diff --git a/src/g_shared/a_weapons.cpp b/src/g_shared/a_weapons.cpp index b6c4e1116..8275523ed 100644 --- a/src/g_shared/a_weapons.cpp +++ b/src/g_shared/a_weapons.cpp @@ -731,7 +731,6 @@ bool AWeaponGiver::TryPickup(AActor *&toucher) master = weap = static_cast(Spawn(di->Name, 0, 0, 0, NO_REPLACE)); if (weap != NULL) { - fixed_t dropammofactor; weap->ItemFlags &= ~IF_ALWAYSPICKUP; // use the flag of this item only. weap->flags = (weap->flags & ~MF_DROPPED) | (this->flags & MF_DROPPED);