From a5b5172449045c71d6fc2431a9016d21095ff9dc Mon Sep 17 00:00:00 2001 From: Randy Heit Date: Sat, 4 May 2013 19:24:24 +0000 Subject: [PATCH] - Remove now-unused dropammofactor variable from AWeaponGiver::TryPickup(). SVN r4248 (trunk) --- src/g_shared/a_weapons.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/g_shared/a_weapons.cpp b/src/g_shared/a_weapons.cpp index b6c4e1116..8275523ed 100644 --- a/src/g_shared/a_weapons.cpp +++ b/src/g_shared/a_weapons.cpp @@ -731,7 +731,6 @@ bool AWeaponGiver::TryPickup(AActor *&toucher) master = weap = static_cast(Spawn(di->Name, 0, 0, 0, NO_REPLACE)); if (weap != NULL) { - fixed_t dropammofactor; weap->ItemFlags &= ~IF_ALWAYSPICKUP; // use the flag of this item only. weap->flags = (weap->flags & ~MF_DROPPED) | (this->flags & MF_DROPPED);