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- Removed the 8-character limit on endpic names from the parser. (Though it
might still be present in the texture manager; I don't remember.) - Fixed: EndSequence needs a proper constructor. - Some more GCC warning removals. SVN r1021 (trunk)
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parent
728163efb4
commit
a4dc93fb91
7 changed files with 29 additions and 22 deletions
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@ -1,3 +1,8 @@
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June 4, 2008
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- Removed the 8-character limit on endpic names from the parser. (Though it
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might still be present in the texture manager; I don't remember.)
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- Fixed: EndSequence needs a proper constructor.
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June 4, 2008 (Changes by Graf Zahl)
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- Fixed: The EndSequence structure was not fully initialized.
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- While doing the interpolation rewrite I noticed that DScroller and DPolyAction
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@ -111,6 +111,14 @@ static FRandom pr_classchoice ("RandomPlayerClassChoice");
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TArray<EndSequence> EndSequences;
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EndSequence::EndSequence()
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{
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EndType = END_Pic;
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Advanced = false;
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MusicLooping = false;
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PlayTheEnd = false;
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}
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extern bool timingdemo;
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// Start time for timing demos
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@ -897,7 +905,6 @@ static void ParseMapInfoLower (FScanner &sc,
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EndSequence newSeq;
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bool useseq = false;
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memset(&newSeq, 0, sizeof(newSeq));
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sc.MustGetString ();
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if (IsNum (sc.String))
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{
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@ -926,18 +933,15 @@ static void ParseMapInfoLower (FScanner &sc,
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{
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sc.MustGetString();
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newSeq.EndType = END_Pic;
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strncpy (newSeq.PicName, sc.String, 8);
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newSeq.PicName[8] = 0;
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newSeq.PicName = sc.String;
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}
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else if (sc.Compare("hscroll"))
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{
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newSeq.EndType = END_Bunny;
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sc.MustGetString();
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strncpy (newSeq.PicName, sc.String, 8);
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newSeq.PicName[8] = 0;
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newSeq.PicName = sc.String;
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sc.MustGetString();
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strncpy (newSeq.PicName2, sc.String, 8);
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newSeq.PicName2[8] = 0;
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newSeq.PicName2 = sc.String;
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if (sc.CheckNumber())
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newSeq.PlayTheEnd = !!sc.Number;
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}
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@ -945,11 +949,9 @@ static void ParseMapInfoLower (FScanner &sc,
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{
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newSeq.EndType = END_Demon;
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sc.MustGetString();
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strncpy (newSeq.PicName, sc.String, 8);
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newSeq.PicName[8] = 0;
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newSeq.PicName = sc.String;
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sc.MustGetString();
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strncpy (newSeq.PicName2, sc.String, 8);
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newSeq.PicName2[8] = 0;
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newSeq.PicName2 = sc.String;
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}
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else if (sc.Compare("cast"))
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{
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@ -987,8 +989,7 @@ static void ParseMapInfoLower (FScanner &sc,
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{
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sc.MustGetString ();
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newSeq.EndType = END_Pic;
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strncpy (newSeq.PicName, sc.String, 8);
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newSeq.PicName[8] = 0;
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newSeq.PicName = sc.String;
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useseq = true;
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}
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else if (sc.Compare ("endbunny"))
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@ -1372,7 +1373,6 @@ static void SetEndSequence (char *nextmap, int type)
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{
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EndSequence newseq;
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newseq.EndType = type;
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memset (newseq.PicName, 0, sizeof(newseq.PicName));
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seqnum = (int)EndSequences.Push (newseq);
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}
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strcpy (nextmap, "enDSeQ");
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@ -287,9 +287,11 @@ struct EndSequence
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bool Advanced;
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bool MusicLooping;
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bool PlayTheEnd;
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char PicName[9];
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char PicName2[9];
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FString PicName;
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FString PicName2;
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FString Music;
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EndSequence();
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};
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extern TArray<EndSequence> EndSequences;
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@ -852,7 +852,7 @@ void FTextureManager::SortTexturesByType(int start, int end)
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FTexture::TEX_Override, FTexture::TEX_MiscPatch
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};
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for(int i=0;i<countof(texturetypes);i++)
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for(unsigned int i=0;i<countof(texturetypes);i++)
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{
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for(unsigned j = 0; j<newtextures.Size(); j++)
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{
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@ -1674,9 +1674,9 @@ FILE *err;
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spcnt += k;
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for(; argv[i]; i++) fprintf(err," %s",argv[i]);
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if( spcnt<20 ){
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fprintf(err,"\n%*s^-- here\n",spcnt,"");
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fprintf(err,"\n%*s^-- here\n",(int)spcnt,"");
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}else{
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fprintf(err,"\n%*shere --^\n",spcnt-7,"");
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fprintf(err,"\n%*shere --^\n",(int)spcnt-7,"");
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}
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}
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@ -1915,7 +1915,7 @@ void OptPrint(){
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switch( op[i].type ){
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case OPT_FLAG:
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case OPT_FFLAG:
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fprintf(errstream," -%-*s %s\n",max,op[i].label,op[i].message);
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fprintf(errstream," -%-*s %s\n",(int)max,op[i].label,op[i].message);
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break;
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case OPT_INT:
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case OPT_FINT:
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@ -148,7 +148,7 @@ int appendtozip (zipFile zipfile, const char * zipname, const char *filename)
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if (readbuf == NULL)
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{
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fclose(lumpfile);
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fprintf (stderr, "Could not allocate %d bytes\n", len);
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fprintf (stderr, "Could not allocate %u bytes\n", (int)len);
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return 1;
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}
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// read the whole source file into buffer
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