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https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-11 07:12:16 +00:00
- moved sound code to "common".
This commit is contained in:
parent
018794f1dd
commit
a13c7bd053
14 changed files with 9 additions and 7 deletions
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@ -609,6 +609,8 @@ file( GLOB HEADER_FILES
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win32/*.h
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r_data/*.h
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r_data/models/*.h
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common/audio/sound/thirdparty/*.h
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common/audio/sound/*.h
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common/audio/music/*.h*
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common/console/*.h
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common/utility/*.h
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@ -624,7 +626,6 @@ file( GLOB HEADER_FILES
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scripting/zscript/*.h
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scripting/vm/*.h
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sound/midisources/*.h
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sound/thirdparty/*.h
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rendering/*.h
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rendering/2d/*.h
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rendering/swrenderer/*.h
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@ -757,7 +758,6 @@ set( FASTMATH_SOURCES
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rendering/swrenderer/r_all.cpp
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rendering/swrenderer/r_swscene.cpp
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rendering/polyrenderer/poly_all.cpp
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sound/backend/oalsound.cpp
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gamedata/textures/hires/hqnx/init.cpp
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gamedata/textures/hires/hqnx/hq2x.cpp
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gamedata/textures/hires/hqnx/hq3x.cpp
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@ -878,11 +878,9 @@ set (PCH_SOURCES
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rendering/r_sky.cpp
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rendering/r_videoscale.cpp
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sound/s_advsound.cpp
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sound/s_environment.cpp
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sound/s_reverbedit.cpp
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sound/s_sndseq.cpp
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sound/s_doomsound.cpp
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sound/s_sound.cpp
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serializer.cpp
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scriptutil.cpp
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st_stuff.cpp
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@ -1095,11 +1093,14 @@ set (PCH_SOURCES
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scripting/zscript/ast.cpp
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scripting/zscript/zcc_compile.cpp
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scripting/zscript/zcc_parser.cpp
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sound/backend/i_sound.cpp
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rendering/swrenderer/textures/r_swtexture.cpp
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rendering/swrenderer/textures/warptexture.cpp
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rendering/swrenderer/textures/swcanvastexture.cpp
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events.cpp
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common/audio/sound/i_sound.cpp
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common/audio/sound/oalsound.cpp
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common/audio/sound/s_environment.cpp
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common/audio/sound/s_sound.cpp
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common/audio/music/music_midi_base.cpp
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common/audio/music/music.cpp
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common/audio/music/i_music.cpp
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@ -1227,6 +1228,7 @@ endif()
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target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa lzma ${ZMUSIC_LIBRARIES} )
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include_directories( .
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common/audio/sound
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common/audio/music
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common/thirdparty
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common/filesystem
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@ -1355,8 +1357,6 @@ install(TARGETS zdoom
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COMPONENT "Game executable")
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source_group("Audio Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/.+")
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source_group("Audio Files\\Backend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/backend/.+")
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source_group("Audio Files\\Third-party" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/thirdparty/.+")
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source_group("Game Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/.+")
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source_group("Game Data\\Fonts" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/fonts/.+")
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source_group("Game Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/.+")
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@ -1431,6 +1431,8 @@ source_group("Scripting\\VM" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sc
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source_group("Scripting" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/scripting/.+")
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source_group("Common" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/.+")
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source_group("Common\\Audio" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/audio/.+")
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source_group("Common\\Audio\\Sound" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/audio/sound/.+")
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source_group("Common\\Audio\\Sound\\Third-party" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/audio/sound/thirdparty/.+")
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source_group("Common\\Audio\\Music" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/audio/music.+")
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source_group("Common\\Console" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/console/.+")
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source_group("Common\\Utility" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/utility/.+")
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