diff --git a/src/hwrenderer/scene/hw_sprites.cpp b/src/hwrenderer/scene/hw_sprites.cpp index 17e794892..ac4389713 100644 --- a/src/hwrenderer/scene/hw_sprites.cpp +++ b/src/hwrenderer/scene/hw_sprites.cpp @@ -1164,6 +1164,7 @@ void GLSprite::ProcessParticle (HWDrawInfo *di, particle_t *particle, sector_t * gltexture=nullptr; topclip = LARGE_VALUE; bottomclip = -LARGE_VALUE; + index = 0; // [BB] Load the texture for round or smooth particles if (gl_particles_style)