Be less noisey about loop points

This commit is contained in:
Chris Robinson 2014-06-19 22:31:19 -07:00
parent 73d8659f23
commit a661797aa8

View file

@ -961,7 +961,7 @@ SoundHandle OpenALSoundRenderer::LoadSoundRaw(BYTE *sfxdata, int length, int fre
loopend = length / (channels*bits/8); loopend = length / (channels*bits/8);
ALint loops[2] = { loopstart, loopend }; ALint loops[2] = { loopstart, loopend };
Printf("Setting loop points %d -> %d\n", loops[0], loops[1]); DPrintf("Setting loop points %d -> %d\n", loops[0], loops[1]);
alBufferiv(buffer, AL_LOOP_POINTS_SOFT, loops); alBufferiv(buffer, AL_LOOP_POINTS_SOFT, loops);
getALError(); getALError();
} }