diff --git a/docs/rh-log.txt b/docs/rh-log.txt
index bd38a2da3..2bfcf1955 100644
--- a/docs/rh-log.txt
+++ b/docs/rh-log.txt
@@ -1,4 +1,5 @@
October 4, 2009 (Changes by Graf Zahl)
+- Deleted a_magewand.cpp because it only contained unused code.
- Fixed: The conversation code tried to get the player's tag instead of the
NPC's he is talking to when it had no given name.
diff --git a/src/g_hexen/a_hexenmisc.cpp b/src/g_hexen/a_hexenmisc.cpp
index ff6b56202..387e9fcc6 100644
--- a/src/g_hexen/a_hexenmisc.cpp
+++ b/src/g_hexen/a_hexenmisc.cpp
@@ -44,7 +44,6 @@
#include "a_magecone.cpp"
#include "a_magelightning.cpp"
#include "a_magestaff.cpp"
-#include "a_magewand.cpp"
#include "a_pig.cpp"
#include "a_serpent.cpp"
#include "a_spike.cpp"
diff --git a/src/g_hexen/a_magewand.cpp b/src/g_hexen/a_magewand.cpp
deleted file mode 100644
index 0a28fc7b3..000000000
--- a/src/g_hexen/a_magewand.cpp
+++ /dev/null
@@ -1,32 +0,0 @@
-/*
-#include "actor.h"
-#include "gi.h"
-#include "m_random.h"
-#include "s_sound.h"
-#include "d_player.h"
-#include "a_action.h"
-#include "p_local.h"
-#include "a_action.h"
-#include "p_pspr.h"
-#include "gstrings.h"
-#include "a_hexenglobal.h"
-#include "thingdef/thingdef.h"
-*/
-
-static FRandom pr_smoke ("MWandSmoke");
-
-void A_MWandAttack (AActor *actor);
-
-//============================================================================
-//
-// A_MWandAttack
-//
-//============================================================================
-
-DEFINE_ACTION_FUNCTION(AActor, A_MWandAttack)
-{
- AActor *mo;
-
- mo = P_SpawnPlayerMissile (self, PClass::FindClass("MageWandMissile"));
- S_Sound (self, CHAN_WEAPON, "MageWandFire", 1, ATTN_NORM);
-}
diff --git a/zdoom.vcproj b/zdoom.vcproj
index 71cd5eaf0..2a33a2c6b 100644
--- a/zdoom.vcproj
+++ b/zdoom.vcproj
@@ -1,7 +1,7 @@
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Outputs="$(IntDir)/$(InputName).obj"
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Outputs="$(IntDir)\$(InputName).obj"
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Outputs="$(IntDir)\$(InputName).obj"
/>
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AdditionalIncludeDirectories="src\win32;$(NoInherit)"
/>
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/>