diff --git a/wadsrc/static/zscript/heretic/weaponwand.txt b/wadsrc/static/zscript/heretic/weaponwand.txt index bd1475adb..9516aa76c 100644 --- a/wadsrc/static/zscript/heretic/weaponwand.txt +++ b/wadsrc/static/zscript/heretic/weaponwand.txt @@ -59,7 +59,7 @@ class GoldWand : HereticWeapon return; } double pitch = BulletSlope(); - int damage = 7 + random[FireGoldWand]() & 7; + int damage = 7 + (random[FireGoldWand]() & 7); double ang = angle; if (player.refire) {