diff --git a/src/common/rendering/hwrenderer/data/hw_vrmodes.cpp b/src/common/rendering/hwrenderer/data/hw_vrmodes.cpp index 59f215e02..35b5eea06 100644 --- a/src/common/rendering/hwrenderer/data/hw_vrmodes.cpp +++ b/src/common/rendering/hwrenderer/data/hw_vrmodes.cpp @@ -33,10 +33,10 @@ #include "i_interface.h" // Set up 3D-specific console variables: -CVAR(Int, vr_mode, 0, CVAR_GLOBALCONFIG) +CVAR(Int, vr_mode, 0, CVAR_GLOBALCONFIG|CVAR_ARCHIVE) // switch left and right eye views -CVAR(Bool, vr_swap_eyes, false, CVAR_GLOBALCONFIG) +CVAR(Bool, vr_swap_eyes, false, CVAR_GLOBALCONFIG | CVAR_ARCHIVE) // intraocular distance in meters CVAR(Float, vr_ipd, 0.062f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG) // METERS