From a10f9526bc0570a0e2272add56053bfb5c9a4f66 Mon Sep 17 00:00:00 2001 From: argv-minus-one Date: Sat, 11 Aug 2018 23:49:41 -0700 Subject: [PATCH] Bump ZScript version to 3.5.0. When GZDoom 3.5.0 was released, the ZScript version in the release commit was set to 3.5.0, but on master it was left at 3.4.0. In the future, I suggest setting the ZScript version *before* making a release commit. Then master will remain up to date. --- src/version.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/version.h b/src/version.h index 679ae1113..9e36f91fe 100644 --- a/src/version.h +++ b/src/version.h @@ -55,9 +55,9 @@ const char *GetVersionString(); #define RC_FILEVERSION 3,5,9999,0 #define RC_PRODUCTVERSION 3,5,9999,0 #define RC_PRODUCTVERSION2 VERSIONSTR -// These are for content versioning. The current state is '3.3'. +// These are for content versioning. The current state is '3.5'. #define VER_MAJOR 3 -#define VER_MINOR 4 +#define VER_MINOR 5 #define VER_REVISION 0 // Version identifier for network games.