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Apply compatibility flags to all map format
UDMF maps were no affected by settings in compatibility.txt
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1 changed files with 2 additions and 2 deletions
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@ -3815,8 +3815,6 @@ void P_SetupLevel (const char *lumpname, int position)
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P_LoadThings (map);
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else
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P_LoadThings2 (map); // [RH] Load Hexen-style things
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SetCompatibilityParams();
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}
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else
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{
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@ -3825,6 +3823,8 @@ void P_SetupLevel (const char *lumpname, int position)
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times[0].Unclock();
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}
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SetCompatibilityParams();
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times[6].Clock();
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P_LoopSidedefs (true);
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times[6].Unclock();
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