- fixed: A VM function's NumArgs value needs to count stack arguments, not logical ones, meaning that for vectors each element needs to count separately.

- renamed VMFunction::Defaults to DefaultArgs to make searching easier.
- let ZCCCompiler process vector defaults for function parameters.
This commit is contained in:
Christoph Oelckers 2016-10-30 09:05:42 +01:00
parent 06ec6318a9
commit 9eeb56212b
7 changed files with 54 additions and 17 deletions

View file

@ -466,12 +466,20 @@ public:
class FxVectorValue : public FxExpression class FxVectorValue : public FxExpression
{ {
FxExpression *xyz[3]; FxExpression *xyz[3];
bool isConst; // gets set to true if all element are const bool isConst; // gets set to true if all element are const (used by function defaults parser)
public: public:
friend class ZCCCompiler;
FxVectorValue(FxExpression *x, FxExpression *y, FxExpression *z, const FScriptPosition &sc); FxVectorValue(FxExpression *x, FxExpression *y, FxExpression *z, const FScriptPosition &sc);
~FxVectorValue(); ~FxVectorValue();
FxExpression *Resolve(FCompileContext&); FxExpression *Resolve(FCompileContext&);
bool isConstVector(int dim)
{
if (!isConst) return false;
return dim == 2 ? xyz[2] == nullptr : xyz[2] != nullptr;
}
ExpEmit Emit(VMFunctionBuilder *build); ExpEmit Emit(VMFunctionBuilder *build);
}; };

View file

@ -643,7 +643,7 @@ public:
bool Native; bool Native;
BYTE ImplicitArgs = 0; // either 0 for static, 1 for method or 3 for action BYTE ImplicitArgs = 0; // either 0 for static, 1 for method or 3 for action
FName Name; FName Name;
TArray<VMValue> Defaults; TArray<VMValue> DefaultArgs;
class PPrototype *Proto; class PPrototype *Proto;

View file

@ -722,7 +722,13 @@ void FFunctionBuildList::Build()
// Emit code // Emit code
item.Code->Emit(&buildit); item.Code->Emit(&buildit);
buildit.MakeFunction(sfunc); buildit.MakeFunction(sfunc);
sfunc->NumArgs = item.Func->Variants[0].Proto->ArgumentTypes.Size(); sfunc->NumArgs = 0;
// NumArgs for the VMFunction must be the amount of stack elements, which can differ from the amount of logical function arguments if vectors are in the list.
// For the VM a vector is 2 or 3 args, depending on size.
for (auto s : item.Func->Variants[0].Proto->ArgumentTypes)
{
sfunc->NumArgs += s->GetRegCount();
}
if (dump != nullptr) if (dump != nullptr)
{ {

View file

@ -188,14 +188,14 @@ void VMFillParams(VMValue *params, VMFrame *callee, int numparam)
const VMRegisters calleereg(callee); const VMRegisters calleereg(callee);
assert(calleefunc != NULL && !calleefunc->Native); assert(calleefunc != NULL && !calleefunc->Native);
assert(numparam == calleefunc->NumArgs || ((int)calleefunc->Defaults.Size() == calleefunc->NumArgs)); assert(numparam == calleefunc->NumArgs || ((int)calleefunc->DefaultArgs.Size() == calleefunc->NumArgs));
assert(REGT_INT == 0 && REGT_FLOAT == 1 && REGT_STRING == 2 && REGT_POINTER == 3); assert(REGT_INT == 0 && REGT_FLOAT == 1 && REGT_STRING == 2 && REGT_POINTER == 3);
regd = regf = regs = rega = 0; regd = regf = regs = rega = 0;
for (int i = 0; i < calleefunc->NumArgs; ++i) for (int i = 0; i < calleefunc->NumArgs; ++i)
{ {
// get all actual parameters and fill the rest from the defaults. // get all actual parameters and fill the rest from the defaults.
VMValue &p = i < numparam? params[i] : calleefunc->Defaults[i]; VMValue &p = i < numparam? params[i] : calleefunc->DefaultArgs[i];
if (p.Type < REGT_STRING) if (p.Type < REGT_STRING)
{ {
if (p.Type == REGT_INT) if (p.Type == REGT_INT)

View file

@ -544,7 +544,7 @@ begin:
FillReturns(reg, f, returns, pc+1, C); FillReturns(reg, f, returns, pc+1, C);
if (call->Native) if (call->Native)
{ {
numret = static_cast<VMNativeFunction *>(call)->NativeCall(stack, reg.param + f->NumParam - B, call->Defaults, B, returns, C); numret = static_cast<VMNativeFunction *>(call)->NativeCall(stack, reg.param + f->NumParam - B, call->DefaultArgs, B, returns, C);
} }
else else
{ {
@ -588,7 +588,7 @@ begin:
if (call->Native) if (call->Native)
{ {
return static_cast<VMNativeFunction *>(call)->NativeCall(stack, reg.param + f->NumParam - B, call->Defaults, B, ret, numret); return static_cast<VMNativeFunction *>(call)->NativeCall(stack, reg.param + f->NumParam - B, call->DefaultArgs, B, ret, numret);
} }
else else
{ // FIXME: Not a true tail call { // FIXME: Not a true tail call

