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- Bumped ZScript version number so it's the same as in GZDoom.
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1 changed files with 2 additions and 2 deletions
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@ -49,8 +49,8 @@ const char *GetVersionString();
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#define RC_PRODUCTVERSION2 VERSIONSTR
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// These are for content versioning.
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#define VER_MAJOR 3
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#define VER_MINOR 5
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#define VER_REVISION 1
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#define VER_MINOR 6
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#define VER_REVISION 0
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// Version identifier for network games.
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// Bump it every time you do a release unless you're certain you
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