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SVN r396 (trunk)
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0ba809234e
commit
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4 changed files with 32 additions and 30 deletions
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@ -1,3 +1,7 @@
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November 29, 2006 (Changes by Graf Zahl)
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- Made the constructor of PSymbolTable inline. Having this a real function
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adds 100kb to the EXE, mostly needless exception handling code.
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November 28, 2006 (Changes by Graf Zahl)
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- Fixed: The StrifePlayer couldn't obtain his default inventory because
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APlayerPawn::GiveDefaultInventory gave him some HexenArmor even though
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@ -305,11 +305,6 @@ void PClass::FreeStateList ()
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// Symbol tables ------------------------------------------------------------
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PSymbolTable::PSymbolTable ()
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: ParentSymbolTable(NULL)
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{
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}
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PSymbolTable::~PSymbolTable ()
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{
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for (unsigned int i = 0; i < Symbols.Size(); ++i)
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@ -385,4 +380,4 @@ PSymbol *PSymbolTable::AddSymbol (PSymbol *sym)
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// Good. The symbol is not in the table yet.
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Symbols.Insert (MAX(min, max), sym);
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return sym;
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}
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}
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@ -56,7 +56,10 @@ struct PSymbolActionFunction : public PSymbol
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class PSymbolTable
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{
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public:
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PSymbolTable();
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PSymbolTable() : ParentSymbolTable(NULL)
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{
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}
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~PSymbolTable();
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// Sets the table to use for searches if this one doesn't contain the
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@ -178,29 +178,29 @@ std2:
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"==" { RET(TK_Eq); }
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"!=" { RET(TK_Neq); }
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";" { RET(';'); }
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"{" { RET('{'); }
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"}" { RET('}'); }
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"," { RET(','); }
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":" { RET(':'); }
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"=" { RET('='); }
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"(" { RET('('); }
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")" { RET(')'); }
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"[" { RET('['); }
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"]" { RET(']'); }
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"." { RET('.'); }
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"&" { RET('&'); }
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"!" { RET('!'); }
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"~" { RET('~'); }
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"-" { RET('-'); }
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"+" { RET('+'); }
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"*" { RET('*'); }
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"/" { RET('/'); }
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"%" { RET('%'); }
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"<" { RET('<'); }
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">" { RET('>'); }
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"^" { RET('^'); }
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"|" { RET('|'); }
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"?" { RET('?'); }
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"{" { RET('{'); }
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"}" { RET('}'); }
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"," { RET(','); }
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":" { RET(':'); }
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"=" { RET('='); }
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"(" { RET('('); }
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")" { RET(')'); }
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"[" { RET('['); }
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"]" { RET(']'); }
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"." { RET('.'); }
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"&" { RET('&'); }
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"!" { RET('!'); }
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"~" { RET('~'); }
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"-" { RET('-'); }
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"+" { RET('+'); }
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"*" { RET('*'); }
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"/" { RET('/'); }
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"%" { RET('%'); }
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"<" { RET('<'); }
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">" { RET('>'); }
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"^" { RET('^'); }
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"|" { RET('|'); }
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"?" { RET('?'); }
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[ \t\v\f\r]+ { goto std1; }
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"\n" { goto newline; }
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