View file

@ -415,7 +415,7 @@ int VMFrameStack::Call(VMFunction *func, VMValue *params, int numparams, VMRetur
{ {
if (func->Native) if (func->Native)
{ {
return static_cast<VMNativeFunction *>(func)->NativeCall(this, params, func->Defaults, numparams, results, numresults); return static_cast<VMNativeFunction *>(func)->NativeCall(this, params, func->DefaultArgs, numparams, results, numresults);
} }
else else
{ {

View file

@ -2022,7 +2022,8 @@ void ZCCCompiler::InitFunctions()
{ {
do do
{ {
VMValue vmval; // default is REGT_NIL which means 'no default value' here. int elementcount = 1;
VMValue vmval[3]; // default is REGT_NIL which means 'no default value' here.
if (p->Type != nullptr) if (p->Type != nullptr)
{ {
auto type = DetermineType(c->Type(), p, f->Name, p->Type, false, false); auto type = DetermineType(c->Type(), p, f->Name, p->Type, false, false);
@ -2036,6 +2037,14 @@ void ZCCCompiler::InitFunctions()
{ {
type = NewPointer(type); type = NewPointer(type);
} }
else if (type == TypeVector2)
{
elementcount = 2;
}
else if (type == TypeVector3)
{
elementcount = 3;
}
} }
if (type->GetRegType() == REGT_NIL && type != TypeVector2 && type != TypeVector3) if (type->GetRegType() == REGT_NIL && type != TypeVector2 && type != TypeVector3)
{ {
@ -2055,7 +2064,21 @@ void ZCCCompiler::InitFunctions()
if (x != nullptr) if (x != nullptr)
{ {
if (!x->isConstant()) // Vectors need special treatment because they use more than one entry in the Defaults and do not report as actual constants
if (type == TypeVector2 && x->ExprType == EFX_VectorValue && static_cast<FxVectorValue *>(x)->isConstVector(2))
{
auto vx = static_cast<FxVectorValue *>(x);
vmval[0] = static_cast<FxConstant *>(vx->xyz[0])->GetValue().GetFloat();
vmval[1] = static_cast<FxConstant *>(vx->xyz[1])->GetValue().GetFloat();
}
else if (type == TypeVector3 && x->ExprType == EFX_VectorValue && static_cast<FxVectorValue *>(x)->isConstVector(3))
{
auto vx = static_cast<FxVectorValue *>(x);
vmval[0] = static_cast<FxConstant *>(vx->xyz[0])->GetValue().GetFloat();
vmval[1] = static_cast<FxConstant *>(vx->xyz[1])->GetValue().GetFloat();
vmval[2] = static_cast<FxConstant *>(vx->xyz[2])->GetValue().GetFloat();
}
else if (!x->isConstant())
{ {
Error(p, "Default parameter %s is not constant in %s", FName(p->Name).GetChars(), FName(f->Name).GetChars()); Error(p, "Default parameter %s is not constant in %s", FName(p->Name).GetChars(), FName(f->Name).GetChars());
} }
@ -2070,22 +2093,22 @@ void ZCCCompiler::InitFunctions()
switch (type->GetRegType()) switch (type->GetRegType())
{ {
case REGT_INT: case REGT_INT:
vmval = cnst->GetValue().GetInt(); vmval[0] = cnst->GetValue().GetInt();
break; break;
case REGT_FLOAT: case REGT_FLOAT:
vmval = cnst->GetValue().GetFloat(); vmval[0] = cnst->GetValue().GetFloat();
break; break;
case REGT_POINTER: case REGT_POINTER:
if (type->IsKindOf(RUNTIME_CLASS(PClassPointer))) if (type->IsKindOf(RUNTIME_CLASS(PClassPointer)))
vmval = (DObject*)cnst->GetValue().GetPointer(); vmval[0] = (DObject*)cnst->GetValue().GetPointer();
else else
vmval = cnst->GetValue().GetPointer(); vmval[0] = cnst->GetValue().GetPointer();
break; break;
case REGT_STRING: case REGT_STRING:
vmval = cnst->GetValue().GetString(); vmval[0] = cnst->GetValue().GetString();
break; break;
default: default:
@ -2112,7 +2135,7 @@ void ZCCCompiler::InitFunctions()
argflags.Push(0); argflags.Push(0);
argnames.Push(NAME_None); argnames.Push(NAME_None);
} }
argdefaults.Push(vmval); for(int i=0;i<elementcount;i++) argdefaults.Push(vmval[i]);
p = static_cast<decltype(p)>(p->SiblingNext); p = static_cast<decltype(p)>(p->SiblingNext);
} while (p != f->Params); } while (p != f->Params);
} }
@ -2131,7 +2154,7 @@ void ZCCCompiler::InitFunctions()
} }
if (sym->Variants[0].Implementation != nullptr && hasdefault) // do not copy empty default lists, they only waste space and processing time. if (sym->Variants[0].Implementation != nullptr && hasdefault) // do not copy empty default lists, they only waste space and processing time.
{ {
sym->Variants[0].Implementation->Defaults = std::move(argdefaults); sym->Variants[0].Implementation->DefaultArgs = std::move(argdefaults);
} }
// todo: Check inheritance. // todo: Check inheritance.
} }