diff --git a/wadsrc/static/compatibility.txt b/wadsrc/static/compatibility.txt index b269c423c..2e9a7f1f4 100644 --- a/wadsrc/static/compatibility.txt +++ b/wadsrc/static/compatibility.txt @@ -209,15 +209,6 @@ E2B5D1400279335811C1C1C0B437D9C8 // Deathknights of the Dark Citadel, map54 setactivation 943 2 } -2B65CB046EA40D2E44576949381769CA // Commercial Doom e3m4 -{ - // This line is erroneously specified as Door_Raise that monsters - // can operate. If they do, they block you off from half the map. Change - // this into a one-shot Door_Open so that it won't close. - setlinespecial 1069 Door_Open 0 16 0 0 0 - clearlineflags 1069 0x200 -} - 3F249EDD62A3A08F53A6C53CB4C7ABE5 // Artica 3 map01 { clearlinespecial 66 @@ -454,9 +445,74 @@ D7F6E9F08C39A17026349A04F8C0B0BE // Return to Hadron, e1m9 pointonline } -// Remove unreachable secrets +5B26545FF21B051CA06D389CE535684C // doom.wad e1m4 +{ + // missing textures + setwalltexture 693 back top BROWN1 + // fix HOM errors with sectors too low + setsectoroffset 9 floor 8 + setsectoroffset 105 floor 8 + setsectoroffset 132 floor 8 + setsectoroffset 137 floor 8 +} +A24FE135D5B6FD427FE27BEF89717A65 // doom.wad e2m2 +{ + // missing textures + setwalltexture 947 back top BROWN1 + setwalltexture 1596 back top WOOD1 +} +1BC04D646B32D3A3E411DAF3C1A38FF8 // doom.wad e2m4 +{ + // missing textures + setwalltexture 551 back top PIPE4 + setwalltexture 865 back bot STEP5 + setwalltexture 1062 front top GSTVINE1 + setwalltexture 1071 front top MARBLE1 +} +99C580AD8FABE923CAB485CB7F3C5E5D // doom.wad e2m5 +{ + // missing textures + setwalltexture 590 back top GRAYBIG + setwalltexture 590 front bot BROWN1 +} +3838AB29292587A7EE3CA71E7040868D // doom.wad e2m6 +{ + // missing texture + setwalltexture 1091 back top compspan +} +8590F489879870C098CD7029C3187159 // doom.wad e2m7 +{ + // missing texture + setwalltexture 1286 front bot SHAWN2 +} +8A6399FAAA2E68649D4E4B16642074BE // doom.wad e2m9 +{ + // missing textures + setwalltexture 121 back top SW1LION + setwalltexture 123 back top GSTONE1 + setwalltexture 140 back top GSTONE1 +} +2B65CB046EA40D2E44576949381769CA // Commercial Doom e3m4 +{ + // This line is erroneously specified as Door_Raise that monsters + // can operate. If they do, they block you off from half the map. Change + // this into a one-shot Door_Open so that it won't close. + setlinespecial 1069 Door_Open 0 16 0 0 0 + clearlineflags 1069 0x200 +} +5AC51CA9F1B57D4538049422A5E37291 // doom.wad e3m7 +{ + // missing texture + setwalltexture 971 back top SP_HOT1 +} +DA0C8281AC70EEC31127C228BCD7FE2C // doom.wad e4m1 +{ + // missing texture + setwalltexture 470 front top GSTONE1 +} F6EE16F770AD309D608EA0B1F1E249FC // Ultimate Doom, e4m3 { + // Remove unreachable secrets setsectorspecial 124 0 setsectorspecial 125 0 // clear staircase to secret area @@ -479,11 +535,22 @@ F6EE16F770AD309D608EA0B1F1E249FC // Ultimate Doom, e4m3 setsectorspecial 152 0 setsectorspecial 155 0 } +AAECADD4D97970AFF702D86FAFAC7D17 // doom.wad e4m4 +{ + // missing textures + setwalltexture 427 back top BROWNHUG + setwalltexture 558 back top BROWNHUG + setwalltexture 567 front top BROWNHUG + setwalltexture 572 front top BROWNHUG +} 94D4C869A0C02EF4F7375022B36AAE45 // Ultimate Doom, e4m7 { + // Remove unreachable secrets setsectorspecial 263 0 setsectorspecial 264 0 } + + AB24AE6E2CB13CBDD04600A4D37F9189 // doom2.wad map02 1EC0AF1E3985650F0C9000319C599D0C // doom2bfg.wad map02 {