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https://github.com/ZDoom/gzdoom-gles.git
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Merge remote-tracking branch 'origin/capsky' into qzdoom
# Conflicts: # src/r_plane.cpp # src/r_sky.cpp # wadsrc/static/language.enu # wadsrc/static/menudef.txt
This commit is contained in:
commit
aa199a91c5
4 changed files with 17 additions and 8 deletions
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@ -65,7 +65,7 @@
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#pragma warning(disable:4244)
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#endif
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CVAR(Bool, r_capsky, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
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EXTERN_CVAR(Int, r_skymode)
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CVAR(Bool, r_cubesky, false, 0)
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//EXTERN_CVAR (Int, tx)
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@ -1268,7 +1268,7 @@ static void R_DrawSky (visplane_t *pl)
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R_DrawCubeSky(pl);
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return;
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}
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else if (r_capsky)
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else if (r_skymode == 2)
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{
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R_DrawCapSky(pl);
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return;
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@ -49,7 +49,8 @@ fixed_t sky1cyl, sky2cyl;
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double sky1pos, sky2pos;
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// [RH] Stretch sky texture if not taller than 128 pixels?
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CUSTOM_CVAR (Bool, r_stretchsky, false, CVAR_ARCHIVE)
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// Also now controls capped skies. 0 = normal, 1 = stretched, 2 = capped
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CUSTOM_CVAR (Int, r_skymode, 2, CVAR_ARCHIVE)
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{
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R_InitSkyMap ();
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}
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@ -99,7 +100,7 @@ void R_InitSkyMap ()
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skytexturemid = 0;
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if (skyheight >= 128 && skyheight < 200)
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{
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skystretch = (r_stretchsky
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skystretch = (r_skymode == 1
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&& skyheight >= 128
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&& level.IsFreelookAllowed()
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&& !(level.flags & LEVEL_FORCENOSKYSTRETCH)) ? 1 : 0;
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@ -1786,8 +1786,7 @@ DSPLYMNU_BLOODFADE = "Blood Flash Intensity";
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DSPLYMNU_PICKUPFADE = "Pickup Flash Intensity";
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DSPLYMNU_PALLETEHACK = "DirectDraw palette hack"; // Not used
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DSPLYMNU_ATTACHEDSURFACES = "Use attached surfaces"; // Not used
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DSPLYMNU_CAPSKY = "Cap skies with solid color";
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DSPLYMNU_STRETCHSKY = "Stretch short skies";
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DSPLYMNU_SKYMODE = "Sky render mode";
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DSPLYMNU_LINEARSKY = "Linear skies";
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DSPLYMNU_GZDFULLBRIGHT = "Emulate GZDoom FullBright";
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DSPLYMNU_DRAWFUZZ = "Use fuzz effect";
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@ -2197,6 +2196,9 @@ OPTVAL_INVERTED = "Inverted";
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OPTVAL_NOTINVERTED = "Not Inverted";
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OPTVAL_ORIGINAL = "Original";
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OPTVAL_OPTIMIZED = "Optimized";
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OPTVAL_NORMAL = "Normal";
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OPTVAL_STRETCH = "Stretch";
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OPTVAL_CAPPED = "Capped";
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OPTVAL_PARTICLES = "Particles";
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OPTVAL_SPRITES = "Sprites";
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OPTVAL_SPRITESPARTICLES = "Sprites & Particles";
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@ -600,6 +600,13 @@ OptionValue ColumnMethods
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1.0, "$OPTVAL_OPTIMIZED"
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}
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OptionValue SkyModes
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{
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0.0, "$OPTVAL_NORMAL"
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1.0, "$OPTVAL_STRETCH"
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2.0, "$OPTVAL_CAPPED"
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}
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OptionValue RocketTrailTypes
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{
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0.0, "$OPTVAL_OFF"
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@ -700,8 +707,7 @@ OptionMenu "VideoOptions"
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//Option "$DSPLYMNU_ATTACHEDSURFACES", "vid_attachedsurfaces", "OnOff"
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}
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Option "$DSPLYMNU_CAPSKY", "r_capsky", "OnOff"
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Option "$DSPLYMNU_STRETCHSKY", "r_stretchsky", "OnOff"
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Option "$DSPLYMNU_SKYMODE", "r_skymode", "SkyModes"
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Option "$DSPLYMNU_LINEARSKY", "r_linearsky", "OnOff"
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Option "$DSPLYMNU_GZDFULLBRIGHT", "r_fullbrightignoresectorcolor", "OnOff"
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Option "$DSPLYMNU_DRAWFUZZ", "r_drawfuzz", "Fuzziness"
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