier.callerror.GetChars());
|
||||||
|
delete this;
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
// [ZZ] this is only checked for VARF_Methods in the other place. bug?
|
||||||
if (!CheckFunctionCompatiblity(ScriptPosition, ctx.Function, afd))
|
if (!CheckFunctionCompatiblity(ScriptPosition, ctx.Function, afd))
|
||||||
{
|
{
|
||||||
delete this;
|
delete this;
|
||||||
|
|
Loading…
Reference in a new issue