From a661797aa87d19e6346fb4cdb8ec6a4d87fa4257 Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Thu, 19 Jun 2014 22:31:19 -0700 Subject: [PATCH] Be less noisey about loop points --- src/sound/oalsound.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/sound/oalsound.cpp b/src/sound/oalsound.cpp index 06dc6f911..166afb25c 100644 --- a/src/sound/oalsound.cpp +++ b/src/sound/oalsound.cpp @@ -961,7 +961,7 @@ SoundHandle OpenALSoundRenderer::LoadSoundRaw(BYTE *sfxdata, int length, int fre loopend = length / (channels*bits/8); ALint loops[2] = { loopstart, loopend }; - Printf("Setting loop points %d -> %d\n", loops[0], loops[1]); + DPrintf("Setting loop points %d -> %d\n", loops[0], loops[1]); alBufferiv(buffer, AL_LOOP_POINTS_SOFT, loops); getALError(); }