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https://github.com/ZDoom/gzdoom-gles.git
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P_Thing_Raise fixes & cleanup
- Transfer flags directly into the function and process inside instead of the action functions - Pass in raiser for all function calls
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parent
45ef7bca4f
commit
a8d4d45e89
4 changed files with 17 additions and 21 deletions
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@ -4477,13 +4477,6 @@ DEFINE_ACTION_FUNCTION(AActor, A_ChangeCountFlags)
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return 0;
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}
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enum ERaise
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{
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RF_TRANSFERFRIENDLINESS = 1,
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RF_NOCHECKPOSITION = 2
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};
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//===========================================================================
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//
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// A_RaiseMaster
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@ -4494,10 +4487,9 @@ DEFINE_ACTION_FUNCTION(AActor, A_RaiseMaster)
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_INT_DEF(flags);
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bool copy = !!(flags & RF_TRANSFERFRIENDLINESS);
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if (self->master != NULL)
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{
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P_Thing_Raise(self->master, copy ? self : NULL, (flags & RF_NOCHECKPOSITION));
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P_Thing_Raise(self->master, self, flags);
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}
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return 0;
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}
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@ -4515,12 +4507,11 @@ DEFINE_ACTION_FUNCTION(AActor, A_RaiseChildren)
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TThinkerIterator<AActor> it;
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AActor *mo;
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bool copy = !!(flags & RF_TRANSFERFRIENDLINESS);
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while ((mo = it.Next()) != NULL)
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{
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if (mo->master == self)
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{
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P_Thing_Raise(mo, copy ? self : NULL, (flags & RF_NOCHECKPOSITION));
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P_Thing_Raise(mo, self, flags);
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}
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}
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return 0;
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@ -4539,14 +4530,13 @@ DEFINE_ACTION_FUNCTION(AActor, A_RaiseSiblings)
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TThinkerIterator<AActor> it;
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AActor *mo;
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bool copy = !!(flags & RF_TRANSFERFRIENDLINESS);
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if (self->master != NULL)
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{
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while ((mo = it.Next()) != NULL)
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{
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if (mo->master == self->master && mo != self)
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{
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P_Thing_Raise(mo, copy ? self : NULL, (flags & RF_NOCHECKPOSITION));
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P_Thing_Raise(mo, self, flags);
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}
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}
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}
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@ -4562,7 +4552,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_RaiseSelf)
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{
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_INT_DEF(flags);
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ACTION_RETURN_BOOL(P_Thing_Raise(self, NULL, (flags & RF_NOCHECKPOSITION)));
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ACTION_RETURN_BOOL(P_Thing_Raise(self, self, flags));
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}
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//===========================================================================
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@ -4576,7 +4566,7 @@ DEFINE_ACTION_FUNCTION(AActor, RaiseActor)
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_OBJECT(other, AActor);
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PARAM_INT_DEF(flags);
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ACTION_RETURN_BOOL(P_Thing_Raise(other, self, (flags & RF_NOCHECKPOSITION)));
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ACTION_RETURN_BOOL(P_Thing_Raise(other, self, flags));
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}
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//===========================================================================
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@ -1764,7 +1764,7 @@ FUNC(LS_Thing_Raise)
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if (arg0==0)
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{
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ok = P_Thing_Raise (it,NULL, arg1);
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ok = P_Thing_Raise (it, it, arg1);
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}
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else
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{
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@ -1772,7 +1772,7 @@ FUNC(LS_Thing_Raise)
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while ( (target = iterator.Next ()) )
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{
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ok |= P_Thing_Raise(target,NULL, arg1);
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ok |= P_Thing_Raise(target, target, arg1);
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}
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}
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return ok;
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@ -160,7 +160,7 @@ bool P_Thing_Move (int tid, AActor *source, int mapspot, bool fog);
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int P_Thing_Damage (int tid, AActor *whofor0, int amount, FName type);
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void P_Thing_SetVelocity(AActor *actor, const DVector3 &vec, bool add, bool setbob);
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void P_RemoveThing(AActor * actor);
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bool P_Thing_Raise(AActor *thing, AActor *raiser, int nocheck = false);
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bool P_Thing_Raise(AActor *thing, AActor *raiser, int flags = 0);
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bool P_Thing_CanRaise(AActor *thing);
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bool P_CanResurrect(AActor *ththing, AActor *thing);
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PClassActor *P_GetSpawnableType(int spawnnum);
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@ -475,4 +475,10 @@ enum ETexReplaceFlags
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void P_ReplaceTextures(const char *fromname, const char *toname, int flags);
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enum ERaise
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{
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RF_TRANSFERFRIENDLINESS = 1,
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RF_NOCHECKPOSITION = 2
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};
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#endif // __P_LOCAL__
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@ -432,7 +432,7 @@ void P_RemoveThing(AActor * actor)
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}
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bool P_Thing_Raise(AActor *thing, AActor *raiser, int nocheck)
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bool P_Thing_Raise(AActor *thing, AActor *raiser, int flags)
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{
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if (!thing)
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return false;
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@ -455,7 +455,7 @@ bool P_Thing_Raise(AActor *thing, AActor *raiser, int nocheck)
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thing->flags |= MF_SOLID;
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thing->Height = info->Height; // [RH] Use real height
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thing->radius = info->radius; // [RH] Use real radius
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if (!nocheck && !P_CheckPosition (thing, thing->Pos()))
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if (!(flags & RF_NOCHECKPOSITION) && !P_CheckPosition (thing, thing->Pos()))
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{
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thing->flags = oldflags;
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thing->radius = oldradius;
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@ -470,7 +470,7 @@ bool P_Thing_Raise(AActor *thing, AActor *raiser, int nocheck)
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thing->Revive();
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if (raiser != NULL)
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if ((flags & RF_TRANSFERFRIENDLINESS) && raiser != nullptr)
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{
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// Let's copy the friendliness of the one who raised it.
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thing->CopyFriendliness(raiser, false);
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