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- Added menu options for sprite and line distance cull.
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@ -1819,6 +1819,8 @@ DSPLYMNU_SKYMODE = "Sky render mode";
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DSPLYMNU_LINEARSKY = "Linear skies";
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DSPLYMNU_GZDFULLBRIGHT = "Fullbright overrides sector color";
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DSPLYMNU_SCALEFUZZ = "Scale fuzz effect";
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DSPLYMNU_SPRITECULL = "Sprite Cull Distance";
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DSPLYMNU_LINECULL = "Wall Cull Distance";
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DSPLYMNU_DRAWFUZZ = "Use fuzz effect";
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DSPLYMNU_OLDTRANS = "Classic Transparency";
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DSPLYMNU_TRANSSOUL = "Lost Soul translucency";
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@ -726,6 +726,9 @@ OptionMenu "SWROptions" protected
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Option "$DSPLYMNU_LINEARSKY", "r_linearsky", "OnOff"
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Option "$DSPLYMNU_GZDFULLBRIGHT", "r_fullbrightignoresectorcolor", "OnOff"
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Option "$DSPLYMNU_SCALEFUZZ", "r_fuzzscale", "OnOff"
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StaticText " "
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ScaleSlider "$DSPLYMNU_SPRITECULL", "r_sprite_distance_cull", 0.0, 8000.0, 500.0, "Disabled"
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ScaleSlider "$DSPLYMNU_LINECULL", "r_line_distance_cull", 0.0, 16000.0, 1000.0, "Disabled"
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}
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OptionMenu "VideoOptions" protected
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