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Scythe MAP22 Compatibility fix
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@ -1394,6 +1394,12 @@ class LevelCompatibility native play
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break;
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}
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case '63BDD083A98A48C04B8CD58AA857F77D': // Scythe MAP22
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{
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// Wall behind start creates HOM in software renderer due to weird sector
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OffsetSectorPlane(236, Sector.Floor, -40);
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}
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case '1C795660D2BA9FC93DA584C593FD1DA3': // Scythe 2 MAP17
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{
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// Texture displays incorrectly in hardware renderer
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