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Draw upper/lower textures on two-sided portal lines
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parent
09730bff73
commit
a95c6b9644
2 changed files with 22 additions and 9 deletions
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@ -575,7 +575,6 @@ void R_AddLine (seg_t *line)
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return;
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vertex_t *v1, *v2;
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v1 = line->linedef->v1;
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v2 = line->linedef->v2;
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@ -605,7 +604,7 @@ void R_AddLine (seg_t *line)
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rw_havehigh = rw_havelow = false;
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// Single sided line?
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if (backsector == NULL || (line->linedef->isVisualPortal() && line->sidedef == line->linedef->sidedef[0]))
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if (backsector == NULL)
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{
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solid = true;
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}
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@ -636,9 +635,14 @@ void R_AddLine (seg_t *line)
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WallMost (walllower, backsector->floorplane, &WallC);
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}
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// Portal
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if (line->linedef->isVisualPortal() && line->sidedef == line->linedef->sidedef[0])
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{
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solid = true;
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}
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// Closed door.
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if ((rw_backcz1 <= rw_frontfz1 && rw_backcz2 <= rw_frontfz2) ||
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(rw_backfz1 >= rw_frontcz1 && rw_backfz2 >= rw_frontcz2))
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else if ((rw_backcz1 <= rw_frontfz1 && rw_backcz2 <= rw_frontfz2) ||
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(rw_backfz1 >= rw_frontcz1 && rw_backfz2 >= rw_frontcz2))
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{
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solid = true;
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}
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@ -2016,9 +2016,9 @@ void R_NewWall (bool needlights)
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midtexture = toptexture = bottomtexture = 0;
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if (sidedef == linedef->sidedef[0] &&
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(linedef->isVisualPortal() || (linedef->special == Line_Mirror && r_drawmirrors))) // [ZZ] compatibility with r_drawmirrors cvar that existed way before portals
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(linedef->special == Line_Mirror && r_drawmirrors)) // [ZZ] compatibility with r_drawmirrors cvar that existed way before portals
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{
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markfloor = markceiling = true; // act like an one-sided wall here (todo: check how does this work with transparency)
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markfloor = markceiling = true; // act like a one-sided wall here (todo: check how does this work with transparency)
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rw_markportal = true;
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}
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else if (backsector == NULL)
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@ -2027,7 +2027,11 @@ void R_NewWall (bool needlights)
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// a single sided line is terminal, so it must mark ends
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markfloor = markceiling = true;
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// [RH] Horizon lines do not need to be textured
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if (linedef->special != Line_Horizon)
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if (linedef->isVisualPortal())
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{
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rw_markportal = true;
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}
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else if (linedef->special != Line_Horizon)
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{
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midtexture = TexMan(sidedef->GetTexture(side_t::mid), true);
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rw_offset_mid = FLOAT2FIXED(sidedef->GetTextureXOffset(side_t::mid));
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@ -2102,8 +2106,12 @@ void R_NewWall (bool needlights)
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rw_frontlowertop = backsector->GetPlaneTexZ(sector_t::ceiling);
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}
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if ((rw_backcz1 <= rw_frontfz1 && rw_backcz2 <= rw_frontfz2) ||
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(rw_backfz1 >= rw_frontcz1 && rw_backfz2 >= rw_frontcz2))
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if (linedef->isVisualPortal())
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{
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markceiling = markfloor = true;
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}
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else if ((rw_backcz1 <= rw_frontfz1 && rw_backcz2 <= rw_frontfz2) ||
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(rw_backfz1 >= rw_frontcz1 && rw_backfz2 >= rw_frontcz2))
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{
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// closed door
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markceiling = markfloor = true;
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@ -2260,6 +2268,7 @@ void R_NewWall (bool needlights)
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rw_bottomtexturemid += rowoffset;
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}
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}
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rw_markportal = linedef->isVisualPortal();
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}
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// if a floor / ceiling plane is on the wrong side of the view plane,
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