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Supposedly implemented a write check between ui/play/data
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8b0dee6f66
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2 changed files with 46 additions and 5 deletions
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@ -6706,11 +6706,28 @@ bool FxStructMember::RequestAddress(FCompileContext &ctx, bool *writable)
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AddressRequested = true;
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AddressRequested = true;
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if (writable != nullptr)
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if (writable != nullptr)
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{
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{
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*writable = (AddressWritable && !ctx.CheckWritable(membervar->Flags) &&
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// [ZZ] original check.
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bool bWritable = (AddressWritable && !ctx.CheckWritable(membervar->Flags) &&
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(!classx->ValueType->IsKindOf(RUNTIME_CLASS(PPointer)) || !static_cast<PPointer*>(classx->ValueType)->IsConst));
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(!classx->ValueType->IsKindOf(RUNTIME_CLASS(PPointer)) || !static_cast<PPointer*>(classx->ValueType)->IsConst));
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// [ZZ] self in a const function is not writable.
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// [ZZ] self in a const function is not writable.
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if (bWritable) // don't do complex checks on early fail
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{
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if ((classx->ExprType == EFX_Self) && (ctx.Function && (ctx.Function->Variants[0].Flags & VARF_ReadOnly)))
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if ((classx->ExprType == EFX_Self) && (ctx.Function && (ctx.Function->Variants[0].Flags & VARF_ReadOnly)))
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*writable = false;
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bWritable = false;
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}
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// [ZZ] plain data "inherits" scope of whatever it was defined in.
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if (bWritable) // don't do complex checks on early fail
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{
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if (ctx.Function && FString(ctx.Function->SymbolName) == FString("DrawPowerup"))
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Printf("field type = %d\n", BarrierSide);
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int outerflags = 0;
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if (ctx.Function)
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outerflags = ctx.Function->Variants[0].Flags;
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FScopeBarrier scopeBarrier(outerflags, FScopeBarrier::FlagsFromSide(BarrierSide), membervar->SymbolName.GetChars());
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if (!scopeBarrier.writable)
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bWritable = false;
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}
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*writable = bWritable;
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}
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}
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return true;
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return true;
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}
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}
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@ -6741,6 +6758,15 @@ FxExpression *FxStructMember::Resolve(FCompileContext &ctx)
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return x->Resolve(ctx);
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return x->Resolve(ctx);
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}
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}
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// [ZZ] support magic
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BarrierSide = FScopeBarrier::SideFromFlags(membervar->Flags);
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if (classx->ExprType == EFX_StructMember || classx->ExprType == EFX_ClassMember)
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{
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FxStructMember* pmember = (FxStructMember*)classx;
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if (BarrierSide == FScopeBarrier::Side_PlainData && pmember)
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BarrierSide = pmember->BarrierSide;
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}
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if (classx->ValueType->IsKindOf(RUNTIME_CLASS(PPointer)))
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if (classx->ValueType->IsKindOf(RUNTIME_CLASS(PPointer)))
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{
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{
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PPointer *ptrtype = dyn_cast<PPointer>(classx->ValueType);
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PPointer *ptrtype = dyn_cast<PPointer>(classx->ValueType);
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@ -93,7 +93,7 @@ struct FScopeBarrier
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int sidelast;
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int sidelast;
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// Note: the same object can't be both UI and Play. This is checked explicitly in the field construction and will cause esoteric errors here if found.
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// Note: the same object can't be both UI and Play. This is checked explicitly in the field construction and will cause esoteric errors here if found.
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int SideFromFlags(int flags)
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static int SideFromFlags(int flags)
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{
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{
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if (flags & VARF_UI)
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if (flags & VARF_UI)
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return Side_UI;
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return Side_UI;
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@ -102,8 +102,22 @@ struct FScopeBarrier
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return Side_PlainData;
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return Side_PlainData;
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}
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}
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//
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static int FlagsFromSide(int side)
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{
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switch (side)
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{
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case Side_Play:
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return VARF_Play;
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case Side_UI:
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return VARF_UI;
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default:
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return 0;
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}
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}
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// used for errors
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// used for errors
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const char* StringFromSide(int side)
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static const char* StringFromSide(int side)
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{
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{
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switch (side)
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switch (side)
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{
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{
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@ -1451,6 +1465,7 @@ public:
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PField *membervar;
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PField *membervar;
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bool AddressRequested = false;
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bool AddressRequested = false;
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bool AddressWritable = true;
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bool AddressWritable = true;
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int BarrierSide = -1; // [ZZ] some magic
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FxMemberBase(EFxType type, PField *f, const FScriptPosition &p);
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FxMemberBase(EFxType type, PField *f, const FScriptPosition &p);
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};
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};
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