- moved sound code to "common".

This commit is contained in:
Christoph Oelckers 2020-04-11 18:30:22 +02:00
parent 018794f1dd
commit a13c7bd053
14 changed files with 9 additions and 7 deletions

View file

@ -609,6 +609,8 @@ file( GLOB HEADER_FILES
win32/*.h
r_data/*.h
r_data/models/*.h
common/audio/sound/thirdparty/*.h
common/audio/sound/*.h
common/audio/music/*.h*
common/console/*.h
common/utility/*.h
@ -624,7 +626,6 @@ file( GLOB HEADER_FILES
scripting/zscript/*.h
scripting/vm/*.h
sound/midisources/*.h
sound/thirdparty/*.h
rendering/*.h
rendering/2d/*.h
rendering/swrenderer/*.h
@ -757,7 +758,6 @@ set( FASTMATH_SOURCES
rendering/swrenderer/r_all.cpp
rendering/swrenderer/r_swscene.cpp
rendering/polyrenderer/poly_all.cpp
sound/backend/oalsound.cpp
gamedata/textures/hires/hqnx/init.cpp
gamedata/textures/hires/hqnx/hq2x.cpp
gamedata/textures/hires/hqnx/hq3x.cpp
@ -878,11 +878,9 @@ set (PCH_SOURCES
rendering/r_sky.cpp
rendering/r_videoscale.cpp
sound/s_advsound.cpp
sound/s_environment.cpp
sound/s_reverbedit.cpp
sound/s_sndseq.cpp
sound/s_doomsound.cpp
sound/s_sound.cpp
serializer.cpp
scriptutil.cpp
st_stuff.cpp
@ -1095,11 +1093,14 @@ set (PCH_SOURCES
scripting/zscript/ast.cpp
scripting/zscript/zcc_compile.cpp
scripting/zscript/zcc_parser.cpp
sound/backend/i_sound.cpp
rendering/swrenderer/textures/r_swtexture.cpp
rendering/swrenderer/textures/warptexture.cpp
rendering/swrenderer/textures/swcanvastexture.cpp
events.cpp
common/audio/sound/i_sound.cpp
common/audio/sound/oalsound.cpp
common/audio/sound/s_environment.cpp
common/audio/sound/s_sound.cpp
common/audio/music/music_midi_base.cpp
common/audio/music/music.cpp
common/audio/music/i_music.cpp
@ -1227,6 +1228,7 @@ endif()
target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa lzma ${ZMUSIC_LIBRARIES} )
include_directories( .
common/audio/sound
common/audio/music
common/thirdparty
common/filesystem
@ -1355,8 +1357,6 @@ install(TARGETS zdoom
COMPONENT "Game executable")
source_group("Audio Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/.+")
source_group("Audio Files\\Backend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/backend/.+")
source_group("Audio Files\\Third-party" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/thirdparty/.+")
source_group("Game Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/.+")
source_group("Game Data\\Fonts" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/fonts/.+")
source_group("Game Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/.+")
@ -1431,6 +1431,8 @@ source_group("Scripting\\VM" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sc
source_group("Scripting" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/scripting/.+")
source_group("Common" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/.+")
source_group("Common\\Audio" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/audio/.+")
source_group("Common\\Audio\\Sound" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/audio/sound/.+")
source_group("Common\\Audio\\Sound\\Third-party" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/audio/sound/thirdparty/.+")
source_group("Common\\Audio\\Music" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/audio/music.+")
source_group("Common\\Console" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/console/.+")
source_group("Common\\Utility" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/utility/.+")